Fenixgoon
Lifer
- Jun 30, 2003
- 31,813
- 10,347
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Rumble = OP? First I've heard of that.
rumble = build hextech revolvers = never dies.
anyway it was one of those nights for me. just got steamrolled like 5x
Rumble = OP? First I've heard of that.
rumble = build hextech revolvers = never dies.
anyway it was one of those nights for me. just got steamrolled like 5x
Sweetness!
So, I hit lvl 20 last night so it's Rune time. Question is, what order do I want to start buying them in? Say, for an AP caster, do I want my quints or MPen runes first or what?
Night Hunter (Passive): Vayne ruthlessly hunts evil-doers. She gains bonus Movement Speed when moving toward nearby enemy champions.
Tumble: Vayne tumbles, maneuvering to carefully place her next shot. She rolls toward the cursor and her next attack deals bonus damage.
Silver Bolts: Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage. (Max damage vs. Monsters is capped)
Condemn: Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.
Final Hour (Ultimate): Readying herself for an epic confrontation, Vayne gains increased Attack Damage, stealth during Tumble, and quadruple the bonus Movement Speed from Night Hunter.
Vayne, the Night Hunter's skills:
Seems very meh to me in terms of creativity in design. The stealth tumble when in ult is about the only inspired thing about her. The rest is just standard "I'm an auto-attack" champion fair.
rumble = build hextech revolvers = never dies.
anyway it was one of those nights for me. just got steamrolled like 5x
Yeah I was part of the steamrolling, on the wrong end. I have been playing like garbage. Also been running into good teams.
Rumble is retarded he is almost unstoppable early. He's only mildly op late game. Playing the older champs is getting tough that is part of my problem.
So I listened to the patch preview. CC reduction is being given a "mechanic" called Tenacity. Instead of 35% CC reduction on Merc Treads, it gives 35 Tenacity. Philosopher Stone, Cloak of Agility and Dagger, and Blasting Wand all now build further into an item that also give 25 Tenacity. You only get the highest value of Tenacity though so there's no point in building multiple items for Tenacity.
So you finally no longer have to forsake the other boots every game.
Nerfs to Karthus. Nerfs to Shen. Nerfs to Noc. Buff to Gangplank. Sunfire Cape is dropping 5 DPS on it's passive. Wit's End is losing it's mana burn. It still does 42 magic damage per hit but instead of removing mana it now applies a stacking MR debuff.
Are there currently any other slow/stun reducing items? How are they nerfing Shen? And really, is the Sunfire Cape really "that" powerful?
Ahh, Jarvan. I'm kind of sad to see him nerfed (not that I own him), I consider him solid but not OP, nor Karthas really.
As for Quicksilver, how exactly are they going to add Tenacity to something that simply removes all debuffs? Does that mean if you have a Quicksilver and Mercs that the boots will do you nothing (other than speed and MR)?
Meh. Shen changes won't do anything most people play him for the shield not the damage haha, Jarv and Karthus changes are pretty whatever as well. I don't think most people will get any of the other tenacity items since there is no stack and Merc treads has the most. With the exception of maybe Jax, and the few heroes who really like fast boots.
The biggest change is the Wit's End change, it's now useless on ranged heroes and a little more useful then before on tanky DPS heroes who have much better reasons to buy other items. So I can't see many people buying it now.
I watched a bit of the Vayne preview tonight. She seems pretty beast, she'll be a typical pubstomper, in the same vein as Katarina or Akali. If she gets fed she just kills everyone. I don't think she'll be too bad though, anyone who punishes people for jumping in will be able to deal with her. Ryze, LeBlanc, Taric or anyone with a spammable stun, should have 0 problem with her in lane.
Also played a few games with some of the guys tonight, went real well. We won both pretty convincingly. Strife had just about the most devastating Brand ulti I've ever seen almost netting a quad kill, except my Ashe managed to steal a kill somewhere.
I also hit level 30 tonight so that's fun, took me about 275 games. I'll probably wait a bit before I start into ranked games though. I've only got about 1 1/2 rune pages, and I have like 0 support heroes. So I want to make sure I have those bases covered.
So, I started the rune purchasing last night. I had about 16,000 IP saved up and I decided I'd start off with an AP rune page, so I purchased 9 MP marks. Then I went to apply them and realized I only had 6 mark slots unlocked...d'oh! I forgot about that. I also had a -5% death time quint from the retail copy that I knew I wasn't going to use so I decided to try my luck in the rune combiner. I didn't realize you could use ANY two runes, I bought the cheapest quint I could and combined it and I got a crit mark, I thought it would stay a quint.
Quints are pretty pricey so I was trying to figure out what would work well for pretty much every build, decided on flat HP quints. This time I only bought So I've got 9 (6 currently usable) MP marks, 2 health quints, and I dunno where to go from there.