Marc Ecko's GETTING UP: Contents Under Pressure *SUCKS*

VIAN

Diamond Member
Aug 22, 2003
6,575
1
0
I'm playing this game for PC. These are my first impressions from playing the first few stages.

-So not made for PC! The mouse is barely use it, even in the menus. You use the mouse during gameplay to change the camera, but the camera isn't free so the camera is constantly colliding with points it can't go past and it's annoying. The mouse buttons are used to spray paint, but it's a combination of buttons *ANNOYING*. Hold mouse button 3 and then you can choose from your tags and colors by using the number keys. When you are ready, you hold mouse button 2 or 1 to spray. It could have been easier. And for large tags, you use your keyboard to manuever his hand for spraying, something that the mouse would have been better equiped to do. I smell developer laziness.

-Camera issues. They make sure you never get a steady picture. Always jittery. You might even get dizzy at some of the spins it does.

-There are a lot of buttons to learn. At least the book makes it seem that way. The book is repetetive and makes the game sound so complicated that I almost didn't want to play it.

-No graphics options other than resolution. And even then, they don't support much, just 4:3 aspect ratio. And only the most common of those. Graphics are similar to Shenmue for Dreamcast, except for higher res textures.

-You get to unlock songs, but they seem to be only accessable in the menu, which is pointless. I either hear the one or two same songs during gameplay or just no music at all. Sometimes, characters' voices and some sound effects are too low to be heard.

-You can only spray in designated areas. This isn't that bad cause there are many places to do so, but it's strange, it should be more free.

-Writing freeform tags are kinda boring to do since you have write ten of them and it's repetetive. I find myself changing the color and shapes so that I don't get bored. Later on I just lost patience and did them as fast as I could. The good news is that there are more to unlock as your progress through the game. It's not something you are forced to do, but I think it'll help towards unlocking stuff. Because the game relies a lot on extras, it seems like it may provide just under 10 hours of gameplay, which for a 50 dollar game and at the polish that it's in with the cubersome controls and camera, is a shame.

-You get to choose, from your black book, tags that you want to spray, you can only use 4 at a time from each type of graffiti.(The book is limited in the beginning, but keeps getting bigger.) You are allowed to choose the tags you want "take" with you, but they never seem to save. They'll change automatically. Idk why, but there is no point to choosing if they get chosen for you. One less thing I need to do, though.

-The fighting is decent, there are about 1 dozen combos that you won't remember and you'll end up just using the same fighting techniques, which may get boring. Some moves are funny however. They mod the visuals and sound, like bone crunching, on certain power hits to show impact and it works and it's funny. Movement is nice for fighting. You can also spice it up by picking up weapons, like a spiked bad and brake it on your opponent. It's not that bad so far and enemies don't take too little time to beat up to be annoying, nor do they take too much time.

-The atmosphere is nice. This game does a good job on that with the environments and the people talking amongst one another. Although, this only happens in the beginning as far as I've gone in. It would be interesting if you could talk to people. The bad camera angles and camera jittering ruin a lot of the atmosphere. At least the Hip-hop feel is all there with the way people look and speak.


[UPDATE]
I'm done with the game. No, I didn't finish the game. I'm just not gonna play it anymore. It's stupid. All you do is spray and spray and beat people up and spray and spray and beat people up. This game is so repetetive and so boring. I can't believe I wasted 50 dollars on this POS. I just can't stand it anymore. I'm on the second level, out of eleven, and on the second or third stage (each level has four). What a disappointment. Unless you really like graffiti and pretend spraying, stay away from this game at all costs. I'm not even to the main story yet that is described in the back of the box. And there is just no motivation whatsoever. All I know is that I'm supposed to be pissed off cause some guy kicked my ass and now I'm a spray painting maniac. Anybody who get's in my way get's his ass kicked. That's it. There are no open environments, just in case you got that idea, they are small, closed levels without reasonable borders, just air that you can't go past.
 

cjsketchy

Senior member
Jan 23, 2002
401
0
71
Marc Ecko's Getting Up: Contents Under Pressure I'm presuming. Personally, I wouldn't even want to touch a game that involved graffiti in its main storyline... but kudos for trying it
 

raystorm

Diamond Member
Apr 24, 2001
4,712
2
0
I'm surprised at how lame this game is considering I liked the last 2 pc games from "the Collective" (Deep Space Nine: The Fallen and Indiana Jones and the Emperor's Tomb).

The graphics are not so hot, 1024x768 max res is unacceptable and the control isn't so hot. Eh..maybe there is a decent game underneath but this is a basic console port through and through.
 

raystorm

Diamond Member
Apr 24, 2001
4,712
2
0
Originally posted by: Dethfrumbelo
C'mon, it's a game about spraying graffiti. How much can you do with that?

Well I thought Sega's Jet Set Radio series was quite fun but then again its a very arcadish and stylized game unlike this Mark Ecko crap which tries to be more realistic.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Originally posted by: VIAN


[UPDATE]
I'm done with the game. No, I didn't finish the game. I'm just not gonna play it anymore. It's stupid. All you do is spray and spray and beat people up and spray and spray and beat people up. This game is so repetetive and so boring. I can't believe I wasted 50 dollars on this POS. I just can't stand it anymore. I'm on the second level, out of eleven, and on the second or third stage (each level has five). What a disappointment. Unless you really like graffiti and pretend spraying, stay away from this game at all costs. I'm not even to the main story yet that is described in the back of the box. And there is just no motivation whatsoever. All I know is that I'm supposed to be pissed off cause some guy kicked my ass and now I'm a spray painting maniac. Anybody who get's in my way get's his ass kicked. That's it. There are no open environments, just in case you got that idea, they are small, closed levels without reasonable borders, just air that you can't go past.
Awesome! . . . thanls for spending your hard-earned money and giving us the review.
:thumbsup:

i think i will buy a couple of paint spray cans instead




 

thecoolnessrune

Diamond Member
Jun 8, 2005
9,673
580
126
does the game suck at blowing or blow at sucking? Sorry for that, btu comon, you know that name was a marketing gimmick :laugh:
 

Maximilian

Lifer
Feb 8, 2004
12,603
9
81
The game is called "getting up"? and its about graffetti?? Hahaha.

Sounds like somthing you have to do in the morning.... or somthing you do for the ladies.
 

QueBert

Lifer
Jan 6, 2002
22,460
775
126
I disagree, well I agree on the PC control thing, they are a bit loose feeling. But, overall I think this game is very solid. It has a good amount of appeal to it. Great graphics, if hip-hop is your thing one of the best sound tracks ever. Very cool level design, and supherb voice acting. I believe it definitely will hit a much bigger note with anyone into the culture of Grafitti. GTA'ish games appeal to everyone, as voilence always sells. Graf is a whole new ball field though. I think some of the elements are lacking, you can only tag in special areas, and there's no multiplayer. No game is perfect, but this is the first to really capture the essence of urban culture. GTA: SA did a noteworthy job, but it felt like a lot of the dialoug was written by somebody trying to emulate a culture. Marc Ecko added a realizm from his hands on experince. As a life long lover of art, I've always been fasinated by grafitti. I appericate the level of detail that went into this game. I've only played it somewhat, but already I'm enjoying it much much more then F.E.A.R.

overall I'd say 8.5/10, would be/will be higher if Atari releases a patch that tightens up the controls a bit.

 

CVSiN

Diamond Member
Jul 19, 2004
9,301
0
0
lol what a waste of programming time....

i cant believe they even made this POS...

its a game about spray painting things... this is the dumbest thing ever... well that is Until "Grand theft Ping Pong" comes out.. (what the fvck is rockstar smoking)
omfg.. what are game devs thinking..
whats next..
 

QueBert

Lifer
Jan 6, 2002
22,460
775
126
Originally posted by: murphy55d
If this game didn't have Marc Ecko's name on it, nobody would care.

not true, his name does give it a much larger audiance yeah, but I'm a Graf head and there are many of us out there. This game would have caught our attentions simply because aside from Jet Set Radio we have nothing to look forward to. I was just playing the game 20 minutes ago, and I wasn't really thinking "oh Marc Ecko's behind this" I just thought how it was pretty fun with really cool enviorments. If grafitti doesn't interest you, this game would probably get boring real quick, if you even gave it a shot in the first place. Trains don't intrest me, but a few companies do many Train simulator. If nothing else this title is a refreshing change from GTA'ish games and RPG's.

and to the last poster, I'm actually looking forward to Rockstar's Table Tennis game, but hay to each his own
 

QueBert

Lifer
Jan 6, 2002
22,460
775
126
for anyone who plays the PC version, is there any freaking way to change the graphic settings? There ain't much in the way of menus, I can't find nothing for graphics.
 
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