Yes you've read right! When I activate "T&L" in the MDK2 settings I got 35.2fps, when I deactivate it then I get 41.6fps. How is that possible? Is MDK2 'emulating' T&L with the SSE instruction set?
I've also noticed a big improvement in image quality/detail.
What do you think guys?
Here's my system spec:
PIII-650E
V3-3000AGP
160MB-RAM
MDK2 settings:
Default OpenGL driver
1024x768
Texture quality set to highest
16bit
Bilinear filtering
Mipmap
Full Screen
T&L on/off
I've also noticed a big improvement in image quality/detail.
What do you think guys?
Here's my system spec:
PIII-650E
V3-3000AGP
160MB-RAM
MDK2 settings:
Default OpenGL driver
1024x768
Texture quality set to highest
16bit
Bilinear filtering
Mipmap
Full Screen
T&L on/off