Originally posted by: NightTrain
Originally posted by: Genx87
Tribes I MP-FPS
Nothing has even come close.
RIP T1 :brokenheart:
Originally posted by: Matthias99
Tribes 2?
I thought it was a much more polished game (Tribes 1 always seemed a bit flaky/buggy to me)
I'm still waiting eagerly for Tribes: Vengeance.
What made T1 great was the speed and easily accessible flags. The vehicles were pretty much useless. They tried to make them relevant in T2 and lost what made T1 great IMHO.
Originally posted by: CaiNaM
a bit off topic, no?
Originally posted by: Mingon
Got to be Giants citizen Kabuto, excellent game very, very fun cut scenes firing squad agreed
Originally posted by: Matthias99
What made T1 great was the speed and easily accessible flags. The vehicles were pretty much useless. They tried to make them relevant in T2 and lost what made T1 great IMHO.
That's funny -- I *hated* the breakneck pace, ridiculous skiing, and total lack of defense in T1, and I thought the vehicles were a blast. To each his own, I guess.
Originally posted by: Elcs
Freespace2.... best space-sim to date (Elite and Frontier werent directly comparable imo)
Originally posted by: Ackmed
Originally posted by: Matthias99
What made T1 great was the speed and easily accessible flags. The vehicles were pretty much useless. They tried to make them relevant in T2 and lost what made T1 great IMHO.
That's funny -- I *hated* the breakneck pace, ridiculous skiing, and total lack of defense in T1, and I thought the vehicles were a blast. To each his own, I guess.
There was no lack of defense. Perhaps you only played pubs? In a match, it was very hard to cap on a good team. T2 put too much power to the defense, and it slowed the game down big time. All you had to do was put up a few turrets, and have everyone around the flag have an elf. Not much skill in that.
Originally posted by: vshah
Originally posted by: Elcs
Freespace2.... best space-sim to date (Elite and Frontier werent directly comparable imo)
oh godyesss
graphics still look beautiful, force feedback effects were the best i've seen
and good story....the first time you saw a sathanas...yipes
i still play it regularly....
-Vivan
Originally posted by: Matthias99
I did play mostly on public servers, and I recall quite a few maps where there was almost no way to defend your flag since your base was so exposed. It's been a few years, though, so perhaps changes were made, and I know there were a lot of cool mods as well, but I didn't play many of them.
I don't mind the game being slowed down. I like more of a strategic battle rather than a "who's the best at nabbing a flag and skiing across the map without getting caught" game. And you ever tried holding down a flag by yourself in T2? It's not as easy as you make it sound if the attackers work together and know what they're doing (although most don't, at least in pickup games). I don't play on an organized team, so maybe the balance is different there, but for public games, I vastly prefer Tribes 2. Like I said, to each his own.
Originally posted by: chsh1ca
Starcraft, for the sheer cutting-edgeness of having 3 different races.
Startopia, a GREAT game to play through once, but unfortunately not much replay value.
Warcraft III, no need to explain I don't think.
Diablo II, See above.
Unreal Tournament, for being so readily moddable, and for upping the stakes in terms of online play.
Quake III Arena
BF:1942, gotta love a vehicled war game with such a great mod as Desert Combat.
Wolfenstein: Enemy Territory, for it's great play and simplicity.
PS: Doom 2 was released way before 96, as were: Star Control 2, Quake, Warcraft II, and Master of Orion 2...