Isnt DOOM3 a failure???

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gururu

Platinum Member
Jul 16, 2002
2,402
0
0
once I got over what I thought was repetitive and predictable gameplay (~1 week), I have really begun to appreciate what it offers. I recommend watching a couple of George Romero's zombie flicks to put you in the mood; particularly 'Day of the Dead' .
the game is a gem and probably won't be deleted soon as I finish.

Farcry>D3>UT2k4;my three favorite games.
 

draazeejs

Junior Member
Aug 12, 2004
19
0
0
Amazing - still not a single answer about WHY the D3 engine is considered to be so great. It seems people just blow it up in their own heads and start to believe how great the engine is.
 

draazeejs

Junior Member
Aug 12, 2004
19
0
0
Also the scariness is nothing new, remember SWAT 3? It was exactly like that - you did not know behind which door are the terrorists standing.
The music just adds to it...
 

VIAN

Diamond Member
Aug 22, 2003
6,575
1
0
Personally, I think Doom3 is a great game. Scary and has a nicely mysterious story. I expected a bit more reality from it in terms of physics and textures and item placements and such, but I'm not holding it against them. Because the game is still cool and it still kicks ass. If you got back to the original Dooms, you will see how much of a Remake it is. The gameplay is the same and the gameplay rocks. Only the environments have changed.

I must admit that Doom3 is lacking in the "physics" department when it comes to creatures reacting when you shoot them.

You obviously missed the bink videos Cat posted the other day...
Well, let me tell you this. If an imp is in front of you slicing at you, a chaingun isn't enough to push him back.

Many zombies have retarded ragdoll physics. One arm is on the floor, half the torso is on the floor and a leg is on the floor, their head is still perpendicular to their shoulders and the other limbs are still in the air.

Some physics.

LMAO, Doom 3 a failure huh? your the kinda of guy that would drive a Ferrari and say it sucks because there are no cup holders.
LOL

Graphically it does not look better, if not worse than some older games.
I think it looks a bit better than Far Cry and Far Cry is it's only challenger.

I think Doom 3 is a worthly successor to one and two. It's also the first game that has ever managed to scare me even in the slightest. I find myself weary about entering certain rooms in the game because I know something is going to happen, I love that.
I find myself weary to even start playing the game. After that, I am less weary.

The videos he posted demonstrating "live" ragdoll effects as well as "dead" ragdoll effects as well as the lighting compared to Far Cry.
Linkage

just explain me that superiority of D3
For one, it's a Doom game. Nough said!
2. The graphics are incredible.
3. Real time lighting and shadows better than other engines.
4. Brings the old Doom to a new environment, but keeps the same Doom feeling. Id was successful.
5. It's scarier than any other game.

They should get to releasing a patch soon though so they can get more performance on ATI cards and fix some problems in the code, which I bet there are. If Carmack doesn't do that, then that would suck.

The only thing Painkiller has over Doom is the weapons. And that actually is sad since D3 was in development for 4 years and they are still stuck with the same weapons. It's like they got some sick fascination with the weapons from each game to the next. How much to they have to pay those guys to design new weapons? It's just unbelievable. I want some weapon mods.
It's called a Remake.
 

gururu

Platinum Member
Jul 16, 2002
2,402
0
0
Originally posted by: draazeejs
Amazing - still not a single answer about WHY the D3 engine is considered to be so great. It seems people just blow it up in their own heads and start to believe how great the engine is.

IMO its not GREAT and you obviously agree, so what do you want, a medal?

IMO, it's pretty good because even low end (9700pro/9600xt) systems can pump out pretty decent looking scenes full of eye candy with decent fps. I bet the engine can render a whole lot more too if a game were going to abandon any hopes of running on anything less than a 6800. We'll have to see how much longevity it has. what ended up being pixelated messes in the game (doors, soda machines, walls) was probably more due to a decision by the gamemakers to keep the game less complicated for weak hardware. That they couldn't supe it up for fast hardware bewilders me but doesn't speak to the engines capabilities. It speaks to the designers choices.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: draazeejs
Amazing - still not a single answer about WHY the D3 engine is considered to be so great. It seems people just blow it up in their own heads and start to believe how great the engine is.

Because it looks better than the Cry engine, and runs faster than the cry engine, and it was developed by the guy who INVENTED THE DOOM SERIES. Theres not much understanding to it.

Look at quake 3, right when it came out, nice graphics, ran fast etc...

Look at Call of Duty, based on the Q3 engine.... THATS what we are talking about, Carmack knows how to develop fast and flexible engines that can be used years in the future and still compete with the best games out there.

Ive got a feeling the only thing toppling Doom3/Source engines is going to be Unreal Engine 3 in 2006.
 

Draco

Golden Member
Oct 10, 1999
1,899
0
0
I really don't understand how someone can't appreciate this game and what it offers. It's truly a great piece of work. I'm thoroughly enjoying it. I think it's Id's best game to date. Everyone's entitled to their opinion I guess...
 

hokahknow

Senior member
Apr 23, 2001
308
0
0
He needs a new video card...
Run D3 on a 6800GT and you have awesome gameplay.

Not sure what the shiny stuff is??? Everything appears to be covered in blood in my D3

It should be dark so you get bull rushed by a demon wile your holding a stupid flashlight....if you could see eveything then it wouldn't be fun.
 

vshah

Lifer
Sep 20, 2003
19,003
24
81
Originally posted by: draazeejs
In the beginning everyone said, it is not the game, it is the engine that is great, now, when I ask a direct question, what is so great about the engine, wht havent we seen already in other games - NOBODY has answered yet.

the game came out what...less than a month ago? games using the engine are in developement, but they will take some time to come out.


look, you've told us your opinion on the game, we've told you ours. everyone shut up now.

-Vivan
 

CRXican

Diamond Member
Jun 9, 2004
9,062
1
0
I didn't really have any knowledge of what Doom III would be like and had no interst in any of the hype. Only when I realized it was coming out in a week did I go an pre-order it cause I needed a game and this seemed to be all the rage. I was very disapointed in what I got and have since bought and sold the game. I might try it out again when the price drops. I don't know about calling the game a failure but it was definietly very boring.

::edit::

was not impressed with the graphics either
 

Avalon

Diamond Member
Jul 16, 2001
7,567
152
106
Originally posted by: draazeejs
Amazing - still not a single answer about WHY the D3 engine is considered to be so great. It seems people just blow it up in their own heads and start to believe how great the engine is.

I think it's great because it looks better than anything out there, creates amazing and immersive atmospheres, and runs just as good as the Cryengine for me. I wasn't "forced" to like the game because it was ID. I liked the game because I ENJOYED it. Ever heard of that concept? You're so set on hating the game and the engine that you're just totally ignoring any opinion that's not yours. There's no point for you to even be asking, because you don't seem to care unless people agree with you. Why even bother asking? :|
 

Gamingphreek

Lifer
Mar 31, 2003
11,679
0
81
Drazeejs, do tell us what system you are running this on. Or are you one of those people who compares DIII running at 640x480 min detail with all advanced turned off to far cry running everything maxed.

This game is nothing like swat 3. Yeah you dont know whats behind the door in every game thats because doors are solid in case you didn't know. HOwever in SWAT3 or Painkiller or Far Cry has anything been lurking in the shadows and the moment you see it it zooms off and when you start shooting it goes on the flippin celing. Nah i dont think so.

Also have you really even played Doom III, you said the music just adds to it... if i recall all the reveiws said there was no music. Hmmmm

Also you keep saying things like there are plenty of games out there that are 100x better than DIII, yet you name Painkiller and Far Cry and you still dont give any examples WHY.

In case you didn't know its the same monsters from the original doom series dumbass. Thats what DoomIII is about it goes through DI and DII in greater detail and then goes farther IIRC. Why in the world would they make new monsters.

Honestly now, are you some 8 year old kid who wasn't even around for the original doom. Or spear of destiny or wolfenstein or heretic. Obviously if you were you would know how big of a deal this is for some people.

Also what the hell did you expect DIII to look like, what did you want shrek or buzz, or nemo to appear on screen. This is already pushing are PC's to the limit, most people cant run it on maxed out settings, so if you want anything else sorry go post somewhere that cares.

Lastly how can you compare DIII and Far Cry by saying Far Cry has way better outdoor environments (ie trees) and far cry has way better water. You point out one seen to me where you see this. Go ahead... probably cant find one as there is no water (as far as we know) or air on mars DUH!!!!

-Kevin

-DOOM III IS SUPPOSED TO BE DARK STOP CRANKING UP THE GAMMA, ITS SUPPOSED TO BE THAT WAY

-Im getting sick and f***ing tired of these DIII is horrible threads.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
I dont own the game yet but it sounds like the story line is very close to Doom1. And in case you forgot about this. Doom 1 came out 5 years before HL1.
It IS the same story... id made no secret of that fact... the story is EXACTLY the same as the original Doom.

Well, let me tell you this. If an imp is in front of you slicing at you, a chaingun isn't enough to push him back.
Realistically, looking at an imp, how much would you say a creature like this weighs? It's at least 7 feet tall, A LOT more muscular looking than a human... I'd say a 7 foot tall, beastly, muscular creature would weigh in the neighborhood of 500 lbs easily seeing as how a silverback gorilla weighs more than that and isn't as tall... Do you honestly think even that chain gun has the power to push one of those back? I think not... the bullets would just rip through it.


As soon as I finish this post I'll go find the links and edit this...

*EDIT*

 

draazeejs

Junior Member
Aug 12, 2004
19
0
0
Originally posted by: Jeff7181
I dont own the game yet but it sounds like the story line is very close to Doom1. And in case you forgot about this. Doom 1 came out 5 years before HL1.
It IS the same story... id made no secret of that fact... the story is EXACTLY the same as the original Doom.

I really liked the Doom 1 It was a great game - with all those maps and secrets around and difficulties finding the 3 keys etc., it was really great.
Somehow D3 does not seem to have the same catch as Doom 1 did...but as I said, what you like or what I like is personal...otherwise we all would like the same woman in the world - damn thats a problem ))
 

Rent

Diamond Member
Aug 8, 2000
7,127
1
81
I think the OP should take some time and look up some interviews with JC as there are quite a few around and how he talks about Doom 3 rendering, physics ect...

Far Cry has nice water effects. Doom 3 has everything else. Personally I didn't think FC was even that good, more mediocre in most aspects. Its not like I can't run either game at full detail either. The lighting, textures, effects are all sharper, faster, and more precise in Doom3. point in case. You should see it in multiplayer, rockets show the heat effect (blur/distortion) in real time, plasma gun fights in dark rooms, the beserk Say what you want about the gameplay, but I don't see how FC was any better. I guess if driving a Humvee or using a zipline makes that much difference in gameplay, then keep playing FC. It was "go to X area, find Y object, make Z work" kinda like "Find Red Key, Find Blue Key, Find Yellow key".

In 4 years, we will still have games based on the Doom 3 engine looking better than Doom 3 does now. I can't see that with Far Cry. The only news I've heard about anything for it in the future is the expansion pack that CryTek is doing themselves.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Originally posted by: Rent
Far Cry has nice water effects.
For being PS 2.0 capable, the water effects are A LOT less than impressive... you can't even interact with the water... you can shoot it, and it splashes, but that's it... if you dive into it there's no waves. I think the water in Morrowind was on par, if not better than Far Cry... I'll post evidence as soon as I'm done binking some videos of Far Cry's "great" physics.
 

Keysplayr

Elite Member
Jan 16, 2003
21,209
50
91
Originally posted by: draazeejs
Amazing - still not a single answer about WHY the D3 engine is considered to be so great. It seems people just blow it up in their own heads and start to believe how great the engine is.

Amazing- still not a single person cares to answer you. It seems people just blow it up in their own heads and start to discredit the game from sheer whim.
 

Keysplayr

Elite Member
Jan 16, 2003
21,209
50
91
Originally posted by: Rent
I think the OP should take some time and look up some interviews with JC as there are quite a few around and how he talks about Doom 3 rendering, physics ect...

Far Cry has nice water effects. Doom 3 has everything else. Personally I didn't think FC was even that good, more mediocre in most aspects. Its not like I can't run either game at full detail either. The lighting, textures, effects are all sharper, faster, and more precise in Doom3. point in case. You should see it in multiplayer, rockets show the heat effect (blur/distortion) in real time, plasma gun fights in dark rooms, the beserk Say what you want about the gameplay, but I don't see how FC was any better. I guess if driving a Humvee or using a zipline makes that much difference in gameplay, then keep playing FC. It was "go to X area, find Y object, make Z work" kinda like "Find Red Key, Find Blue Key, Find Yellow key".

In 4 years, we will still have games based on the Doom 3 engine looking better than Doom 3 does now. I can't see that with Far Cry. The only news I've heard about anything for it in the future is the expansion pack that CryTek is doing themselves.


I agree. The OP should do a little research on his own. Read interviews. Things like that. He seems desperate for answers that we just dont feel like answering, because we don't care. We love the game, he doesn't. Done. There is always one or two I suppose that just hang around and be annoying to no end.
 

Childs

Lifer
Jul 9, 2000
11,450
7
81
Originally posted by: draazeejs
OK, I do not see really anything particular in this engine. To me both the indoor and outdoor scenes in FarCry
look by far much better. And the game need such dramatic system specs that it is just a joke for most users.
The same FarCry, for example, is a demanding game, but the Doom3 stutters every time I try to open a door etc.
And do not think I have the worst computer for today: A64 3000+, R9800 Pro.
I think in most of the cases the engine story is also blown up just because Carmack did it, so, it means - it MUST be good.
But what is the really big deal for us-players, if the games without this "fabulous" engine look better and run better???
I am sure HL2 will be a much better game and nowadays you can not impress anyone by shiny surfaces everywhere and stuff...
The game scenario and artwork is what matters. I think not so many people really care about those hyper-dynamic
shadows. In real life the lamps do not wobblw forth and back all the time, like they do in Doom 3. I got an impression that the game
just circles around all those new features, just to show - wow, we can do it, even if it does not make sense.


First of all, you'll need more RAM.

Secondly, I've played Farcry and D3 recently since I got the new hardware, and one thing I've noticed is that Farcry is overrated. Yeah its cool you can run around and island, and yeah the water looks pretty, but thats about it. Half the gameplay time is spent walking around. Model, textures, and general artwork are alright, but nothing revolutionary. The mutants are lame, and because the maps are so big all you have to do is walk backwards and shoot...there is no real threat. I actually got bored with Farcry, I stopped after I met up with that chick the second time.

Doom3 looks way better in my opinion. Maybe its the hardware, cause I've seen it on 2nd/3rd gen hardware, and it has to be played on low settings, sometimes even windowed! Yeah its dark, but thats part of the difficulty, and it highlights the effects better. Textures on stuff like non usable terminals could be better, but the models look fantastic. The gameplay keeps you on your toes, because you know something is coming, but more times then not you can't really predict when or where, and theres no where to run. My only complaint is the flashlight, and duct tape mod doesnt work for me because the flashlight isnt mounted on the gun. Other than that I have no problems with D3.

Other games are easier, so maybe for you that makes it more fun. If I wanted easy, nonthreatening, and something with low system requirements I'd play Hearts. I wanted Doom, and thats what I got.
 

Acanthus

Lifer
Aug 28, 2001
19,915
2
76
ostif.org
Originally posted by: Jeff7181
Originally posted by: Rent
Far Cry has nice water effects.
For being PS 2.0 capable, the water effects are A LOT less than impressive... you can't even interact with the water... you can shoot it, and it splashes, but that's it... if you dive into it there's no waves. I think the water in Morrowind was on par, if not better than Far Cry... I'll post evidence as soon as I'm done binking some videos of Far Cry's "great" physics.

The water is PS1.4.
 

Jeff7181

Lifer
Aug 21, 2002
18,368
11
81
Originally posted by: Acanthus
Originally posted by: Jeff7181
Originally posted by: Rent
Far Cry has nice water effects.
For being PS 2.0 capable, the water effects are A LOT less than impressive... you can't even interact with the water... you can shoot it, and it splashes, but that's it... if you dive into it there's no waves. I think the water in Morrowind was on par, if not better than Far Cry... I'll post evidence as soon as I'm done binking some videos of Far Cry's "great" physics.

The water is PS1.4.

I know, that doesn't make them any more impressive... in fact it makes it less impressive considering it was possible at the time to use PS2.0 for the water...

Here's some video of Morrowind's water and Far Cry's water...

Morrowind water
More Morrowind water
Rippling water in Morrowind
More rippling water in Morrowind

Far Cry's water (Ultra High) NOT rippling as I walk through it
Sheets of ice... I mean waves... crashing up on shore...
 

Drayvn

Golden Member
Jun 23, 2004
1,008
0
0
As ive said in other posts, when another game comes out with similar graphics or better, Doom 3 will be forgotten. It isnt going to be a classic, Far Cry should be the classic in terms of graphics, as they are the ones who stole most of Doom 3's thunder in that dept, if Far Cry never came out before Doom 3, Doom 3 would have been the evolution in graphics, but i think that has to be Far Cry.

Of course u all will say the graphics are crap and all, but think about it, a game with a 2Km viewing range, with those lighting and shadows and texture resolution, i doubt it.

And if i remember correctly, from what ive read in PC Gamer over in the UK, he was trying to make a quality engine, not a fast engine. And the fact that if a developer were to use the Doom 3 engine to create vast outdoor scenes, they would have to compromise in the fact that the detail will have to be toned down to be able to run a view range of 2Km, but it might be able to do it slightly better, but not by much, and vice versa for Far Cry, if a developer would use that engine, as it also will be getting some SM3 support, it would be able to increase detail resolution and have more shaders and run much faster as with SM3 support it can do 4 light in 1 pass, as with only 1 light in 1 pass. But Crytek arent going for more detail, they are trying to increase frame rates, but as i was saying before, they could easily have good frame rates and increase detail and could possibly be on par with Doom 3's engine...

And also, CARMACK ONLY MADE THE GRAPHICS ENGINE!!!!!

He never made the sound, the gameplay, the physics, the story or anything like that except for the Engine.
 
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