- May 28, 2007
- 3,999
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Ok I'm setting up the MILLER (Mobile Interoperable Lightweight LAN Entertainment Rig). yeah..that sucked...
Anyways on topic. I'm setting up the rig based off my media server that will be used to host once per month or bi-monthly LAN parties. Capabilites need to be, but not limited to, serving games from as few as 5 to as many as 30 computers. Software and Hardware are as follows:
RIG:
AMD Athlon X2 4400+ Brisbane overclocked to ~2.9Ghz Orthos/Prime/Memtest stable.
1GB RAM, might get another GB in this week making 2GB.
1 40GB HD, another 30GB HD
Season S12 430 watt PSU
Biostar AM2 motherboard T-5025
Software:
Windows 2000 Professional 32 bit
Windows 2003 Server Enterprise Edition 32 bit
Debian Etch 4.0 64 bit
Networking:
6 port Linksys Workgroup 10/100mbs Full Duplex Switch (5x200mbs max per port) +1x200mbs uplink port.
2xNetgear 16 port hubs
What this rig has to do:
Serve UT2004, one instance only
Serve Serious Sam: The Second Encounter, one instance
Serve BnB, one instance only, very little work load on the server for that one
Act as Teamspeak server
Act as local webserver for cache of UT2004 mods/maps/mutators
Act as a DHCP server
So here's what I've got so far on my mind:
2000 Pro, or 2003 Server Enterprise? I see that the server has a DHCP functionality, but frankly I'm lost on that. But would server be the better OS to use? What could I use for a DHCP program. We have no router available to throw into this to use as a DHCP server. I need this to have it, what can use so that when we connect machines to this sealed network, they contact this server for IP's?
I would run DHCP and Teamspeak off the host OS. Then using VMWare, I would make a VM with Win2kPro and host UT2004, Serious Sam, and BnB on it. Then using a VM of debian 4.0 I would make a local webserver running Apache or lighthttpd for UT2004 to use to distribute maps/mods/mutators (anyone familiar with UT2004 servers knows that by default UT2004 only shares mods and stuff with clients at a few KB/s. To get true MB/s you must use a separate webserver).
The clients would connect with a random IP given by DHCP. The webserver would connect via a static IP that is in the UT2004 ini so everyone that joins will point to that IP on the network to grab files.
Basically guys, I got everything that I need. I'm lost on this DHCP venture though. How do you setup a simple, but effective, local DHCP server?
Thx to all who will help, guys and gals. I'll be watchin this topic every second unless i'm sleepin, even then, I might check in the middle of the night lol.
Anyways on topic. I'm setting up the rig based off my media server that will be used to host once per month or bi-monthly LAN parties. Capabilites need to be, but not limited to, serving games from as few as 5 to as many as 30 computers. Software and Hardware are as follows:
RIG:
AMD Athlon X2 4400+ Brisbane overclocked to ~2.9Ghz Orthos/Prime/Memtest stable.
1GB RAM, might get another GB in this week making 2GB.
1 40GB HD, another 30GB HD
Season S12 430 watt PSU
Biostar AM2 motherboard T-5025
Software:
Windows 2000 Professional 32 bit
Windows 2003 Server Enterprise Edition 32 bit
Debian Etch 4.0 64 bit
Networking:
6 port Linksys Workgroup 10/100mbs Full Duplex Switch (5x200mbs max per port) +1x200mbs uplink port.
2xNetgear 16 port hubs
What this rig has to do:
Serve UT2004, one instance only
Serve Serious Sam: The Second Encounter, one instance
Serve BnB, one instance only, very little work load on the server for that one
Act as Teamspeak server
Act as local webserver for cache of UT2004 mods/maps/mutators
Act as a DHCP server
So here's what I've got so far on my mind:
2000 Pro, or 2003 Server Enterprise? I see that the server has a DHCP functionality, but frankly I'm lost on that. But would server be the better OS to use? What could I use for a DHCP program. We have no router available to throw into this to use as a DHCP server. I need this to have it, what can use so that when we connect machines to this sealed network, they contact this server for IP's?
I would run DHCP and Teamspeak off the host OS. Then using VMWare, I would make a VM with Win2kPro and host UT2004, Serious Sam, and BnB on it. Then using a VM of debian 4.0 I would make a local webserver running Apache or lighthttpd for UT2004 to use to distribute maps/mods/mutators (anyone familiar with UT2004 servers knows that by default UT2004 only shares mods and stuff with clients at a few KB/s. To get true MB/s you must use a separate webserver).
The clients would connect with a random IP given by DHCP. The webserver would connect via a static IP that is in the UT2004 ini so everyone that joins will point to that IP on the network to grab files.
Basically guys, I got everything that I need. I'm lost on this DHCP venture though. How do you setup a simple, but effective, local DHCP server?
Thx to all who will help, guys and gals. I'll be watchin this topic every second unless i'm sleepin, even then, I might check in the middle of the night lol.