Originally posted by: EricMartello
Once people level up high, a lot of them act all snobby and wouldn't want to give time of day to a noob...but judging players based solely on the level of their character is stupid. There are a lot of interesting people you can meet if you talk to them.
Damn straight, when you get tons of "hai2u u do vc plz?" you really stop caring. It's not about being snobby, it's about being sick and tired of shitty newbies that expect the game handed to them on a silver platter that pisses people (read: me) off.
Originally posted by: EricMartello
They were having trouble killing a group of 3 elite mobs for a quest so I helped them out.
I sure hope they did both quests right there, because you have to kill Overseer Maltorius for a wanted quest and to get the fiery flux recipe thing behind him. What makes this guy such a hard encounter is the fact that he has priest abilities and around 18k health, which is quite high for that level (even being an elite). Not to mention always having two adds doesn't help. Personally, the easiest way to handle this is to abuse game mechanics and pull the adds and keep attacking one add while running and allow Maltorius and the other add to reset while you kill one of them. You do this again and you can finally get Maltorius by himself. But like I said, he ain't a cakewalk and does a lot of damage while being able to heal (I believe he uses Renew) and takes a lot of damage. I think he also has power word: shield, but I'm not entirely sure of that.
Originally posted by: EricMartello
After that we just continued grinding in the area till we got attacked by a 68 warlock . The fun part was we managed to kill the lock, and spent a good 20 minutes camping her. Without a pet and only 1/2 her HP there was not much she could do against the 3 of us, but she did put up a fight...eventually she just logged off.
I'm curious about that lock's spec. An affliction lock could easily get rid of all of you using insta howl of terror and a demo lock can summon a pet in .5 seconds using a cooldown. A dest lock would have more problems in mass PVP though unless they could get you all with shadowfury and/or use a succubus.
Originally posted by: Hacp
Well, final fantasy and diablo 2 were both very popular grindfests
I don't recall Final Fantasy games requiring grinds unless you want to get something special. Kind of like in VI how you could use the Cursed Shield in 999 battles to decurse it. Other than that, the games don't really require you to be max level to beat them nor do you need to have every spell or whatever. Then they just become really easy .
Originally posted by: imaheadcase
Mmm wow does not have actual pvp. It has people in a confined place beating each other without any goals or reasons.
The battlegrounds themselves have goals... the only one without an objective is the Arena, but that's because the play style is deathmatch. The way PVP was set up in WoW does not allow for battleground PVP to affect the world, because of how a reward would not last long enough with the constant matches. Unless they do something similar to what someone else mentioned about "unlocking a zone" based on how many wins you have. The only issue with that is you need to really coordinate with everyone and well... this is WoW we're talking about .
Thats why wow is a joke in pvp world, its like Unreal Tournament Rocket Arena but with carebears.
Originally posted by: imaheadcase
Real PvP has actual goals that effect gameplay of others, it is built around the game.
We call this world PVP in WoW, but you can try again .
Originally posted by: imaheadcase
No other fantasy mmo has made good pvp except DAOC and soon to be released Warhammer.
Oh, I've heard plenty about your DAOC PVP and from what I've heard, the imbalances sound quite attrocious.