So, am I to assume with the current direction of this thread, that nVidia is no longer concerned with the discrete GPU market? Or, is it still safe to assume that they aren't trying to shrink their share in that part of the market?
That's not true. NVDA simply wants to make money, bottom line, and they know that discrete GPUs for PCs are a stagnant market. They want to be competitive there, but the growth opportunities are elsewhere right now.
NVDA is run by smart people who realized long ago that:
1. They needed a x86 license to compete with INTC/AMD which would continue to eat up the low-end graphics space by integrating graphics with CPUs, thereby cutting NVDA out of the PC market. NVDA mostly got out of the chipset business after INTC locked them out of Core i5/i7 and it's too late to go back, even after the INTC-NVDA settlement.
2. The PC market kind of sucks anyway; PC gaming cards are a low-growth sector, and pro graphics cards are cash cows but low-growth as well
3. Consoles are cash cows but weren't guaranteed to help much in the future. NVDA burned some bridges, so while they make PS3 video chips, there is a possibility that AMD powers ALL of the next-generation consoles. AMD already locked up Nintendo, and AMD has an existing relationship with MSFT for the XBOX 360 that has had some bumps but looks to continue. From what I've heard, Sony hasn't decided yet on what powers the PS4, meaning that AMD might win THAT contract, too.
4. NVDA realized that supercomputing using their GPUs could be a lucrative market to get in on. GPUs may be re-architected to become more general-purpose and thus suitable for supercomputing. This has applications for finance, certain scientific studies (e.g., modeling nuclear explosions, interpreting seismic data, visualizing things, simulating protein folding). NVDA pushed GPUs into this direction, starting with the G80, and deserves all the credit (or blame, for those who believe that NVDA has gone too far in that direction at the expense of gaming-oriented performance upgrades; NVDA has admitted that some 15-20% of GF100 goes towards GPGPU rather than gaming-grade graphics). Personally I think NVDA deserves kudos for this and am happy they are pushing supercomputing. So what if some kids lose a few frames per second in Crysis, cry me a river, there are more important things in the world.
5. And most importantly, NVDA saw money to be made in mobile computing. Smartphones and tablets/netbooks are growing much faster than laptops and desktops, especially with the mighty Apple marketing machine pushing iPhones and iPads. NVDA wanted to ride the trend by making their own systems-on-chips with ARM-licensed CPUs and NVDA-designed graphics processing, in the hopes that their SoCs would power rivals to the iPhone/iPad. So far NVDA has not made much progress, but they might be turning the corner soon.