Yep Jax is my new favorite, he is as fun as I expected. I even intentionally fed a dozen times last game, we lost both towers at nexus, and we still won. Because when I was in the fight, shit got wrecked.
Jax and xin have always been very comparable in my book. About the same. One dodges more for survivability versus healing when attacking. Jax has a more reliable stun and can do damn good burst dps. Plus his jump does not require a target unlike Xin. He's just not as good in the jungle as xin and doesn't have any AOE, but single target he wrecks.
His lack of AoE or group utility it what puts him down on the totem pole a bit in 5v5 games versus other AD assassin chars. He is a MUCH better pick in 3v3 for sure. Jax + Mundo + Singed as a combo = good game for 3v3 fights as they are they top three picks I would do for 3v3.
The only real problem with Jax is his masteries are a bit annoying. You WANT the dodge masteries, but that means you either forgo the utility experience materies or some offensive masteries. Neither are really good to lose out on for Jax.
His jump does require a target. His stun is AoE stun/dmg. I have killed, many times, 3v1 as Jax. He is excellent 5v5.
His jump does require a target. His stun is AoE stun/dmg. I have killed, many times, 3v1 as Jax. He is excellent 5v5.
I think that if Zebano (or anyone) decides to play drunk again then it HAS to be as Gragas. No exceptions.
Jax is all about knowing how to use the jump. unless you are uber fed like 30-0, never EVER use it to initiate, always use it to jump back if you smell trouble. you will find yourself growing much faster when you are not dead.
I think that if Zebano (or anyone) decides to play drunk again then it HAS to be as Gragas. No exceptions.
Not sure if anyone mentioned it, but Jax requires a target to jump.
But really, what makes his jump better than Xin's is that Jax can jump to a friendly or enemy creep, so usually you CAN use it to jump away and escape in a lane situation because there will be friendly creeps behind you.
Another difference is Jax does a lot of magic damage, he is kinda like warwick where he is about half AP and if he is your token AD carry you run the risk of losing against mass magic resists. I am not sure which of Xin's abilities are magic or phyisical, but I suspect they are mostly physical.
ah yah, that's where I got confused in my memory. Jax can jump to any target while Xin can only charge on enemies. So Jax can use his jump to escape much better than Xin can.
Xin is mostly physical damage. Only his charge is magic damage if memory serves me correctly and the only ability that scales of AP for him. Everything else is AD. Which is why I like getting madreds with Xin so he does a mix then of physical and magic damage with all attacks.
Speaking of which, I was playing brand all last night and I had the unfortunate problem of going up against a good xin on the other team. Xin's burst damage I always knew was insane but to be on the receiving end of it is not that fun I was lucky to get Brands stun off in time. Most of the time by the time I clicked E then Q and the mouse to send the skill shot bolt I was dead to him.
I also learned Kassadin will wreck Brand. void Step in, Null Sphere, and Step back out. Can't hit the bastard and he does a ton of damage that way. When he's got me low enough he does that but uses his Pulse and BAM! Brand is a goner. It's hard setting up Pillar of Flame or using the fire bolt on teleporting enemies.
The anti-spellcasting types are Brand's big nemesis. Those with teleports and silences with high burst damage. Leblanc, Kassadin, Malzhar etc. Brand is one of the few spellcasters I've played that I can actually survive against an AD carry. His stun is very reliable, and works great when running away.
I can't speak to Brand as I haven't played him. But I know LeBlanc eats AD carries alive. I mean anyone with burst and some disable will shred a squishy.
I need to get Kassadin, he seems like he would fit my playstyle well. When I play LeBlanc he gives my solo mid moderately more problems then just about anyone else. I'm not sure anyone can keep up with a solo mid LB without a lot of jungle ganks though.
Speaking of which, I was playing brand all last night and I had the unfortunate problem of going up against a good xin on the other team. Xin's burst damage I always knew was insane but to be on the receiving end of it is not that fun I was lucky to get Brands stun off in time. Most of the time by the time I clicked E then Q and the mouse to send the skill shot bolt I was dead to him.
You never played against my Xin at mid There is no comparison in terms of burst damage between the two at low levels and survivability. Sure leblanc can pop in and pop back and that works great against many chars, but the teleport range isn't that far and within xin
s teleport range + flash to eat you after you try that. Only chars that stay completely out of xin's range are annoying has all hell or have a larger teleport range. Those are MF, Urgot, Kass, and to some degree Caitlyn.
I can't wait to try out Renekton now though as he seems very much like Xin with more AoE and more dashes to use. Too bad he's ugly as all get out.
Haha. We'll have to have a burst off once I've gotten a bit better/fill up a mage page. I feel on an even skill plane LeBlanc would have Xin from level 5-9 then it would be all Xin's game.
Renekton, tank DPS in general, really seems to be falling in popularity since the HoG nerf. Totally fine with me, 5 off tanks is about the most boring team comp ever. This should be a decent free week. Lots of MF I'm guessing, but it's no free Karthus week haha. If I had a nickle for every fail mid Karthus I played with/against last week I'd easily have a dollar.
Too bad he's ugly as all get out.