Anyone who wants something other then 3.5" is getting screwed over. There may be people that want a screen smaller then 3.5", with iOS they are getting screwed over because Apple tells them exactly what they want and they get no choice.
Your opinion. Opinions are not facts. I'm also glad you're telling people when they're getting screwed or not. I'm sure everyone appreciates you telling them when they're getting screwed.
One of many reasons, absolutely. Simply look at the utter implosion Blackberry has had over the last couple of years. Selling a device with a tiny screen and significantly lower specs then the competition while still charging premium prices are yet another example of them screwing over the customers(this can apply to either Apple or RIM).
The reason RIM has "imploded" is not because of smaller screens. Device specs and especially the UI has had a lot to do with it. RIM has lost marketshare because it didn't deliver features and UI changes to suit general consumers. Smaller screens is way down the list of reasons why RIM has faltered. Especially since RIM offers a much higher level of variety than Apple does. Keep in mind also that RIM has actually been increasing sales, just losing marketshare.
HP/Palm's webOS also didn't acquire an avid following because devices that used it had a large screen. In fact, it's notable that webOS has such an avid following considering devices that used it had such small screens. Poor marketing and hardware quality issues doomed it more than anything considering it came out to positive initial reviews.
Icons thrown on the desktop with limited options in how to deal with them, folder or seperate them out in clusters. Limited options for customization, no Start menu/app drawer. BTW- How is Android heavily influenced by iOS?
iOS may have been a bit limited in its original release but it has come a very long way. iOS doesn't need a traditional start menu but the dock at the bottom can serve as a limited one even on iOS 1.0. While there was no set "app drawer" you can easily group similar apps on the same page. Games on one, utilities on another, productivity apps on another, etc. Not elegant, but functional. In the current iOS there are folders you can group icons in on top of the app pages. The dock at the bottom of iOS can also hold not just apps but app folders. Finally, there is also a list that is accessible of recently used apps (the limited multi-tasking of iOS).
Have you seen demos of the early
Android? Early on you can see a dock reminiscent of MacOS's dock. At about 3:47 you can see an expose like previews. I speak of iOS being limited in its original release but the preview of Android is even more limited and while the Android 1.0 release is more functional, it's still quite lacking compared to Android today.
What's telling is after the unveiling of the original iPhone, we see Android include an app drawer, which is really just a different way of presenting an always ready "app page" along with the left and right scrolled app pages that iOS popularized if not pioneered. MrX8503's post also shows a few picture examples.
You can do everything from a CLI that you can do with iOS's UI. In real world terms, Android's UI has multiple ways of getting information in a significantly faster and easier method then iOS.
Yes. But you were talking about getting screwed. While iOS is not as quick to access customized information as the notification and widgets is for Android, it's not like it's cumbersome to get to said info. It doesn't change the fact that iOS can still do everything (barring stuff like multi-tasking) that a consumer needs/wants in a smartphone without being overly cumbersome about it. So it all boils down to your opinion that Apple is screwing people while it is my opinion that Apple is not.
Using your argument you can take it to its' logical conclusion that noone needs a smartphone at all. For real world uses, making information easier to access is a major reason to have a smartphone, and on that front Android is clearly superior to iOS. For the record, it isn't just Android that offers superior functionality to iOS on this front.
Wow. Talk about jumping to conclusions and sensationalism. We're talking about taking a few extra seconds and a couple more clicks to access information. We're not talking multiple hand cramping movements or minutes. You're making it seem like you need to jump through hoops to get access to information on an iPhone. I like instant gratification as much as the next guy but I find it ludicrous if you can't wait an extra 3 seconds to access your stock ticker or your sports scores.
You can say that about the iPhone and easily so. Paying a premium price for a tiny screen, very limited RAM, very outdated processor and a functionally inferior OS certainly adds up to screwing over the customer. You are paying a premium price for inferior technology, that pretty much sums up screwing over the customer.
Premium price? Most high end Androids are the same price as the iPhone. Their value drops much much faster than the iPhone. Perhaps consumers view it as a lesser value and the iPhone is viewed as having more value.
Tiny screen? Subjective. It really depends on the user but it's not like a 3.5" screen is somehow bleeding eyes terrible. Even if it wasn't of the same quality as Apple's iPhone 4 screen. This 3.5" screen which you have criticized many times is said by Ars Technica to make you a "dirty Apple lover" in their review. The iPhone's "crap" 3.5" screen has been released to near universal praise.
Limited RAM? Sadly, Android devices with twice the RAM feels more laggy and runs out of RAM faster than iOS's limited RAM.
Outdated processor? Seriously? The A4 used in the iPhone is still quite capable. Not top of the line now but it was top of the line when it was released and by all rights, we should have had an iPhone 5 with the new A5 processor (which is definitely top of the line) by now. I can't tell you why the new iteration of the iPhone was delayed but generally speaking the iPhone uses a top of the line processor when it is released that is still quite capable at the end of its life cycle.
And it is laughable you try to pass off the iPhone as using inferior technology. Now, the one year release cycle does mean that it becomes a bit dated at the end of it's life cycle but it's not like even now the iPhone 4 is using hardware that is that bad. It's still competitive with most of the Android phones out there in every major metric. When a new iPhone is released, its hardware is at the very least favorably comparable to any Android phone out at the time. Again, the one year release cycle of the iPhone does hurt it 6+ months into it's life cycle.
I don't want to get into another multi point argument about why you feel Apple is screwing customers over. Most of what you stated is opinion based which does not equate to fact. Obviously my opinion differs. Unless you can come up with an area where Apple truly is deficient and causes harm to consumers (at least doing consumers a major disservice), I will stand by my opinion. The bottom line is Apple's iPhone is a more than adequate consumer smartphone that is powerful enough and full featured enough for the overwhelming majority of users.
What about Apple stealing HTC's IP? I think this is the more interesting issue to watch, when Apple isn't allowed to produce their in house processors any more it could make for an exceptional oppurtunity for MS and HP to gain massive marketshare quickly.
First and foremost, this is probably the 3rd or 4th time you've done this in response to a post by me. I didn't post what you quoted and responded to. Attribute the quote correctly. I don't go around reading every post by you or anyone else but again this is probably the 3rd or 4th time that you've done this when responding directly to a post by me. Previous times were in a different sub forum but it was the same issue.
As for HTC sueing Apple, I don't believe HTC has publicly disclosed which patents they believe Apple is violating in their original counter suit. We can't come to any sort of conclusion on that until HTC does. Unlike the Apple patents, which many will agree are overly broad in most cases. I'd argue that originally HTC had a weak case against Apple or they would not have had to pay $300 million USD for S3 in its fight against Apple.
And it really should be called S3's victory and not HTC (although HTC now owns S3) because the S3 vs Apple ruling came prior to HTC buying S3. Like I said, S3's purchase by HTC seems to be a defensive move because HTC's prior counter suit is probably too weak to stand. This is really S3's victory rather than HTC's. Extremely smart move on HTC's part.
Either way this completely changes the HTC vs Apple suit. If Apple was smart they'd go into a cross licensing deal which would give validity to Apple's patents (dubious or not) which Apple can then use in its fight against Motorola and Samsung. Although Apple could license a different GPU for use in their processors, like say from nVidia.
I'd also like to know where you came to the conclusion Apple could possibly be banned from making processors in house? We don't really know which HTC patents Apple is suppose to be infringing, we do know Apple is infringing S3's GPU patents. Sounds simple, pay your fine and alter/switch GPU's and continue to make processors.