Rhezuss
Diamond Member
- Jan 31, 2006
- 4,120
- 34
- 91
Or, you know, make use of the DRM free version. Then the problem will never again occur.
Gotta love GOG for that!
Or, you know, make use of the DRM free version. Then the problem will never again occur.
Or, you know, make use of the DRM free version. Then the problem will never again occur.
I pre-purchased through Almost Human's website, which they were using HumbleBundle for the payment and key delivery system. At the time, they were only selling the game using a Steam key via the HumbleBundle site, I believe. This wasn't a Steam issue, this was a HumbleBundle site issue, that as of this afternoon, still I still haven't received a response from their support team.
I've haven't had a lot of time, but I've played a few Mods, and they're pretty decent.
Here's a list of some of them :
I pre-purchased through Almost Human's website, which they were using HumbleBundle for the payment and key delivery system. At the time, they were only selling the game using a Steam key via the HumbleBundle site, I believe. This wasn't a Steam issue, this was a HumbleBundle site issue, that as of this afternoon, still I still haven't received a response from their support team.
*snip*
(enormous list of mods)
well, that is impressive. it might turn out that the mods are better than the original.
the first Neverwinter was like that, a so so campaign (dictated by the new, "must be super-cool" image that D&D wants to have) got replaced by a multitude of adventure modules written in gool ol' classic grim and dark D&D style.
way more fun that the main campaign.
i might give grimrock another try. suxx that i dont have it anymore, i'll have to buy it .. what is it now, five bucks?
Seems like it's like the first one but more varied (more classes, more environments, etc.). Still holding out for TB's first impressions but if community feedback continues to be this positive I'll buy it regardless.
Gotta love GOG for that!
I've gotten through party of it, but know there is another piece of the puzzle I'm missing.I STILL can't get passed Mind and Matter lol
I've gotten through party of it, but know there is another piece of the puzzle I'm missing.
the first boss. the weed guy is pissing me off..
Beta 2.1.10
Postby petri » Fri Oct 17, 2014 5:00 pm
Beta version of patch (build 2.1.10) has been released on Steam. If you want to test the beta, right click on Legend of Grimrock -> Properties -> Betas.
WARNING! Beta build has not been extensively tested yet, so there may be game breaking issues! Backup your save games and be careful!
Release notes:
- fixed typo in a potion description
- improved precision of dual wielding damage calculations
- zarchtons no longer drop harpoons (not intended behavior)
- added missing embalmer's pants to the game
- fixed jeweled scepter's 3D model to fit inside chests
- fixed errors and clarified attribute tooltips
- clarified battle mage description (a magical staff is needed to get the +10 bonus to resistance or protection)
- changed resistance bonuses: strength now affects resist fire, dexterity affects resist shock, vitality affects resist poison and willpower affects resist cold
- added hit sound to pushable blocks (does not apply to old save games)
- optimized opening of automap
- bug fix: buckler's evasion bonus does not work (does not apply to old save games)
- bug fix: knight's shield bonus does not work
- bug fix: max epic items statistics is wrong (should be 17, not 16)
- bug fix: viper roots can spawn under water and die immediately
- bug fix: healing potion effect is played on the wrong portrait if party formation is changed
- bug fix: fireburst and similar spells can be cast inside pushable blocks (does not apply to old save games)