It is good to give up and make up some excuse as to why when one of your arguments of a game being good is that it is pretty.
All my arguments were how pretty the game was obviously. Did you actually read my post? Oh wait, I forgot, you don't count the other aspects of it, so therefore the game is only pretty.
I'll just say it again. In 1000+ combined hours between BF4, BF2, and BFBC2, I've literally never heard a ten year old even once. You people need to get off the consoles and off the deathmatch games.
I like how you immediately assume I play on console, yeah I hang out on a PC forum because I'm a console gamer and that consoles only play deathmatch games lol (I do have a PS3, but that's for Uncharted and Last of Us games and MGS, don't care about the rest).
BFBC2 doesn't even having working VOIP on PC. BF4 everybody barely voice chats, and if they do, usually I hear some foreign guy playing some music or more rarely some guy trying to teamwork. BF2 servers are broke, though the mod communities are small so they're decent enough. Here's some other ones I actually play.
TF2, filled with youngsters, though nowadays its more of a dress simulator.
DOTA2, enough said. MOBAs appeal to the most common denominator. The community isn't really filled with ten years, usually actual adults who scream at you if you did something that is perceived as wrong to them. Or they just yell at you anyway because, yelling is good.
CS:GO, well, the voice chat I usually mute through the console.
Rust and DayZ, enough said.
Insurgency has the best community because the smaller the community the more milder they are. Killing Floor has also a decent community. Red Orchestra 2, really depends what server you are on. ArmA 2 has some excellent tight knit communities for co-op missions.
Have you guys ever considered that you choose to play games that ATTRACT ten year olds... that may have something to say about your game tastes... Just saying.
Yeah, sorry its all my fault, I forgot.
EDIT:
I am genuinely curious though as to what is better about the "gunplay" than the other games I mentioned... It just so happened that you started run away right when I asked this legitimate question.
The gun play is satisfying to me, considering it doesn't have ADS. Shotguns pack a punch when you fire (double blasting is a lot of fun) and its hilarious to watch enemies fly off in ragdolls when you hit them (the sound design also shows here). Though the weapon changing system was always on the clunky side unless you're hot-keying your weapons.
Crossbow is pretty fun to use too though ammo is always limited. SMG has an awesome firing sound, though its a bit on the weak side. Revolver, well always satisfying to use. I think variety here really helped too.
I do agree its a bit on the dated side, later games like Crysis and BioShock have probably better gunplay (though can't say Crysis's gunplay wowed me), but for its time, it was excellent and did the job better then anything else (though I'm also fond of the gunplay in Doom 3 and Unreal).
I thought the gunplay in BF4 is pretty bland tbh, BFBC2 still has the best guns for me.