Looks like I won't be getting SSFIV AE. Edit: they reversed it.

Barfo

Lifer
Jan 4, 2005
27,554
212
106
http://www.capcom-unity.com/sven/blog/2011/05/25/stuff_you_want_to_know_about_ssfiv:ae_for_pc

http://www.rockpapershotgun.com/2011/05/26/street-fighter-4-arcade-edition-drm/

As a mechanism to ensure no one will ever be able to pirate it ever, Capcom are locking out features of the game unless you are logged in to GFWL, and online. If you are offline, you will only be able to use 15 of the cast of 39 characters (that’s 61.5% of the characters you will be cut off from, percentage fans), you lose the ability to save any progress in the challenge mode, you cannot save any settings, and you will be cut off from any of the (purely cosmetic) DLC that you have bought.
If this turns out to be true I won't be getting this game. Bummer, but I won't support that shit.

***Edit***

Looks like they are releasing a patch on or near launch that will allow people who buy the game to play offline with all characters.

http://www.capcom-unity.com/sven/blog/2011/06/02/ssfiv:_ae_pc_–_drm:_we_had_it_wrong

once you’ve updated, you will be able to use all 39 characters when not connected to the Internet to practice your combo timings, have some fun with a friend on a laptop, or whatever while offline.
I'm glad bitching in forums all over the internet worked for once :thumbsup:
 
Last edited:

lupi

Lifer
Apr 8, 2001
32,539
260
126
Lololololololololololololololol


Cooking the popcorn now for when the pr hits start coming in with paying customers being inconvenienced to several magnitudes greater than the pirates.
 

gothamhunter

Diamond Member
Apr 20, 2010
4,466
6
81
Meh, I'll mainly be playing it online anyways, and if my Internet is down I generally play my SP RPG type games.
 

smackababy

Lifer
Oct 30, 2008
27,024
79
86
Who is going to play this game single player? It is a fighting game. It is meant to be played against real opponents. The GFWL is an evil I am willing to take to be able to go into matchmaking and play against others.

Not to mention this will be cracked in a day. I can't wait for SSFIVAE: Koryu Edition.
 

Sureshot324

Diamond Member
Feb 4, 2003
3,370
0
71
Apparently a big part of the reason thy are doing this is because the Chinese were building knock off arcade cabinets with the PC version of SF4 vanilla. Arcade cabinets are still big business in Asia. They are delusional of they think it won't be cracked though.
 

mmntech

Lifer
Sep 20, 2007
17,504
12
0
Wow. Somebody actually thought Ubisoft's scheme was a good idea? Then again these are the same people who put DRM on a console game. On... A... Console... Game. Let that sink in. Oh, and it was unplayable throughout the entire PSN meltdown. Smooth.

No wonder people crack games. You almost have to these days just to make them playable. Especially if you game on a laptop or don't have access to always-on broadband.
 

Arkaign

Lifer
Oct 27, 2006
20,736
1,377
126
I don't endorse piracy, but I've downloaded cracked versions of games I've purchased just to avoid certain hassles. One example was a really old game now, Wheel of Time, which was really cool, but a bunch of copies went out with defects on the discs. The disc replacement procedure was a huge PITA, so I just dl'ed the damned thing and played it problem free.
 

seipheroth

Senior member
Feb 1, 2006
238
0
71
Limiting offline play to only 15 characters is bad enough for me, and I'm certain it's even more frustrating for those who want to give challenge mode a run in times where their internet connection is down if they can't save their progress. Personally, if I can't connect to the net or to GFWL, I'd like to at least have the option to train with all the characters, or do challenge mode, as I did with SSFIV during PSN downtime.
 

Cheesetogo

Diamond Member
Jan 26, 2005
3,816
4
81
You would have thought that Spore and Ubisoft would have been strong enough lessons for these morons. I guess not.
 

mindcycle

Golden Member
Jan 9, 2008
1,901
0
76
Are they not aware of the huge failure of UbiShaft's always online DRM scheme? Really..
 

ImpulsE69

Lifer
Jan 8, 2010
14,946
1,077
126
Have these companies not learned a thing?

1. If you tout a DRM to keep out pirates, you encourage them that much more to hack it.

2. By making paying consumers jump through hoops you just piss them off eventually to where they'd rather pirate (when its easier).

3. There's enough iterations of SSF IV that I don't really care anyway
 

Kadarin

Lifer
Nov 23, 2001
44,303
15
81
Companies that do this should not be rewarded with sales, even if the DRM is cracked.
 

ibex333

Diamond Member
Mar 26, 2005
4,092
123
106


As long as Capcom continues releasing games for PC, I don't mind and protection scheme no matter how draconian.

And don't forget that you need to be online to play SF multiplayer. Why else would you get this game anyway? Plus, you get to play multiplayer FOR FREE, unlike with the Xbox.
 

QueBert

Lifer
Jan 6, 2002
22,460
775
126
I don't like DRM, but I would buy this game if Capcom installed a keylogger on my system and tracked everything I did. SF is that fun to me. I was a sad panda when Capcom said no new SFIV for us PC'ers but released the updated one on the console. This is similar to that one right?

I'll be pre-ordering this DRM and all.
 

zerocool84

Lifer
Nov 11, 2004
36,041
472
126
So you still can't save anything in challenge mode and your DLC will be gone until you connect to the net. Still retarded.
 
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