- Aug 19, 2001
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I've spent the greater part of this evening trying to figure out how to get DLC for playable Magneto/Juggernaut/Psylocke onto Marvel Ultimate Alliance for my PS3. It does not seem possible.
And it doesn't make sense to me. AFAIK, I can't buy the DLC from the PS3 store because Activision lost the license to sell additional copies of the game, so they pulled the DLC.
But if Activision produced and sold 1000 physical games and 900 users bought the DLC, why shouldn't an additional 100 users be able to buy the DLC at any time? i.e.: why the hell did they cut it off on some arbitrary date? Somehow I doubt that everyone who bought MUA: 2 also bought the DLC.
And if you can legally sell your used game (I assume this is still legal unless we have total f*cktards in Washington), how is someone supposed to legally transfer the DLC that's associated with the game? It wasn't the consumer's idea to parcel out a game into pieces that were download-only. So it shouldn't be the consumer's responsibility to ensure resale ability. If Activision wanted to make extra money by selling DLC, Activision should figure out the mess of reselling. Or at the very least, allow secondhand purchasers to buy the DLC.
I'm more than willing to buy the goddamn game from a legal supplier. I could give two flying f*cks who licenses what characters from what company. All I want to do is play a game the way it was meant to be played. I'm willing to pay for it. Shouldn't that be enough?
Because the more I look into this, the more it looks like I should jailbreak my PS3, download a pirated version of Marvel Ultimate Alliance 2, and install pirated DLC. That seems like the *only* way for me to play the game that I legally bought but am unable to fully enjoy on my presently fully legal/stock PS3. And that's a damn shame.
And it doesn't make sense to me. AFAIK, I can't buy the DLC from the PS3 store because Activision lost the license to sell additional copies of the game, so they pulled the DLC.
But if Activision produced and sold 1000 physical games and 900 users bought the DLC, why shouldn't an additional 100 users be able to buy the DLC at any time? i.e.: why the hell did they cut it off on some arbitrary date? Somehow I doubt that everyone who bought MUA: 2 also bought the DLC.
And if you can legally sell your used game (I assume this is still legal unless we have total f*cktards in Washington), how is someone supposed to legally transfer the DLC that's associated with the game? It wasn't the consumer's idea to parcel out a game into pieces that were download-only. So it shouldn't be the consumer's responsibility to ensure resale ability. If Activision wanted to make extra money by selling DLC, Activision should figure out the mess of reselling. Or at the very least, allow secondhand purchasers to buy the DLC.
I'm more than willing to buy the goddamn game from a legal supplier. I could give two flying f*cks who licenses what characters from what company. All I want to do is play a game the way it was meant to be played. I'm willing to pay for it. Shouldn't that be enough?
Because the more I look into this, the more it looks like I should jailbreak my PS3, download a pirated version of Marvel Ultimate Alliance 2, and install pirated DLC. That seems like the *only* way for me to play the game that I legally bought but am unable to fully enjoy on my presently fully legal/stock PS3. And that's a damn shame.