Aside from the clearly tedious/frustrating mechanics, how is the questing/story/rpg stuff? Is there a decent sense of progression with leveling, or skills...and do you actually want to keep going on because the story and side quests are actually compelling? Tedious fetch quests mostly, or some real consequential stuff?
OK where do i start...
Lets see if you find this enjoyable.
To level up swordplay, you need to use your sword to either fight bandits / cumens / training.
And it doesnt go up fast, its a grind.
The same with bow, and just about everything else in the game.
Alchemy is the WORST.
Its not like typical RPG's where you have the ingredients, you push a nice button called craft and POOF it comes out.
You need to ACTUALLY CRAFT the potion.
Here is an example of what i mean...
That means if u mess up in a process you basically make a random potion which you have no idea what it is, and can kill you if you RNG hard enough.
I am also getting quite annoyed at some of the dialogs and progression.
I miss the Skyrim mechanics of being OP, where..
1. Someone piss you off?
2. You go on a murderous rampage
3. You cleanse the Town of filth and free to do what you want.
In this game, it has an endless amount of soldiers, so you piss off the town, you have 2 options, die, or goto jail.
You cant fight your way out, even with cheats, because a new cop will spawn and pull you over and then you go though that entire stupid dialog about having to goto jail, or fleeing.
I am still not done with the story... although i have almost gotten fully bored of the game.
Then why wouldn't you wait until the game was patched and put on sale?
Maybe he wanted someone to play during presidents weekend?
Personally i feel bad for him if he paid full price for the game.
I got away with paying 39.59 :T