League of Legends - F2P MOBA (like DOTA) part 2

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crownjules

Diamond Member
Jul 7, 2005
4,858
0
76
I've been playing since beta and I'm still 47 or 48 champs down. I probably average between 1-2 games a day though and I've only bought one champ with RP so far.
 

Firsttime

Platinum Member
Mar 31, 2005
2,517
0
71
Yeah I've bought a fair bit of RP. I didn't really buy any champs less then 6300 with RP though. Those were all IP, I bought a few 6300's with IP, but mostly on sale with RP. I've got probably ~2300 games in.
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
Even in game champs need updates. TF has as many polygons in his whole body as Nautilus has in his hand.

TF isn't the worst either. Sivir gets my vote as the lowest poly skin in the game with Annie a close second. There's quite a few they need to fix though, I've heard they're already working on Ryze, Katarina, and Nidalee. Saw a post from a Riot employee about them. Don't remember where I saw the post but here's two of the pictures he posted:





ive got 66 champs.. one with rp purchase

I just hit 50, two of which I bought for RP (and regret doing so). I kinda cheated though (in a way) since I bought the retail version which came with 20.
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
So I lied..I took a few days off, picked up Zyra and got a quadra (and 5th kill a bit too late for penta) with her in my 2nd game with her. Unfortunately..still lost and its been a consistent losing streak since. I actually like her playstyle, but as with most champs, there are others that just do it better. I think her ult paired with amumu or nunu's (as with most) would be a good mix.
 
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Kabob

Lifer
Sep 5, 2004
15,248
0
76
Tons of updates today, including this secret intercepted message (good promo Riot).

Here's the video for the Early August patch.

Notes:
League of Legends v1.0.0.144
Diana, Scorn of the Moon

Pending the completion of some further testing on PBE, Diana will be released at a future date


Amumu

Cursed Touch (Passive)
Duration reduced to 3 seconds from 4
Tantrum
Mana cost reduced to 35 from 50
Bandage Toss
Ability Power ratio reduced to 0.7 from 1.0
Curse of the Sad Mummy
Ability Power ratio reduced to 0.8 from 1.0


Brand
Pyroclasm
Missile Speed increased to 1000 from 800
Missile Speed no longer increases when hitting ablaze targets
If Pyroclasm strikes an ablaze target, the next bounce will now prioritize champions


Cho'gath

General
Magic Resist per level increased to 1.25
Attack Range normalized to 125 from 130
Rupture
Cast time reduced to 0.5 seconds from 0.672
Delay normalized to 0.625 seconds from 0.5 - 0.75
Feral Scream
Cast time reduced to 0.5 seconds from 0.6417
Vorpal Spikes
Width now increases based on Cho'gath's size
Feast
Now grants Cho'gath up to 50 additional Attack Range, based on Feast rank and amount of stacks
Cast time normalized to 0.5 seconds from 0.43
Range increased to 150 from 100


Evelynn

General
Recommended items on Summoner's Rift now include Boots of Mobility
Shadow Walk (Passive)
Restealth duration reduced to 6 seconds from 8
Dealing periodic damage (ie: Ignite) no longer prevents her from restealthing
Agony's Embrace
Cooldown reduced to 120/100/80 seconds from 150/120/90


Hecarim

Devastating Charge
Now more responsive when colliding with opponents
Initial Movement Speed bonus increased to 25% from 0% (still reaches max speed at the same time)
Onslaught of Shadows
Enemy flee speed is now higher based on how close the enemy is to Hecarim


Janna

Zephyr
Ability Power ratio reduced to 0.6 from 0.8
Fixed: Janna will no longer sometimes retain the passive bonuses while Zephyr is on cooldown


Lulu

Wild Growth
Fixed: Now completes its effects even if the allied target was about to take lethal damage at the time of casting


Rammus

General
Now gains 1.25 Magic Resist per level


Rumble

Junkyard Titan (Passive)
Danger Zone damage bonus reduced to 25% from 30%
Flamespitter
Damage reduced to 90/160/230/300/370 from 90/180/270/360/450
Fixed: Flamespitter no longer lasts slightly longer than intended


Twitch

General
Base Attack Damage increased to 52 from 50
Venom Cask
Missile Speed increased to 1400 from 1300


Urgot

Acid Hunter
Damage adjusted back to 10/40/70/100/130 (+0.85 total Attack Damage) from 50/80/110/140/170 (+1.2 bonus Attack Damage)


Xin Zhao

General
Base Attack Damage reduced to 55.3 from 59
Attack Damage per level increased to 3.3 from 3
Audacious Charge
Damage reduced to 70/110/150/190/230 from 70/115/160/205/250


Yorick

Omen of Famine
Ravenous Ghoul will only heal Yorick for 50% the damage it deals to minions
Omen of Death
Fixed: The Revenant no longer instantly dies upon casting Omen of Death on an allied Evelynn


Proving Grounds

Repositioned Health Relics so players are less likely to unintentionally walk through them
Adjusted Nexus turrets
Nexus turrets reduced from two to one
Nexus turrets now have an additional 20 Armor, 800 Health, and 30 base Attack Damage
Experience curve adjusted so that levels 14-18 take slightly longer to reach


General

You can now reset the current audio configuration back to defaults from the audio options menu
Battle Training
The "Buy Boots" quest will now properly fire
The "Defeat the Lizard Elder" and "Defeat the Ancient Golem" quests will now properly fire when playing as Ashe
The tip regarding Champion Ultimate Abilities will now show up properly when playing as Ashe
Soraka Bot and Nasus Bot will no longer get stuck
Updated several Champion art assets including splash art and icons for various Mordekaiser, Cassiopeia, Kassadin, Ezreal, and Ashe skins
Fixed: Summoner's Insight now correctly works with Promote (now correctly grants bonus defensive stats)
Fixed: Custom game bots now lane properly when allied players are jungling
Updated tooltips for Ahri, Annie, Jarvan IV, Leona, Lux and Morgana


New Tribunal Feature

Players punished by the Tribunal will now be e-mailed a "Reform Card" which gives additional details about their case
 

Kabob

Lifer
Sep 5, 2004
15,248
0
76
People are lashing out in various ways over Lux's ultimate being renamed because it was "an inside joke and too difficult to understand." This was the best one I've yet seen:

Since Riot has not retracted their decision to butcher Lux's ultimate name I have decided to rename the rest of their champions' ultimates in the same manner.

Ahri - 3 Flashes
Akali - Nuke Dash
Alistar - You Can't Milk Those
Amumu - Circle Snare
Anivia - Cold Circle
Annie - Fire Bear
Ashe - Big Ice Arrow
Blitzcrank - BEEP BOOP FUCK THE MAGES
Brand - Fire Jizz
Caitlyn - Tracking Bullet
Cassiopeia - Ugly Face
Cho'Gath - Eat
Corki - Missile
Darius - Chop
Diana - Dash
Dr. Mundo - Big Heal
Draven - Two Axes Dig Ground
Evelynn - Ground Spikes
Ezreal - Infinite Banana
Fiddlesticks - Murder of Crows
Fiora - Omnislash
Fizz - Shark
Galio - Circle Taunt
Gangplank - Pirate Ship Cannons
Garen - Sky Sword
Gragas - Big Barrel
Graves - Big Bullet
Hecarim - Pony Charge
Heimerdinger - Ice Turrets
Irelia - Flying Blades
Janna - Heal Circle
Jarvan IV - Make Arena
Jax - Defense Increase
Jayce - Change Weapon
Karma - Charge Power
Karthus - Red Light
Kassadin - Purple Flash
Katarina - Knife Throw Spin
Kayle - Yellow Circle Invincibility
Kennen - Stun Circle
Kog'Maw - Throw Up
LeBlanc - Copy Power
Lee Sin - Kick
Leona - Stun/Slow Circle
Lulu - Grow Target Big Knockup
Lux - Finales Funkeln
Malphite - Charge
Malzahar - Throw Up On
Maokai - Defense Circle
Master Yi - Move Fast
Miss Fortune - Lots of Bullets
Mordekaiser - Make Head
Morgana - Tether Stun
Nasus - Grow Big
Nautilus - Tracking Torpedo
Nidalee - Embrace Furry
Nocturne - Dark Dash
Nunu - Slow/Nuke Circle
Olaf - Immune CC
Orianna - Twisty Circle
Pantheon - Jump
Poppy - Almost Invincible Bubble
Rammus - Earthquake
Renekton - Grow Big
Riven - Fix Sword
Rumble - Air Strike
Ryze - Move Fast
Sejuani - Ice Throw
Shaco - Copy
Shen - Shield Teleport
Shyvana - Embrace Dragon
Singed - Get Wasted
Sion - Heal While Chop
Sivir - Move/Attack Fast
Skarner - Penetrate Drag
Sona - Yellow Stun Wave
Soraka - Heal Team
Swain - Embrace Bird
Talon - Blade Circle
Taric - Punch Ground
Teemo - Plant Shroom
Tristana - Big Exploding Bullet
Trundle - Steal Defense
Tryndamere - Invincibile
Twisted Fate - Vision Teleport
Twitch - Long Range Attack
Udyr - Embrace Firebird
Urgot - Swap Position
Varus - Throw Penis
Vayne - Draw Crossbow
Veigar - Kill AP
Viktor - Blue Ball
Vladimir - Cause PMS
Volibear - Lightning Claw Attack
Warwick - Leap and Claw
Wukong - Staff Spin
Xerath - Embrace Siege Mode
Xin Zhao - Push Non-Duelists
Yorick - Copy Ally
Ziggs - Nuke
Zilean - Better Guardian Angel
Zyra - Circle Knockup
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
They just implemented the "Smite" way of handling game joins...and when I say Smite way..they took it right from it. It is nice to actually have a "decline" option now.
 

kyrax12

Platinum Member
May 21, 2010
2,416
2
81
Anyone know why they would want to rename Lux's ultimate even though the fans detest it?
 

Maleficus

Diamond Member
May 2, 2001
7,685
0
0
They just implemented the "Smite" way of handling game joins...and when I say Smite way..they took it right from it. It is nice to actually have a "decline" option now.

the accept/decline thing has been in several games for some time now, namely Dota 2
 

crownjules

Diamond Member
Jul 7, 2005
4,858
0
76
Anyone know why they would want to rename Lux's ultimate even though the fans detest it?

It was an obscure reference to some show (probably anime, the creator of Lux was known for making lots of anime references in her time at Riot). I guess they felt it wasn't relevant to the majority of the LoL player base so they renamed it. I think it would have been fine had they just changed it to the english translation, Final Spark.
 

krnmastersgt

Platinum Member
Jan 10, 2008
2,873
0
0
Obscure reference? It was a direct reference to the TouHou franchise, where the name for Youmu's Ghostblade also came from. It's a fairly well known game series of bullet hells and 2D fighters, I'm more surprised people here don't know that. I love the franchise personally

And I think a large number of the players understood where it came from, still not sure why they're changing the name tbh.

Edit: On another note, I think the timer for the accept/decline is far too short.
 
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Fenixgoon

Lifer
Jun 30, 2003
31,819
10,359
136
xin mid the new OP?

you can blow up just about any AP mid at level 2 with E/Q. it's quite ridiculous. can't wait till i get +dmg quints instead of ARpen. i absolutely destroyed a TF last night, since all i had to do was wait for him to throw a card and then it was game over.
 

xSkyDrAx

Diamond Member
Sep 14, 2003
7,707
1
0
xin mid the new OP?

you can blow up just about any AP mid at level 2 with E/Q. it's quite ridiculous. can't wait till i get +dmg quints instead of ARpen. i absolutely destroyed a TF last night, since all i had to do was wait for him to throw a card and then it was game over.

This has always been the case. Most tanky dps chars with some kind of gap closer will destroy ap mids.
 

krnmastersgt

Platinum Member
Jan 10, 2008
2,873
0
0
xin mid the new OP?

you can blow up just about any AP mid at level 2 with E/Q. it's quite ridiculous. can't wait till i get +dmg quints instead of ARpen. i absolutely destroyed a TF last night, since all i had to do was wait for him to throw a card and then it was game over.

New OP? I did that a ton at his launch, back then his slow was 40% at rank 1 and his W was multiplicative, now THAT was OP (obviously so since they nerfed the crap out of his slow and W).

And as SkyDra stated, most bruisers with gap close have no troubles early on in mid as most casters don't have any serious damage till~ 4-5. Fiora mid for instance is able to harass almost any caster in the game without much recourse, and her ult epicly counters most other ults.
 
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