Is the game Stalker ok for someone who is not very good at games?

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JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
yes within melee distance emptying a clip from a rifle will not get you a kill. especially if you are waving the gun about. Do the same with a smg in your next run. Stalker is about learning how to shoot. You dont get a pass because you are a hardcore fps player. Thats part of the charm.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
The hit probability calculation in ShoC was a poor design choice that amounts to rolling the dice for accuracy regardless of your aiming ability.

Getting rid of it does not make the game easy, it just rewards you for proper aim instead of randomly punishing you.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
I have the lost alpha downloaded but I don't think I ever attempted to install and/or run it; I wouldn't even know what OS to use. I forget the build version but it was like 5GB or something so I really wanted to check it out because I think the fan base added or optimized a good portion of it. The artist Pavel mods for the games were really cool too but I think the only one I got to work was the one for CoP.

It's definitely a game for those who don't simply want to level up and walk over enemies later in the game. Heck, even in the exo armor it was still super sketchy near the power plant itself; death was almost certain if you were careless.


I'm thankful for all the work and dedication that team put into bringing Lost Alpha together so we could get a glimpse of the original scope of the game, but honestly it's not something I would recommend playing. It's cool to see some of the areas that got cut (and maybe we'll get the chance to see them fleshed out in STALKER 2), but it's a pretty big mess as far as gameplay. It doesn't really capture the atmosphere and vibe of the original games, and the underground labs are just giant concrete mazes with zero character. There's even a scene with the Illuminati (facepalm).
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
The hit probability calculation in ShoC was a poor design choice that amounts to rolling the dice for accuracy regardless of your aiming ability.

Getting rid of it does not make the game easy, it just rewards you for proper aim instead of randomly punishing you.


If you line up a shot and stay stable it will go where you want.
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
one of the best things I remember is a guy who was playing the same game of stalker for so long it started to snow in the game.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
If you line up a shot and stay stable it will go where you want.

This is one of the few FPSs where I almost never engage NPCs without solid cover and trigger discipline, and sometimes just don't engage at all. It's exactly what I want from an FPS game.

If you shoot at an NPC in STALKER (especially if you play it proper...on hardest difficulty), you're in for an intense firefight, and if you aren't prepared, and that NPC has friends, you'll probably lose. I played through Misery on CoP at the hardest difficulty, and there has never been an FPS that made really consider firing a bullet like that. It's the antithesis of the Western philosophy of "I'm a badass" game design.

In STALKER, you're nobody. The Zone doesn't need you. You're not a badass, or a superhero. You're a human being in desperation. Desperation is lacking from modern gaming.
 
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Reactions: JSt0rm

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
one of the other best things is right when the game came out some guy rushed to the ending and he got the death by coin ending. He posted how dumb he thought the game was. It was amazing. The first time I've ever seen someone get beaten by a single player game so bad he didnt even know it. Dude literally lost the game. GOAT.
 
Reactions: Artorias

Artorias

Platinum Member
Feb 8, 2014
2,134
1,411
136
one of the other best things is right when the game came out some guy rushed to the ending and he got the death by coin ending. He posted how dumb he thought the game was. It was amazing. The first time I've ever seen someone get beaten by a single player game so bad he didnt even know it. Dude literally lost the game. GOAT.

Haha that's gold.

Entering into the plant itself is really memorable. I remember the atmosphere freaking me out when all of a sudden you hear someone in Russian talking in your head.

This games atmosphere is so unique and memorable.
 

Mamere782

Member
Oct 10, 2017
60
9
81
A favorite of mine. Get it
This is one of the few FPSs where I almost never engage NPCs without solid cover and trigger discipline, and sometimes just don't engage at all. It's exactly what I want from an FPS game.

If you shoot at an NPC in STALKER (especially if you play it proper...on hardest difficulty), you're in for an intense firefight, and if you aren't prepared, and that NPC has friends, you'll probably lose. I played through Misery on CoP at the hardest difficulty, and there has never been an FPS that made really consider firing a bullet like that. It's the antithesis of the Western philosophy of "I'm a badass" game design.

In STALKER, you're nobody. The Zone doesn't need you. You're not a badass, or a superhero. You're a human being in desperation. Desperation is lacking from modern gaming.
 

zinfamous

No Lifer
Jul 12, 2006
110,810
29,564
146
This thread inspired me to start another game and "Get serious" about what I initially gave up after ~6 or so hours of play any years ago. I seem to recall getting near some junkyard and getting pissed about a fight.

Now, after raiding the nearby factory and then trying to cross around some zealots, into one of those tunnel overpasses loaded with zombies (that fat dude wants me to kill) and invisible anomaly things that I have no idea how to predict or really get around, without being killed just for walking forward into nothing...I think I am done. Screw this noise, lol. I am too old and impatient now!

...maybe not really, but while I like a steep learning curve, I do hate being tossed into things designed to kill you dozens of times before you understand how anything works around you

Ah...turns out I was playing Lost Alpha version which is quite a bit different from what I played before. The starting area and missions and everything really isn't the same. It didn't feel much like a 20007 or whatever-modern game, either, so it makes sense. installed Complete, and much better...for an hour, anyway.
 
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dasherHampton

Platinum Member
Jan 19, 2018
2,543
488
96
I gave up on my game. I may try again some time in the future, or try one of the other ones. I really did like many aspects of it a lot.

My friend says he has the retail disc version so I can try the original game if I want to but he hasn't gotten back to me yet.
 

Harper Marquez

Junior Member
May 4, 2018
1
0
1
The game really gets to you. I haven't had a chance to continue yet but I will after work today. It's been in my mind constantly.
I got to the railway depot and helped the guys there fight off the attack. No issues.
 
Jan 15, 2018
51
6
36
Stalker used to be a masterpiece of its time. Players exploring abandoned radiation zones finding unique items and encountering anomalies game is set in the part of Russia post Chernobyl incident.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
Ah...turns out I was playing Lost Alpha version which is quite a bit different from what I played before. The starting area and missions and everything really isn't the same. It didn't feel much like a 20007 or whatever-modern game, either, so it makes sense. installed Complete, and much better...for an hour, anyway.


Ugh....I can't imagine not knowing how to play the game and jumping into Lost Alpha. Stay faaaaar away from that thing.
 

zinfamous

No Lifer
Jul 12, 2006
110,810
29,564
146
Ugh....I can't imagine not knowing how to play the game and jumping into Lost Alpha. Stay faaaaar away from that thing.

game was like: "Here is bolts, now go attack invisible things and you fine, yes?"

First time I tried it ~6 or 7 years ago? I guess I installed the Complete mod based on the recommendations here. This time, I think I just looked around quickly for whatever update package...and probably went with the steam "latest news" which linked the most recent updates to Lost Alpha, and assumed that was it. ugh....
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Man, I remember pirating Stalker back in the day and it wouldn't run more than a few minutes it was so buggy.. I've had all 3 in my Steam account for years. I finally look into playing it, buggy mess so I instead get the Lost Alpha or whatever it is. It runs better but STILL a buggy mess. How did people actually finish this game? It crashes constantly.
 

zinfamous

No Lifer
Jul 12, 2006
110,810
29,564
146
Man, I remember pirating Stalker back in the day and it wouldn't run more than a few minutes it was so buggy.. I've had all 3 in my Steam account for years. I finally look into playing it, buggy mess so I instead get the Lost Alpha or whatever it is. It runs better but STILL a buggy mess. How did people actually finish this game? It crashes constantly.

go back a few posts. You don't want Lost Alpha. You want Stalker Complete: 2009

As far as buggy...I dunno. I went through about 3 hours of Lost Alpha before realizing it was the wrong version (it's basically a community reshuffle of an alpha version of the game with content and mechanics that were left out of the release version...for good reasons, I think), but I didn't have any serious issues with it.

I'm back into Stalker again, probably because of this thread, and no issues ~12 hours into Complete version.

https://www.moddb.com/mods/stalker-complete-2009

Also consider installing the weapon damage mod. Makes the game more appropriately challenging: you will get one-shot when just rounding a corner, or not on the next reload. It's all about where those bullets fly.
 

tamz_msc

Diamond Member
Jan 5, 2017
3,865
3,729
136
You don't need to install mods, the games can be enjoyed vanilla. In my experience, I've found Clear Sky to be more stable than Shadow of Chernobyl, insofar as it doesn't randomly freeze when loading a saved game. However, the faction war quests can get bugged, as well as the end-game on rare occasions. Call of Pripyat is the most polished one. Other than that, the games run fine, and I don't think I've ever had a crash-to-desktop. I've played them on Windows 8/8.1 though, who knows if that affects stability.

You just have to ensure that you save your game a lot using different save-games, and taking the time to manually save the game instead of spamming the quick-save button is well worth the trouble.

Three pages in this thread and people are still wondering how exactly the shooting works in these games. Well, here's the thing - you must play at the highest difficulty, doing so means that both you and the human enemies would die in <= 3 shots on the torso from any gun if you're unarmored. The way the guns work is that bullets generally travel in a straight line, except that after every shot, the crosshair is randomized ever so slightly, and the extent of this would depend on your stance, movement and the type of weapon that you're using. There is an effective range of bullets depending on the type, and it is recommended that you use semi-auto for most of the encounters. Keeping all these things in mind, you can clear out multiple human enemies with low-quality armor in close-quarters combat equipped only with a good handgun if you know what you're doing.
 

Stringjam

Golden Member
Jun 30, 2011
1,871
33
91
Keeping all these things in mind, you can clear out multiple human enemies with low-quality armor in close-quarters combat equipped only with a good handgun if you know what you're doing.

This is actually a really fun way to play the game and really makes you get tactical on your positioning. I like to go through areas with nothing but a 1911.

Not so great with mutants though. I always like to keep a slug-loaded shotgun for that. I once played through the entire Clear Sky swamp with nothing but the over-under shotgun and slugs. That's also fun!
 

tamz_msc

Diamond Member
Jan 5, 2017
3,865
3,729
136
This is actually a really fun way to play the game and really makes you get tactical on your positioning. I like to go through areas with nothing but a 1911.

Not so great with mutants though. I always like to keep a slug-loaded shotgun for that. I once played through the entire Clear Sky swamp with nothing but the over-under shotgun and slugs. That's also fun!
In fact at one point in the story of Clear Sky, you get knocked unconscious by two bandits near a meeting point. They loot all your gear and to get them back you have to use a basic 9mm handgun and defeat them at the campfire near which they're resting. One carries an SMG and the other one a shotgun, so you have to position yourself carefully and take out the one with the shotgun quickly. The whole scenario is very tense as it plays out.

Agree about the shotty being most effective against the mutants. Though the Spas-12 gets bugged frequently while changing between ammo types in my experience.
 

werepossum

Elite Member
Jul 10, 2006
29,873
463
126
The hardest part of the game is getting it to run without crashing... sorry, couldn't help myself.

As per the actual difficulty, i found the first game middle of the road, clear sky super hard, and then call of pripyat a tad too easy if you knew where to go to get some of the better gear early on.

Regardless, any of the games are worth experiencing just for the atmosphere, if anything.
This is almost exactly what I was going to say, although I remember Clear Sky as more meh than difficult. Mo debinitely harder than the other two though, as well as being buggier, and there’s an excellent mod that fixes the bugs so it’s certainly worth playing all three.
 
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