Just started playing WoW.

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Piuc2020

Golden Member
Nov 4, 2005
1,716
0
0
Hey, it's not like I haven't played MMORPGs, there was one time where me and my cousin would just try a lot of MMORPGs out there, including WoW, but after a few hours of gameplay we both ended hating the game (WoW is a lot better, we actually played that for quite a while), so yeah I don't know how much it takes to get a character to level 70 and I really was just exaggerating that point but 48 hours is still lots of time and it's likely 48 if you know what you are doing and grinding non-stop, well, I really wouldn't know but I remember it took a while for the first dude to get to level 70 when Burning Crusade was released.

Yeah the social aspect is a good point but I don't see how it's the definite reason for playing WoW, I mean, I can get the social aspect from other multiplayer games and when you play in groups with people you know (not even in RL just some guys from forums) even games like Unreal Tournament 3 can become extremely fun for the social aspect and have incredible gameplay to boot.

WoW doesn't have any substantial story, what it does have is a lot of background story that Blizzard has spent like 12 years creating and most of WoW's lore comes from Warcraft III, there are some advances in the story but not enough to feel like a Role-Playing Game, by no involvement I meant that your actions have practically NO repercussion on the world and the story, there are no arcs, just lots and lots of lore but that's not enough to make a RPG.

Yeah, you don't need to spend a lot of time or even grind a lot to have fun but your character's growth is VERY slow if you don't and there is not much to do, just a bunch of quest after quest with no real significance (at least when I'm playing Diablo II, I know my actions affect the story and I feel like killing someone like Andariel or Duriel has some repercussion to the story), if you guys think that's not important then you are missing the point of what a "Role-Playing" game is.

I don't feel Diablo II is like a grind, it feels a little bit like one now since I've beating the game dozens of time but playing through the game ONLY beating the quests, avoiding the optional dungeons is quite fun, doesn't feel like a grind at all because you are never doing something trivial.

The thing is, I literally like every single genre of games and I have a very open mind, I LOVE RPGs (probably one of my favorite genres) but after trying tons of MMORPGs, even the magnum opus of the genre (WoW) it's still the ONE genre I simply don't like.

In any case, I didn't mean to attack people who play MMORPGs, I just don't think they are fun and hardly even a RPG (and not because of a preference thing, I honestly, logically, can't see what is so good about a MMORPG).
 

ggnl

Diamond Member
Jul 2, 2004
5,095
1
0
Originally posted by: Baked
Only fun if you have people to play with. I'm talking about people you know in RL, not crazy people in game. If you play solo, you might as well not buy the game.

Very true. But it lures you in because you can do lvls 1-69 solo and have a lot of fun, but then you hit lvl 70 and everything worthwhile requires a group.

OP, welcome to the world of endless solo grinding and shitty groups with strangers. But you'll do it anyways because you gotta get that loot! That's when WoW begins to feel like a second job.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
first person hit 70 23 hours after BC came out, some french dude who power AOE leveled it with the help of his guild, - thats not typicial and yes its insane
most people took 10 days -2 weeks playing 4ish hours a day
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Piuc2020
Yeah the social aspect is a good point but I don't see how it's the definite reason for playing WoW, I mean, I can get the social aspect from other multiplayer games and when you play in groups with people you know (not even in RL just some guys from forums) even games like Unreal Tournament 3 can become extremely fun for the social aspect and have incredible gameplay to boot.

Let me put it this way. I will quit WoW when my guild decides to transition to another game whether it be an MMO or not. It is all about the social aspect.


Originally posted by: Piuc2020
WoW doesn't have any substantial story, what it does have is a lot of background story that Blizzard has spent like 12 years creating and most of WoW's lore comes from Warcraft III, there are some advances in the story but not enough to feel like a Role-Playing Game, by no involvement I meant that your actions have practically NO repercussion on the world and the story, there are no arcs, just lots and lots of lore but that's not enough to make a RPG.

Yeah, you don't need to spend a lot of time or even grind a lot to have fun but your character's growth is VERY slow if you don't and there is not much to do, just a bunch of quest after quest with no real significance (at least when I'm playing Diablo II, I know my actions affect the story and I feel like killing someone like Andariel or Duriel has some repercussion to the story), if you guys think that's not important then you are missing the point of what a "Role-Playing" game is.

The game is more enjoyable story wise if you are familiar with the stories of previous games, but you do not need to have played them to enjoy the story that WoW offers. However, you are incorrect about your actions having no repercussion on the world and story. Far from it in fact. Even the most simple quests do what you are describing let alone defeating some of the most crucial sources of evil in Warcraft lore.

Did you read all of the quest text as you were playing or did you just skim through or skip it? If you did either then that might be why you feel the way you do about the game as opposed to D2 which had a lot more audio, but hardly any content in comparison.

 

Drift3r

Guest
Jun 3, 2003
3,572
0
0
Originally posted by: error8
My cousin quit college and pretty much became a looser after playing WOW every day of the week for many years. He is working now at an internet cafe since like 4 years ago, on a crappy salary just to play this stupid game all the time. I've seen people being addicted to alcohol and drugs, but his addiction for this game is even worse. He pretty much lost the interest for the real world and believe me, he was such an intelligent and pleasant person. Neither me, or all his friends and family have managed to take him away from this stupid game. It consumed him and it continues to take him even further down.

Take my advice, if you really, really like MMOs then you're probably going to love this one and it's dangerous. I'm not saying that every WOW player out there will loose himself into this game, but some are inclined to do it. If you start to refuse going out and meet your friends just to play WOW a bit more, then, it's time to quit. Don't let the game control you.

Yeah I heard of people like that. I knew of one guy (when I used to play wow) who was in a raiding guild I was in who basically ended up divorced because he couldn't stop playing WoW. Last I heard he moved in with his folks after getting divorced and still plays almost everyday of the week. Sad and pathetic IMHO but I think the same type of stuff happened in EQ1 back when it was king but on a smaller scale since less people were playing.
 

AnthroAndStargate

Golden Member
Oct 7, 2005
1,350
0
0
Originally posted by: Xavier434
Originally posted by: Piuc2020
Yeah the social aspect is a good point but I don't see how it's the definite reason for playing WoW, I mean, I can get the social aspect from other multiplayer games and when you play in groups with people you know (not even in RL just some guys from forums) even games like Unreal Tournament 3 can become extremely fun for the social aspect and have incredible gameplay to boot.

Let me put it this way. I will quit WoW when my guild decides to transition to another game whether it be an MMO or not. It is all about the social aspect.


Originally posted by: Piuc2020
WoW doesn't have any substantial story, what it does have is a lot of background story that Blizzard has spent like 12 years creating and most of WoW's lore comes from Warcraft III, there are some advances in the story but not enough to feel like a Role-Playing Game, by no involvement I meant that your actions have practically NO repercussion on the world and the story, there are no arcs, just lots and lots of lore but that's not enough to make a RPG.

Yeah, you don't need to spend a lot of time or even grind a lot to have fun but your character's growth is VERY slow if you don't and there is not much to do, just a bunch of quest after quest with no real significance (at least when I'm playing Diablo II, I know my actions affect the story and I feel like killing someone like Andariel or Duriel has some repercussion to the story), if you guys think that's not important then you are missing the point of what a "Role-Playing" game is.

The game is more enjoyable story wise if you are familiar with the stories of previous games, but you do not need to have played them to enjoy the story that WoW offers. However, you are incorrect about your actions having no repercussion on the world and story. Far from it in fact. Even the most simple quests do what you are describing let alone defeating some of the most crucial sources of evil in Warcraft lore.

Did you read all of the quest text as you were playing or did you just skim through or skip it? If you did either then that might be why you feel the way you do about the game as opposed to D2 which had a lot more audio, but hardly any content in comparison.

He makes a good point though. I read ALL The qeusts and like it. But it ruins the game play that you can kill the same guy 20-30 times. See the guy you rescued back in prison, or dead... or see that your boss "respawns" in the world.

Lame.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: AnthroAndStargate
He makes a good point though. I read ALL The qeusts and like it. But it ruins the game play that you can kill the same guy 20-30 times. See the guy you rescued back in prison, or dead... or see that your boss "respawns" in the world.

Lame.

The only other way to do it would be to make everything instanced which completely destroys the idea of everyone on your server being involved in one massive world. Instanced style games just cause the players to constantly farm and reset the instances such as with D2. That doesn't bother me too much but I prefer respawns over instance resets. I want the world to feel large and to do that everyone needs to be included in it.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: TestedAcorn
Please don't be sucked into the terrible money hog that is called World of Warcraft.

WoW is a lot of things but it is not expensive. I can barely get two drinks from a bar with $15 after tip.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Originally posted by: Xavier434
WoW is a lot of things but it is not expensive. I can barely get two drinks from a bar with $15 after tip.

Unless you're like me and you have 3 accounts :laugh:.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: Xavier434
Originally posted by: TestedAcorn
Please don't be sucked into the terrible money hog that is called World of Warcraft.

WoW is a lot of things but it is not expensive. I can barely get two drinks from a bar with $15 after tip.

its $0.50 a day

shit i think i can find that in my couch on a daily basis
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: TestedAcorn
I meant money hog as in Blizzard making loads of money from it.

Well, no one can dispute that hehe.

I admire them. They are the only game dev out there that brings in that kind of revenue while consistently maintaining very high standards.
 

SZLiao214

Diamond Member
Sep 9, 2003
3,270
2
81
WoW like all mmo's i've greatly enjoyed more when playing with real life friends.

I think the game is more addicting at the start when you can do a lot quickly, but when you hit the mid areas of leveling it starts to drag.
 

TerryMathews

Lifer
Oct 9, 1999
11,464
2
0
My only gripe with WoW, and it was the reason I stopped playing (and *censored* my account) was that at level 70 you either really need to stop playing until the new expansion comes out.

Why? Sure, there's tons of stuff you can do, raid instances designed for level 70s that have great equipment. Places like Kara and SSC.

But there's the catch! There were level 60 raids before The Burning Crusade came out, and they had the same great equipment! So, why don't people get the 60 epics out of those raids anymore?

Stat inflation. All of the equipment in Outlands had insanely better stats than anything you found before that.

Mark my words: The same thing is going to happen with WoLK and all that equipment you spent hundreds of hours grinding out is going to become worthless.
 

Anubis

No Lifer
Aug 31, 2001
78,712
427
126
tbqhwy.com
Originally posted by: TerryMathews
My only gripe with WoW, and it was the reason I stopped playing (and *censored* my account) was that at level 70 you either really need to stop playing until the new expansion comes out.

Why? Sure, there's tons of stuff you can do, raid instances designed for level 70s that have great equipment. Places like Kara and SSC.

But there's the catch! There were level 60 raids before The Burning Crusade came out, and they had the same great equipment! So, why don't people get the 60 epics out of those raids anymore?

Stat inflation. All of the equipment in Outlands had insanely better stats than anything you found before that.

Mark my words: The same thing is going to happen with WoLK and all that equipment you spent hundreds of hours grinding out is going to become worthless.

we as raiders are allready well aware of this
 

Abel007

Platinum Member
Jun 12, 2001
2,169
0
76
Originally posted by: TerryMathews
My only gripe with WoW, and it was the reason I stopped playing (and *censored* my account) was that at level 70 you either really need to stop playing until the new expansion comes out.

Why? Sure, there's tons of stuff you can do, raid instances designed for level 70s that have great equipment. Places like Kara and SSC.

But there's the catch! There were level 60 raids before The Burning Crusade came out, and they had the same great equipment! So, why don't people get the 60 epics out of those raids anymore?

Stat inflation. All of the equipment in Outlands had insanely better stats than anything you found before that.

Mark my words: The same thing is going to happen with WoLK and all that equipment you spent hundreds of hours grinding out is going to become worthless.

Your gripe is with MMOs in general. I believe someone mentioned it earlier, but a carrot must always be dangled to keep people playing.

Also, I believe Blizz has already stated that there won't be a huge stat revamp like they did from Originial to Burning Crusade in the form of greatly increasing hitpoints through stamina.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: Anubis
Originally posted by: TerryMathews
My only gripe with WoW, and it was the reason I stopped playing (and *censored* my account) was that at level 70 you either really need to stop playing until the new expansion comes out.

Why? Sure, there's tons of stuff you can do, raid instances designed for level 70s that have great equipment. Places like Kara and SSC.

But there's the catch! There were level 60 raids before The Burning Crusade came out, and they had the same great equipment! So, why don't people get the 60 epics out of those raids anymore?

Stat inflation. All of the equipment in Outlands had insanely better stats than anything you found before that.

Mark my words: The same thing is going to happen with WoLK and all that equipment you spent hundreds of hours grinding out is going to become worthless.

we as raiders are allready well aware of this

Yup, we know that. We also know that it will not be quite as bad as TBC because there is not going to be a ridiculous jump in Stam like there was before.

Basically, it boils down to the fact that earning the gear now is fun and for a temporary period of time it is not worthless by any means. It will not be worthless when we level in WotLK either. If you are wearing mostly T6 then you will not need to replace most of you gear until about level 77+ based on what has been released to us from the alpha/beta sites. Being ahead of the game for 7 out of 10 levels is valuable to me.
 
Oct 20, 2005
10,978
44
91
I think a big reason for why some people love the game and some don't is how much they've played the previous warcraft games.

I know for myself part of the reason why I played WoW was so I could see the places/story from WC1/2/3 in great detail. I played a lot of WC3 online so it was really cool to see those chars/places and be able to interact in them.

I stopped playing about 9 months ago, played for about 2 years. Good times.
 

CKent

Diamond Member
Aug 17, 2005
9,020
0
0
It's recreational time. Most people watch reality TV, where people eat slugs and sing badly. Honestly, a hobby with a little mental interaction is probably much healthier.

That being said, I have an addictive personality and played more than was good for me, so I ended up quitting. It didn't help that the game has devolved into dueling 10 times a week for the best gear available. It's like an FPS game, except FPS games have better deathmatches and don't cost $15/month...

Anyone want a tier 6 mage?
 

tigersty1e

Golden Member
Dec 13, 2004
1,963
0
76
One of the great things I like about PC gaming is the FREE portion of multiplayer.

I never understood why you guys would pay for multiplayer when almost every other PC game out there had free multi...

But if you want to talk about addictive... Medieval 2 Total War has got my attention.
 

Xavier434

Lifer
Oct 14, 2002
10,373
1
0
Originally posted by: tigersty1e
One of the great things I like about PC gaming is the FREE portion of multiplayer.

I never understood why you guys would pay for multiplayer when almost every other PC game out there had free multi...

But if you want to talk about addictive... Medieval 2 Total War has got my attention.

The same reason anyone pays for anything involving fun.

We all realize that there are other MP games out there which are similar and do not have a monthly sub, but the problem is that we do not have as much fun playing those games for various reasons. One of the main reasons that I do not switch is the social aspects involving my guild and RL friends that play with me. I imagine that many players in WoW and other MMOs with a monthly sub feel the same way.
 

Vonkhan

Diamond Member
Feb 27, 2003
8,198
0
71
long shot - but since sale of WoW accounts isn't allowed ... anyone have a WoW toon (non-hunter, since I'm already a lvl 70 hunter) that they'll let me play? I'll pay for reactivation fees & stuff ... my heat's decent too
 

coloumb

Diamond Member
Oct 9, 1999
4,069
0
81
Originally posted by: Locut0s
Yeah talk about being late to the game just picked up the game last week and started playing 3 days ago. I can see why it's a phenomenal money maker for Blizzard. From what I have played so far 0.0000001% of the game it's very addictive sure but actually rather surprisingly boring in many ways. I guess the guys at blizzard have mastered the ability of making that carrot they dangle in front of you just barely tasty enough to keep you slogging through just yet another quest. It's always just one more....

Exactly - well, until you have all the current uber carrots in your bag... then the game becomes nothing more than a 3d-chat program.

Listen to what others are suggesting - quit while you're ahead...
 

Nik

Lifer
Jun 5, 2006
16,101
2
56
I actually had a lot of fun playing WoW. I left WoW for LOTRO, which I left to go back to SWG.
 
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