local
Golden Member
- Jun 28, 2011
- 1,851
- 512
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While I understand the underlying reasoning for the lack of a humanity first/screw the aliens/evil option it does feel like it is missing. To me that was the real difference in ME1 in that you could either fully support the council or hose everyone else so the humans got theirs. I guess they figure that since everyone that went on this voyage was fully supportive of a multi-species coalition that viewpoint is simply missing. I would really like a "we are here to help/the humans are bailing you out again obey us" split in the responses.
Some of the SJW stuff is a bit overbearing like the rodent problem on the ship. The only option is to build a "humane trap" and then coo over how cute it is, why not also have the option to just kill the little bastard and end the quest right there? Maybe give it to Drack as a gift snack.
In the end I think this will really dampen the replay value as I am locked into the light side with no option to do otherwise. DA:I was missing the option to say screw it I have the crusade behind me time to unite the kingdoms type scenario too.
Some of the SJW stuff is a bit overbearing like the rodent problem on the ship. The only option is to build a "humane trap" and then coo over how cute it is, why not also have the option to just kill the little bastard and end the quest right there? Maybe give it to Drack as a gift snack.
In the end I think this will really dampen the replay value as I am locked into the light side with no option to do otherwise. DA:I was missing the option to say screw it I have the crusade behind me time to unite the kingdoms type scenario too.