- Jan 24, 2000
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I?ve suddenly noticed this quite major problem with my Voodoo 3 3000, which I?ve owned for about one year. Basically, I?m noticing the problem in Quake 3, which is giving me horrible frame rates when I select the maximum texture detail (i.e. slider all the way to the right). For example, here are some timedemo 1 scores:
800x600 ?normal? ? 77.8 FPS
as above, but with ?max textures? ? 32.3 FPS
Now, I?ve been happily playing Q3A on and off for the past 7 months or so at 800x600 with max textures and getting at least 70FPS. This is on my 500e-->667/P3V4X/128megs.
I?ve checked the driver is the latest, and I?ve also made sure GL Extensions are on.
The thing is, I reckon I know what it might be?. Overclocking. Until yesterday, I hadn?t bothered to overclock my Voodoo 3 at all, but yesterday I cranked her up to 183Mhz, without any additional cooling, just to see how it would perform. I ran the 3D Mark 2000 benchmark, but there was serious pixel popping and it froze after about 3 minutes. I clocked back down straight away.
So is there anyway overclocking could have somehow damaged the memory (or some of it) on my card? Remember, it only seems to be in Quake 3 (UT/Rogue Spear/3D Mark 2000 seem fine) and only at Maximum texture detail. (This never happened before).
If my memory was screwed, would this perhaps be what I might expect to see? Or is it something else? Thanks for any input?
800x600 ?normal? ? 77.8 FPS
as above, but with ?max textures? ? 32.3 FPS
Now, I?ve been happily playing Q3A on and off for the past 7 months or so at 800x600 with max textures and getting at least 70FPS. This is on my 500e-->667/P3V4X/128megs.
I?ve checked the driver is the latest, and I?ve also made sure GL Extensions are on.
The thing is, I reckon I know what it might be?. Overclocking. Until yesterday, I hadn?t bothered to overclock my Voodoo 3 at all, but yesterday I cranked her up to 183Mhz, without any additional cooling, just to see how it would perform. I ran the 3D Mark 2000 benchmark, but there was serious pixel popping and it froze after about 3 minutes. I clocked back down straight away.
So is there anyway overclocking could have somehow damaged the memory (or some of it) on my card? Remember, it only seems to be in Quake 3 (UT/Rogue Spear/3D Mark 2000 seem fine) and only at Maximum texture detail. (This never happened before).
If my memory was screwed, would this perhaps be what I might expect to see? Or is it something else? Thanks for any input?