League of Legends - F2P MOBA (like DOTA) part 2

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Onita

Golden Member
Feb 24, 2004
1,158
0
71
I've been on a Blitz kick lately. So much fun to play, with grab and knockup plus his speed.

Had a wild game yesterday, where I autopicked my champ (had a phone call).

Got Fiddle, who I haven't been in probably a year and SUCKED bad. Started off 0-6 and got ripped pretty badly by the team (mostly be our Sivir who was 1-7). We were getting dominated and they had all of our inhibs down, were up 10-15 kills and had 2 barons to our none. We had no inhibs down and only 3 towers down.

Ended up wiping them 3 times when they tried to end it and pushed mid down for the win in an hour.
 

xSkyDrAx

Diamond Member
Sep 14, 2003
7,707
1
0
Was thinking about running crit runes for my AD carries.

Crit red
armor yellow
mr/lvl blue
ad quints

even though it's about 12% chance with runes and masteries I feel that it comes up quite often and those early level crits really put people behind.

Trynd and GP crit in lane and it's hilariously scary when they pull one off. I'm not even sure why GP crits as often as he does with only about 12% crit chance. Does anyone know if his parley secretly adds extra crit chance or something about him that does this?

If not then I could see it working quite well on an ad carry.
 

CPA

Elite Member
Nov 19, 2001
30,322
4
0
I've been on a Blitz kick lately. So much fun to play, with grab and knockup plus his speed.

Had a wild game yesterday, where I autopicked my champ (had a phone call).

Got Fiddle, who I haven't been in probably a year and SUCKED bad. Started off 0-6 and got ripped pretty badly by the team (mostly be our Sivir who was 1-7). We were getting dominated and they had all of our inhibs down, were up 10-15 kills and had 2 barons to our none. We had no inhibs down and only 3 towers down.

Ended up wiping them 3 times when they tried to end it and pushed mid down for the win in an hour.

Same here. Used my IP to get blitz. I really like him. Love using the static field to clear out minions (and get the gold and XP) so, we can have a steady line of our minions pushing the lane.
 

xSkyDrAx

Diamond Member
Sep 14, 2003
7,707
1
0
Same here. Used my IP to get blitz. I really like him. Love using the static field to clear out minions (and get the gold and XP) so, we can have a steady line of our minions pushing the lane.

Wow you must have been pretty active to already earned 6300ip :thumbsup:
 

CPA

Elite Member
Nov 19, 2001
30,322
4
0
Wow you must have been pretty active to already earned 6300ip :thumbsup:

I'm almost at level 10.

I play 2-4 games a night. I've been having dreams about this stupid game and have started reading some of the strategy sites and printing out "best of" builds.

Damn you LoL, I have Deus Ex and Batman:AC waiting to be played!
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
I'm almost at level 10.

I play 2-4 games a night. I've been having dreams about this stupid game and have started reading some of the strategy sites and printing out "best of" builds.

Damn you LoL, I have Deus Ex and Batman:AC waiting to be played!

heh addiction is a great thing isn't it? I'm on a bit of a kick where I just log on and if I can get a group together so I can troll* I play if not I just log off and watch Timberwolves basketball (yes, it's that bad).

*Trolling = Jungle panth or some other stupidly aggressive champ like Cassiopia or a Alistar/Blitz lane. I did play Karthus last night just because any champ who can make revive a useful summoner spell is awesome.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
heh addiction is a great thing isn't it? I'm on a bit of a kick where I just log on and if I can get a group together so I can troll* I play if not I just log off and watch Timberwolves basketball (yes, it's that bad).

*Trolling = Jungle panth or some other stupidly aggressive champ like Cassiopia or a Alistar/Blitz lane. I did play Karthus last night just because any champ who can make revive a useful summoner spell is awesome.

I still think we need to try TG's zombie team idea. It sounds quite irritating.
 

HumblePie

Lifer
Oct 30, 2000
14,667
440
126
I'm almost at level 10.

I play 2-4 games a night. I've been having dreams about this stupid game and have started reading some of the strategy sites and printing out "best of" builds.

Damn you LoL, I have Deus Ex and Batman:AC waiting to be played!

Welcome to the club! We've all here have had those dreams of still playing. Some will admit it and some won't LoL is a great game because like all good strategy games it seems simple on the surface. And it is. It can be picked up by a 10 year old and they can play the game while doing OK. However, it can be a difficult game to master with many levels of complexity to it. Just like chess in a way but with teams. Teams are both what the game even more fun and more frustrating. I've met quite a few good people and players I would never have known by playing this game. Many of which are on this forum but not all.


I still think we need to try TG's zombie team idea. It sounds quite irritating.

Yep, we just need to get some practice in together trying it. I tried it once with Thayorn + Fenix + my friend Kaigemercer on a team. We even got the random fifth player to join in as he picked Kog. Still, none of us were playing well and we got crushed way too soon that game. I hadn't played Zilean in awhile and he's a difficult champ to play well. Hopefully we can try it again.


******************************************************************


As far as this game goes, I saw Guardsman Bob last night streaming get majorly trolled for a game. This is a rank 1900+ elo player and he ran into a pure troll during a ranked game. Basically one person on his team wanted Karthus banned. The captain didn't ban him. So he starts raging about how OP Karth is. He picks Vlad and says he is going mid. The team lets him. First thing Vlad does is start to die on purpose by just standing there next to karthus. Everyone on Vlad's team is like WTF?

Vlad says, "Look Karth is OP and I said to ban him so he didn't get picked. But he did. Now I'm not going to waste 35 minutes or more in a game to only lose at the end because I know we will. Karthus is OP. So I making sure we lose as fast as possible."


Well he used most of those words and a few more colorful ones. So basically vlad kept rolling up middle and stopping next to Karthus to feed him on purpose. They ended up surrendering at 20 minutes because by then there was nothing their team could do against a karth with 20+ kills already. Why the vlad didn't queue dodge because he doesn't like facing karthus I have no answer for. Beyond being a pure troll. Hope the guy gets banned for that crap.

So trolls still exist in higher elo even if they may be rarer. But those same players are in bigger abundance in lower elo.


******************************************************************

Speaking of lower Elo, I did get a couple of ranked duo games with strife in the other day. With him as Sona and me as Graves we were owning bottom lane. What's funny is the first game we went up against a team that was just bad all around. Every single player they had was just bad. I'm not calling the out as purposeful trolls or anything. They weren't that I could tell. They were just legitimately unskilled. Strife and I were grouped with 3 other actually decent players. As a whole we destroyed that other team utterly. They surrendered at 25 minutes when we had something like 40 kills to their 3. We had an inhib of theirs down and just got baron. Pretty easy win for Strife and myself.

So we queue up again a few minutes later after a short break. During champ selection I noticed one of the players on our team was one of the players that was on the other team. The only reason that I noticed it was because he said he wanted to go Yorick but wanted to jungle this time. Last game he played against us he was Yorick solo top lane and got dominated by our Shyvana. How a Yorick loses to a Shyvana in top lane I will never know. He claims he was ganked but that wasn't the case because in the previous game Strife and I were owning bottom so badly that the jungle had to cover bottom lane almost all the time. Strife and I were talking over vent that this game would probably be a bad one since our last pick was Yorick from the previous game.

So what was the outcome for the second game? We won, but that Yorick was AWFUL! Pure trash despite all the talking he did about how we were going to win because he was jungle this time. If our mid lane was dominating and our top lane wasn't holding their own then that came would have had a different outcome. That Yorick was 2/7/2 at one point during that game. Everyone else on our team was positive score. Our Annie in mid lane was at 10/1/7 when our Yorick was 2/7/2. I was 5/3/5 (because they kept coming to gank me bottom). Speaking of which, what kind of idiots at level 2 all flash into my tower just to make sure they kill me? I was near full life and the other teams jungle fiddle, and their bottom lane of nunu and trist all tower dive me at level 2 just to kill me. Nunu died for it as well and Fiddle almost did. Fiddle was dumb though and hung around our jungle trying to counter and he almost killed yorick. But I got back in time to blast him in the face for a kill.


Yorick ended up 8/8/10 I think for the game. Which doesn't look like a bad score, but he was carried in those team fights majorly. That was the worst score on our team as well. He was plain bad and just like to blame his incompetence upon others while trash talking constantly. That's why the game can get frustrating as well as being fun.
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
I still think we need to try TG's zombie team idea. It sounds quite irritating.

I had a premade 5s team in normal that faced a Tryndamere, Zilean, Kayle, Morgana, Soraka and it was quite annoying. That said, we did manage to win but it took a ton of coordination considering what all we had to burn through to kill Tryndamere. It was actually easier, to stun Trynd, blow all our ults/CDs to kill the other champs scatter, then fight trynd as our skills came off CD. He would usually get 2-3 kills but our coordination worked in the end because they didn't adapt. Had they been smart Morgana could have flash ulted us having Kayle ult her to make sure the stun wen't off.
 

HumblePie

Lifer
Oct 30, 2000
14,667
440
126
I had a premade 5s team in normal that faced a Tryndamere, Zilean, Kayle, Morgana, Soraka and it was quite annoying. That said, we did manage to win but it took a ton of coordination considering what all we had to burn through to kill Tryndamere. It was actually easier, to stun Trynd, blow all our ults/CDs to kill the other champs scatter, then fight trynd as our skills came off CD. He would usually get 2-3 kills but our coordination worked in the end because they didn't adapt. Had they been smart Morgana could have flash ulted us having Kayle ult her to make sure the stun wen't off.

Even with them sucking and you winning, it sounds like Tryndamere almost nearly won the game for them himself without the rest of his team. Which is why he is way too OP. Riot is trying to get away from champs that can basically go 1v5 and win games. Tryndamere is still currently one of those champs
 

xSkyDrAx

Diamond Member
Sep 14, 2003
7,707
1
0
Even with them sucking and you winning, it sounds like Tryndamere almost nearly won the game for them himself without the rest of his team. Which is why he is way too OP. Riot is trying to get away from champs that can basically go 1v5 and win games. Tryndamere is still currently one of those champs


Well that team comp looks like it's setup up specifically to keep trynd alive as long as possible. He is still pretty OP though but 1v5 without being fed like crazy and vs noobs? I dont see it. 1v2 or 3 possibly depending on champs.

Speaking of 1v5's I'm still amazed at how jax can literally tear apart teams himself as long as he has some farm/kills. I just don't really understand how he does that. I know he has a low cd aoe stun and increasing as/bonus dmg and sustain from items but damn.
 

hans030390

Diamond Member
Feb 3, 2005
7,326
2
76
I'm almost at level 10.

I play 2-4 games a night. I've been having dreams about this stupid game and have started reading some of the strategy sites and printing out "best of" builds.

Damn you LoL, I have Deus Ex and Batman:AC waiting to be played!

Oh, good! I'm not the only one that has LoL dreams.

I still have trouble getting the image of "melting" health bars out of my head...
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Well that goes in line with the overarching problem with the game. Most of the time it snowballs one way or the other. It isn't so much that any champ is OP so much as that many champs only need a few early kills and some decent farm to be able to 1v2/3 easily and if they are well fed, they can easily take 3 or 4. I still think the exp/gold rewards need to be on a sliding scale.
 

crownjules

Diamond Member
Jul 7, 2005
4,858
0
76
Well that goes in line with the overarching problem with the game. Most of the time it snowballs one way or the other. It isn't so much that any champ is OP so much as that many champs only need a few early kills and some decent farm to be able to 1v2/3 easily and if they are well fed, they can easily take 3 or 4. I still think the exp/gold rewards need to be on a sliding scale.

The problem is a sliding scale artificially penalizes a player for being good, or at least better than the competition he is facing. It's just a crutch for bad players to lean on and they won't learn to actually play better.

In DOTA/HoN, if you kill a player then they lost a percentage of the gold they hadn't already spent. So a team could make a concerted effort to take out a person that's gotten a few kills under their belt before they've got enough farmed for their next big item in order to set them back. LoL has no such mechanic. You get a bonus if you kill the person on a kill streak, but they're not set back in any way. Zoning is the only thing remotely close to being able to set back your enemy, but that leaves you vulnerable to ganking and so that's not even worth it.
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
Even with them sucking and you winning, it sounds like Tryndamere almost nearly won the game for them himself without the rest of his team. Which is why he is way too OP. Riot is trying to get away from champs that can basically go 1v5 and win games. Tryndamere is still currently one of those champs

If by that you mean they designed a team to make Trynd as effective as possible (black shield, zil ult + Kayle ult + Morgana group stun) then I guess he nearly won the game by himself, but that's really quite inaccurate.
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
Well that goes in line with the overarching problem with the game. Most of the time it snowballs one way or the other. It isn't so much that any champ is OP so much as that many champs only need a few early kills and some decent farm to be able to 1v2/3 easily and if they are well fed, they can easily take 3 or 4. I still think the exp/gold rewards need to be on a sliding scale.

Do you realize that they are on a sliding scale? The more kills in a row you have to more you are worth (max of 500g), the more deaths in a row the less you are worth (52 gold). If the game is snowballing, the gain for killing you is probably not qold, it's that they get to kill baron/towers/inhibitors without you around to stop them.

http://leagueoflegends.wikia.com/wiki/Kill
 
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xSkyDrAx

Diamond Member
Sep 14, 2003
7,707
1
0
Do you realize that they are on a sliding scale? The more kills in a row you have to more you are worth (max of 500g), the more deaths in a row the less you are worth (52 gold). If the game is snowballing, the gain for killing you is probably not qold, it's that they get to kill baron/towers/inhibitors without you around to stop them.

http://leagueoflegends.wikia.com/wiki/Kill


Yes it is less risky to try to kill someone that is on a killing spree when you are on a dying spree but normally the gold they've gained from that is enough to ensure their survival against you most of the time.

Also if it gets late enough into the game, even if you are not worth much gold in terms of a kill the death timer is long enough that your character not being there is more than enough for them to take an objective / finish the game so the incentive to fight when behind is lessened.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
That wasn't really the type of scale I was thinking of, but I hadn't considered that fact. Thing is, how many even games do you have? I have very few. Even if both teams have the same characters, generally one team is going to get rolled. I think this is why matchmaking seems so bad at times. One person can throw the entire game simply because they die repeatedly early. Sure you can come back from it, but there are times you simply can't. Certain characters benefit from this more than others.

On another note:

The very basis of the champions to make for variation calls that there will be champs who will always dominate more than others. You can't have variation w/o unabalance. Otherwise it's just the same thing with another name. Adding 50 characters, then changing their stats every other week to "vary" who's "OP" of the week just isn't a good way to convince people you are fixing a game. I personally would rather they pick a stat, leave it, and allow people to learn to work with and/or around it. If that means they are always banned, so be it. You can't ban everyone.
 

zebano

Diamond Member
Jun 15, 2005
4,042
0
0
That wasn't really the type of scale I was thinking of, but I hadn't considered that fact. Thing is, how many even games do you have? I have very few. Even if both teams have the same characters, generally one team is going to get rolled. I think this is why matchmaking seems so bad at times. One person can throw the entire game simply because they die repeatedly early. Sure you can come back from it, but there are times you simply can't. Certain characters benefit from this more than others.

On another note:

The very basis of the champions to make for variation calls that there will be champs who will always dominate more than others. You can't have variation w/o unabalance. Otherwise it's just the same thing with another name. Adding 50 characters, then changing their stats every other week to "vary" who's "OP" of the week just isn't a good way to convince people you are fixing a game. I personally would rather they pick a stat, leave it, and allow people to learn to work with and/or around it. If that means they are always banned, so be it. You can't ban everyone.



On this note, going from 1200 elo early last season to 1500 now the main difference is how early that snowballing starts. At 1200 you usually have first blood at 2:30 and a clear winner by 5:00. At 1500 even with Lee Sin/Panth/Maokai etc level 2 ganks there is often no FB until 8:00 or if there is it's only one kill and the game isn't decided until the first dragon fight around 12:00. The difference in giving it one more go as a team then surrendering and waiting 15:00 to be able to surrender means much less wasted time so I'm generally much happier. I did have a douch two days ago whose first words were "AD carry or AFK feed".... he was a dick the rest of the way too so I reported him.
 

RPD

Diamond Member
Jul 22, 2009
5,056
565
126
It's amazing for how long I've played LoL and DotA before it, how defeated or turned off to this game I can get after 3 bad games in a row.

I guess I was fortunate to have a long streak of relatively good games where I was excited to play, this week, not so much.
 

CPA

Elite Member
Nov 19, 2001
30,322
4
0
That wasn't really the type of scale I was thinking of, but I hadn't considered that fact. Thing is, how many even games do you have? I have very few. Even if both teams have the same characters, generally one team is going to get rolled. I think this is why matchmaking seems so bad at times. One person can throw the entire game simply because they die repeatedly early. Sure you can come back from it, but there are times you simply can't. Certain characters benefit from this more than others.

On another note:

The very basis of the champions to make for variation calls that there will be champs who will always dominate more than others. You can't have variation w/o unabalance. Otherwise it's just the same thing with another name. Adding 50 characters, then changing their stats every other week to "vary" who's "OP" of the week just isn't a good way to convince people you are fixing a game. I personally would rather they pick a stat, leave it, and allow people to learn to work with and/or around it. If that means they are always banned, so be it. You can't ban everyone.

It does happen. I played one game where it was something like

47/49/25
49/47/29

Game lasted well over an hour.
 

CPA

Elite Member
Nov 19, 2001
30,322
4
0
It's amazing for how long I've played LoL and DotA before it, how defeated or turned off to this game I can get after 3 bad games in a row.

I guess I was fortunate to have a long streak of relatively good games where I was excited to play, this week, not so much.

hmmmm.....I don't get the same sense of defeat. Maybe it's because I'm still rather green, or maybe it's because even after a loss, I still get EP and IP, so not all was lost.
 

Abel007

Platinum Member
Jun 12, 2001
2,169
0
76
hmmmm.....I don't get the same sense of defeat. Maybe it's because I'm still rather green, or maybe it's because even after a loss, I still get EP and IP, so not all was lost.

You've always had a pretty positive attitude about things though. Some people don't share that sentiment. Glad to hear you have joined the LoL ranks though. The community is better for it.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
I tend to get upset after a bad loss(rolls)...and generally if I'm playing bad. I don't mind losses where there is lots of back and forth and it really could go either way. Obvious trolls make everyone mad I think
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
So..there is an interesting read from Riot about SOPA here:

http://na.leagueoflegends.com/news/help-us-stop-sopa

In one comment post, there is this, which I found interesting.

Hi, this is Congressman Jared Polis of Colorado. As a member of the League of Legends community (partial to Anivia and Maokai), and as someone who made his living as an Internet entrepreneur before being elected to Congress, I’m greatly concerned about the future of the Internet and gaming if Congress doesn't wake up. You may have heard that Congress is currently considering a bill called the Stop Online Piracy Act, or SOPA. While SOPA has a ton of problems, there are some significant issues that I thought fellow gamers might want to know about.

I’m particularly concerned that SOPA might stifle the kind of innovation that brings us games we love, such as LoL. The bill makes it far too easy for angry competitors to sue good law abiding companies out of existence. It threatens any company or website that depends on user-generated content, even companies like Riot. Instead of coming up with great ways to keep making games like LoL even better, companies will have to spend their money hiring lawyers. That's why companies like Riot, who want to protect the games they create, are opposed to SOPA.

I’ve been working on alternative legislation that would protect the games companies create while also fostering innovation. But we also need you to call your members of Congress and let them know of your opposition to SOPA. This bill has a very real chance of passing, and it is up to all of who want to protect the Internet to take action. More information is available at http://keepthewebopen.com/. Please make your voices heard in this debate! I will be happy to respond to your posts below, and will check back every few hours today and respond to as many as I can.
 
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