why don't PC games have their audio in FLAC or WMA Lossless? Is it more likely due to space reasons, or because people don't appreciate the difference? They could put the lossless audio files on one CD-XA disc and that would cover it.
I don't know about you all, but in my opinion, 2 channel lossless beats the hell out of 5.1 Dolby Digital.
I don't know about you all, but in my opinion, 2 channel lossless beats the hell out of 5.1 Dolby Digital.