- Aug 31, 2006
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I have seen that EA is stating that it is. And there seem to be a whole lot of Multi-player only games coming out lately.
I am going to take a stand in that it is most definitely NOT over. For me, single player games provide so much that multi-player games can't. For one, single player games provide some level of completion. When I finish out a area or a level or kill off a boss, they don't automatically respawn ten minutes later so that the next yob can come in and kill it.
Another thing that single player provides that I have not seen in any degree with Multi-player games is significant and expansive story telling. I always see MMO games express story arcs and progression, but really??? How much of that is there? I am not saying none, but if you compare the story for BG or DA:O or KOTOR to the story lines in WoW or SW:ToR, there is no comparison. Even Diablo 3, you could wrap up the entire plot and story, including all cut scenes, in 5 minutes of video. Beyond that it is all Rinse, lather, repeat ad-nausium.
Finally, my gaming schedule is not consistent. I am never able to plan my time online to any degree where I can meet up with the same group of people. Now, admittedly, my interest is in RPG more than FPS, so there is a HUGE difference in the online styles. So any type of Role Playing ends up being with an ever revolving group of total strangers. There is no real relationship development in that. No story advancement there. And very little likelihood of there ever being any.
Sure, I play Star Craft, but again, I have no time to hone my skills to be competitive. And then if I don't have single player, I simply won't play because it isn't fun for me to have endless rounds of getting owned by someone who has more free time than I. Computer AI may not be great. But since I am playing for the fun of it, it doesn't have to be Blu. It just has to entertain and challenge someone of my skill set. Which it does.
So, what do you guys think?
I am going to take a stand in that it is most definitely NOT over. For me, single player games provide so much that multi-player games can't. For one, single player games provide some level of completion. When I finish out a area or a level or kill off a boss, they don't automatically respawn ten minutes later so that the next yob can come in and kill it.
Another thing that single player provides that I have not seen in any degree with Multi-player games is significant and expansive story telling. I always see MMO games express story arcs and progression, but really??? How much of that is there? I am not saying none, but if you compare the story for BG or DA:O or KOTOR to the story lines in WoW or SW:ToR, there is no comparison. Even Diablo 3, you could wrap up the entire plot and story, including all cut scenes, in 5 minutes of video. Beyond that it is all Rinse, lather, repeat ad-nausium.
Finally, my gaming schedule is not consistent. I am never able to plan my time online to any degree where I can meet up with the same group of people. Now, admittedly, my interest is in RPG more than FPS, so there is a HUGE difference in the online styles. So any type of Role Playing ends up being with an ever revolving group of total strangers. There is no real relationship development in that. No story advancement there. And very little likelihood of there ever being any.
Sure, I play Star Craft, but again, I have no time to hone my skills to be competitive. And then if I don't have single player, I simply won't play because it isn't fun for me to have endless rounds of getting owned by someone who has more free time than I. Computer AI may not be great. But since I am playing for the fun of it, it doesn't have to be Blu. It just has to entertain and challenge someone of my skill set. Which it does.
So, what do you guys think?