Lineage 2, Such fond memories...MMO's have become garbage =*(

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lozina

Lifer
Sep 10, 2001
11,709
8
81
I remember playing that for a short time in a open beta or something and found it to be way too grindy and boring.

I still have fondest memories in a MMO with Ultima Online.

Since then I haven't been involved in many MMOs as nothing interested me. Ones I did play and had some fun with were EVE and Shadowbane. I was not at all interested in ever even trying Everquest or WoW.
 
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IEC

Elite Member
Super Moderator
Jun 10, 2004
14,362
5,033
136
I thought I was done with MMOs but a friend recently convinced me to start playing FF XIV: A Realm Reborn.

It's actually pretty decent.
 

clok1966

Golden Member
Jul 6, 2004
1,395
13
76
MMORPGs and high skill ceiling is something that doesn't compute.
It is more like the longer you played and grinded the stronger you became regardless of skill or lack of it.

this is one thing that will never register with the "end level players", they are no longer "better" the other players if its true. I have played um all. EQ demanded time and some fairly accurate timing on heals (CH chains) intelligent crowd control, and good offtanking (and some kiting sometimes) when not in the gimmick fights (all ranged, etc), but nothing that a normal old player who paid attention could not do, yes, today i doubt the ADD kids could handle it, not because they are not skilled enough, they simply wouldn't put the effort in. EQ, 30 minutes group up, 15 minutes setting groups, 20 (or more) minutes clearing trash, 15 minutes gathering up for fight, then actually doing it without lag, not so big, doing it without 10 AFK's, babies crying, I need food, piss break, Disconnected player, GF says i gotta quit, or guild drama was far tougher then the fights ever where. And yes there where a few battles that numbers mattered, the correct classes.. etc. but ti wasn't the rocket science some want you to think it was (FOH). I do think better players could do it faster, easier.. but to this day i have not seen anything that couldn't be done with numbers and average players who wanted to do it. Better players are better, but thats it.. content could be done by all with time. WoW is the very best example of this.. the old days of GearScore.. I wont count the times the "elite" where out done by a good player in crap gear. Again, a good player in the best gear is going to do it all faster and better, but this "cant do it unless you are XXX" is all BS.

simple proof, hit any of the guild webpages and look at the screenshots.. never been in a guild without half of um being average.. (myslef included, not pointing fingers) look at all those fools

ah the good old days. I had a blast even though, even with the above, i would pay good money to replicate those days when you where doing boss fight In PoP. or one of the DaOC rVr fights.. or even new games, Warhammer when it was new, the RvR was awesome.
 

MrRamon

Senior member
Apr 28, 2006
342
4
81
Lineage 2... 10years ago... what a great game.... I had a level 54 Phantom Dancer I sold for $1500 after the first month(still in prelude) and quit. I should have kept my account to check out sieges etc. Would have been fun. I loved pwning people... there were only 2 people higher level than me on my server at the time. a PR and a SR.
 

DigDog

Lifer
Jun 3, 2011
13,622
2,189
126
not just everquest, but also daoc; grinding was never an assured success - you had "better" players and "worse" players. like i said, games were harder. you didn't hit for X damage, you hit for (dmg)(penetration factor)(armour)(buff/debuff), so if you were an assassin trying to pierce plate armour, you were as good as dead. knowledge, the ability to read the game, predicting enemy moves, not "blowing your load too soon" with CC spells, thats what was harder.

it's sad when you say there was no skill in MMORPGS. there isn't any *now*, but back when gamers were gamers, and not just "anyone who plays games", as some people like to say nowadays.

btw ...

uthgard.net
(dont click it)
 

MooMooCow

Senior member
Jan 11, 2007
283
0
0
I don't think L2 was particular hard by any stretch of the imagination, but it did take a lot of work to get to a respectable level where you were able to start experiencing end game content.

Prelude & C1 - Roll Archer class and win
C2 - Roll Dagger class and win. Since Vicious Stance bypassed armor in C2, you could easily destroy any class with that toggle.
C3 - Nercro and mages... go go Cancel and Aura Flare.
C4 - Hello Titans and getting one shot. Nothing like getting paralyzed for 30 seconds against a Necro.

None of those power house classes were remotely hard to play. The majority of them had a 2-3 skill rotation, hell the archers would auto attack you to death nearly every single expansion.

Lineage 2 had loads of balancing issues true be told. One of the worst being alliance wide invincibility given out by the OL. But even with all the flaws the game had, it was still one of the best MMOs I've ever played. The sense of community, danger (nothing quite like dropping your weapon), and trash talking on L2Orphus/Blah was amazing.

And here is some bit of nostalgia.
Remember being a mage and AoEing Lirens close by the Elven Village?
Remember doing the donut in AL?
Remember the resurrecting angels on top of ToI?
Remember being very poor and being forced to run through the entire world to do your class change quest?
 
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GaiaHunter

Diamond Member
Jul 13, 2008
3,634
180
106
not just everquest, but also daoc; grinding was never an assured success - you had "better" players and "worse" players. like i said, games were harder. you didn't hit for X damage, you hit for (dmg)(penetration factor)(armour)(buff/debuff), so if you were an assassin trying to pierce plate armour, you were as good as dead. knowledge, the ability to read the game, predicting enemy moves, not "blowing your load too soon" with CC spells, thats what was harder.

it's sad when you say there was no skill in MMORPGS. there isn't any *now*, but back when gamers were gamers, and not just "anyone who plays games", as some people like to say nowadays.

btw ...

uthgard.net
(dont click it)

Compared to something like FPS or RTS or even mobas, much lower skill ceiling and a bad player with better gear could easily beat a skillful player with good gear.
 

DigDog

Lifer
Jun 3, 2011
13,622
2,189
126
thats true of course. shooters are a prime example, the player with the better aim, dodge skills, will totally dominate someone even with inferior weapons.
But then again in RTS games its not reflexes which count (i hate SC, its the death of RTS games), but planning and tactics.

with mmorpgs, in PVP, the sheer mess of all the stuff thats happening can be mind boggling, with two 8man beating each other, while random mobs aggro, AOE spam, CC, and targeting issues. You really only miss skilled play in games where the devs actively try to dumb it down, and that's been the trend in these past 10 years.

Personally, i blame EA.
 

BearThug

Junior Member
May 4, 2014
1
0
0
Lineage 2 was the first MMO I've ever played. I saw my brother playing on Lionna, a Dark Elf duel wielding heavy armor guy named Larctarus. It looked amazing so I went on the same server as him, Lionna and created a Orc destroyer named BearThug. If anybody played on Lionna at it's prime, you should remember me... Also remember TrollW, he too was an Orc but a different class, the duel wielding orc. Forgot the name.
There was this huge Alliance called Invincible and there were a few other Alliances that went against them. Invincible was Invincible for a loooooong time and had sub alliances. Those sub alliances having clans full of Chinese farmers. High level Chinese farmers that were great at griefing and PKing people.
When I played, max level was like 60 and I would grind my ass off at Cruma tower. Like 4 hours for 1% and used to think that was a good day LOL.

There is no other MMO that got me hooked like this. I played WoW for a few years on and off but the experience was nothing like Lineage 2.
 

JamesV

Platinum Member
Jul 9, 2011
2,002
2
76
I never really got into Lineage 2.

Having to wait for the boat at the dock for 15 minutes. I could go clean a room in my house while my character's health and mana recharged while sitting. Everything just seemed like a loooong grind.

And all those bots when it first came out, hiding behind a fence and killing things that couldn't get to them... got frustrated and killed one, which made me fair game to everyone on the server... wish I had screenprints of the hundreds of people chasing me lol. Sucks you actually dropped your gear when killed that way.
 

Calmn

Junior Member
Aug 22, 2014
1
0
0
This thread made me create account here.

I remember L2 it was and will be best game I ever played, it all started when my friend showed me a less grindy mmo (at the time I was playing knight online) where at medium levels farming with aoe mage party 8 hours would get you about 5-10%, at end game high levels 1 month constant grind about 5%~ that was really grindy but I still loved it.

People who say that games who need grinding are boring or outdated; the point of grindy game is not about rushing end-game and staying there forever, its about enjoying the game from level 1 and not leaving things unexplored.
Old Lineage 2 did it perfectly. You had gear grades, but they weren't limited to that, every grade you reached was a new experience to you, once you were poor, then medium, then poor again and so on, there was economy and strength balance, at some point compared to others you were really strong, then again really weak that was fun, it was different and still is.
It was really involving game, times when you wanted to save 5000 adena and better ran by foot to other town instead of teleporting. you were exploring lineage 2 world and story that way, you would encounter new places, monsters, world was lively and full of adventures no matter what level you were, there was no need to rush to "end game" there was no point in rushing exp, because you could enjoy lineage 2 from level 1.
Tons of people, tons of action and tons of pvp. You are level 1-10 you are getting pk'ed by high level karma, then going to town making 3 parties of newbies to hunt that karma down, excitement when you kill him, making some new friends out of it, then going to exp or trying to kill raid and all of your new mates dying, It was involving and fun, then at higher levels trying to avoid PK parties and sneak around them to your desired exp zone, all world was full of action, your levels meant nothing, you could have stayed lvl 10 few months and would never run out of content anyway. That was l2 that was golden times of it, those were the days I miss.

The only end game there was for you to rush - castle sieges.
But even without them you had loads of fun, when party meets another party or clan wars and suddenly a mass pvp for a better place to exp. You lose or get pk'ed then you rush for revenge with friends, or bought buffs etc Lineage 2 world was full of surprises you could never know what you will encounter and how things will turn around, I just loved that.
Even when I was lvl 43 summoner back in early c3 I still got into castle siege, average level there was 55-62~. And I still did pretty decent and had loads of fun even when being under leveled, I just never saw a point in rushing exp or grinding in lineage2. I simply enjoyed that game, and leveled lots of characters at once and never got bored of it. Lineage 2 was full of everything, atmosphere was just insane you got lost in that game so easily. All those years have passed, I am a grown man now, I tried lots of different games, heck even new "ruined" L2, but I never felt the same vibe and excitement with any other game and I doubt I will. Good old days, childhood memories.


SOrry for a wall of text.

https://www.youtube.com/watch?v=EdSwHhd_VeA Hunters village theme, to this day I doubt any game out there have better or as good soundtrack as L2 had. I didn't even listen to music while I was playing L2.
 

sash1

Diamond Member
Jul 20, 2001
8,897
1
0
I only played Lineage 2 on private servers through 2004-06. Even then when I played on a 5x exp server it was still a bitch to lvl. I don't know how you retail players do it.

very, very slowly. lol.

i reached the level cap (when it was around 71 or something?) on three of my chars: SK / TK / and BD. mainly played my bladedancer due to my friends/clans needs, but my TK was definitely my favorite. SK was mainly used to PK and train bots.

Lineage 2 was tons of fun. I have very fond memories of that game. And not so fond memories of breaking items trying to get +10. loloops.
 

MongGrel

Lifer
Dec 3, 2013
38,751
3,068
121
I was in 3 of the EverCrack betas (EQ), MMO's have gotten weird over the years I guess.

WOW even seemed a bit dated when it came out, but some of the things developed then were nice.

Grinding has gotten old for me I guess and just don't do it too much these days, it used to be that search for a perfect MMO for a long time.

At least 20 MMO's over the years I guess, and I usually didn't just casually jump in one.

I actually used to love SWG, but after that CURB thing they did SONY lost me from ever playing a MMO of theirs ever again, after all the time I spent enjoying that one when they threw it in the toilet.
 
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