MechWarrior Series Getting A Reboot

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Martimus

Diamond Member
Apr 24, 2007
4,488
153
106
Originally posted by: Denithor
Originally posted by: ZzZGuy
Now if they made a MMO loosely based around the battletech universe then that might work.

This + Blizzard working on "new IP MMO" could possibly = win?

That would be awesome. Being able jump into planets in jumpships and take their sovereignty if you win. Each of the houses, and the clans could start off with their own space and the map of sovereign space would change as they fight each other. That would be cool. Pretty much the way I wanted to play the game with I owned the boardgame. (In fact, I made up a map with sovereignty on paper to play that way.)
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
vid looks interesting, seems they cranked the graphics up more and the weapons seem to fire more in tune with the boardgame, but it'll be hard to really tell without at least an actual demo.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
damn, been so long since I've played I actually didn't catch that it's only 3015 till now....that should make this really interesting being oldschool.
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
thank god they are going back to 3025 era. That was the most interesting story point in the bt universe.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Originally posted by: JSt0rm01
thank god they are going back to 3025 era. That was the most interesting story point in the bt universe.

I don't know if I would say more interesting story...but it sure as hell makes combat an entirely different game.
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
i like the gameplay better in the 3025 universe as well as the story because its more post apocalyptic. war weapons are scarce and technology becomes a black box. It's a cool idea.
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
31
91
Originally posted by: ZzZGuy
Originally posted by: Fingolfin269
Originally posted by: AdamK47
Originally posted by: Fingolfin269
I wish they would make a mechwarrior game in a fallout 3 type sandbox. That would be awesome.

I really don't see how that would work.

You couldn't craft a Mechwarrior game around a sandbox world? Maybe I'm getting this confused with another game I played on the c64 long ago... Battletech maybe?

You fight battles in battletech games, they do not happen every day in any of the game universes. If you where to make it FO3 style you'd be playing for months doing boring mundane things to get to a battle. Perhaps if they make it into a totally unrelated game it could work.

Now if they made a MMO loosely based around the battletech universe then that might work.

Do you know the game I'm referring to?

http://www.lemon64.com/games/details.php?ID=240

God I'm old.
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
The trailer looks promising but will have to wait to see how the actual game is at release. I'm guessing we wont see it this year so sometime in 2010? Also the year is 3015 and when the guy ejects towards the end there he uses a parachute? I would think given the supposed technology they'd have rocket suits by then instead of just parachutes. :laugh:
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
Originally posted by: Skott
The trailer looks promising but will have to wait to see how the actual game is at release. I'm guessing we wont see it this year so sometime in 2010? Also the year is 3015 and when the guy ejects towards the end there he uses a parachute? I would think given the supposed technology they'd have rocket suits by then instead of just parachutes. :laugh:

3015 technology was on a decline. The houses outlawed attacking jump ships because they couldn't make anymore. parts for mechs and new mechs were low because all the automated factories were blown up. Hell most mechs were worth more then the pilots. I think things like a parachute would be normal

I don't think you would see an atlas normally walking the battlefield like that. And that ac20 on his side would of decimated that warhammer in no time.
 

ericgomes

Member
Nov 16, 2008
94
0
0
I don't understand why some people are hating. I logged in especially to make a post about Mech Warrior. Do you realize that the new Mech is going to be incredibly good...

In other PC gaming news, Smith and Tinker and Piranha Games are literally rebooting the MechWarrior series for the PC and Xbox 260. According to IGN, the last expansion released was back in 2002, however 7 years later, both companies have decided to follow the re-booting trend and start the MechWarrior series over from scratch rather than develop the official 5th installment. However, based on a recent video, the game is shaping up to be the best MechWarrior yet." -Tom's Hardware.

http://www.tomshardware.com/ne...ior-PC-Games,8221.html
 

DarkForceRising

Senior member
Apr 16, 2005
407
0
71
Originally posted by: The Boston Dangler
so this is not to be confused with the rumored UT3-based mech game?

I thought this was UT3 based? Could be misremembering.

Originally posted by: ericgomes
I don't understand why some people are hating. I logged in especially to make a post about Mech Warrior. Do you realize that the new Mech is going to be incredibly good...

I'm not sure where you're going with this. All we have is a 3 minute teaser and some developer promises (not many, either, mind you). How can you say that this is going to be incredibly good? I'm not claiming that it will be bad, either. There's just no way to tell at this point.
 

Harabec

Golden Member
Oct 15, 2005
1,369
1
81
I do wish to see some more depth to the game. Mechwarrior 2 had the info codex for extra reading, MW2 Mercs had news and a personal log. MW3/4/4 Mercs had nothing
 

Zenoth

Diamond Member
Jan 29, 2005
5,196
197
106
Originally posted by: JSt0rm01
thank god they are going back to 3025 era. That was the most interesting story point in the bt universe.

That makes me remember, what about MechWarrior 3050 on the SNES? Anyone ever played it? I can barely remember but I know I've played it before, although it must have been just a rent back then since I know I never owned it, what was the consensus about it, can anyone tell? Just curious. The only thing I still clearly remember about it is that it had an isometric view and the "main" Mech was a Mad Cat (MK1 I believe).
 

TecHNooB

Diamond Member
Sep 10, 2005
7,458
1
76
Originally posted by: SunnyD
Originally posted by: Elcs
Originally posted by: TecHNooB
The mechs in the trailer seem a little oversized.

Possibly. If memory serves, something like an Atlas is only about 16 metres tall.

Still looks darn good though. That smoke sequence revealing the Atlas is rather ominous and well done.

16 meters is "only" about 4.5 stories tall. Judging by the trailer, right at the beginning the mech is standing next to a 4 story building. (It may be 5 stories, can't tell 100%) But the mech itself stands below the roof of the building, so scale appears about correct.

My scale for mechwarriors is based on the timberwolf where it's basically a cockpit with chicken legs. Can't be THAT huge. Even if the numbers say otherwise, I still don't think they should be that big. 2.5 to 3 stories tops.
 
Mar 10, 2005
14,647
2
0
Originally posted by: DarkForceRising
Originally posted by: The Boston Dangler
so this is not to be confused with the rumored UT3-based mech game?

I thought this was UT3 based? Could be misremembering.

it is. seems the unofficial game i remembered has become official.
 

SunnyD

Belgian Waffler
Jan 2, 2001
32,674
146
106
www.neftastic.com
Originally posted by: TecHNooB
Originally posted by: SunnyD
Originally posted by: Elcs
Originally posted by: TecHNooB
The mechs in the trailer seem a little oversized.

Possibly. If memory serves, something like an Atlas is only about 16 metres tall.

Still looks darn good though. That smoke sequence revealing the Atlas is rather ominous and well done.

16 meters is "only" about 4.5 stories tall. Judging by the trailer, right at the beginning the mech is standing next to a 4 story building. (It may be 5 stories, can't tell 100%) But the mech itself stands below the roof of the building, so scale appears about correct.

My scale for mechwarriors is based on the timberwolf where it's basically a cockpit with chicken legs. Can't be THAT huge. Even if the numbers say otherwise, I still don't think they should be that big. 2.5 to 3 stories tops.

Well, different mechs are different sized. I think something like an oldschool nova would clock in at about 2 stories tall, but it's a lot wider - probably would have trouble squeezing through one of those streets. Gotta remember, we're never seen a mech in real life, so imaginary perception may be a bit skewed.
 

JRich

Platinum Member
Jun 7, 2005
2,714
1
71
Originally posted by: Fingolfin269
Originally posted by: ZzZGuy
Originally posted by: Fingolfin269
Originally posted by: AdamK47
Originally posted by: Fingolfin269
I wish they would make a mechwarrior game in a fallout 3 type sandbox. That would be awesome.

I really don't see how that would work.

You couldn't craft a Mechwarrior game around a sandbox world? Maybe I'm getting this confused with another game I played on the c64 long ago... Battletech maybe?

You fight battles in battletech games, they do not happen every day in any of the game universes. If you where to make it FO3 style you'd be playing for months doing boring mundane things to get to a battle. Perhaps if they make it into a totally unrelated game it could work.

Now if they made a MMO loosely based around the battletech universe then that might work.

Do you know the game I'm referring to?

http://www.lemon64.com/games/details.php?ID=240

God I'm old.

I'm playing through that right now
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
Originally posted by: ericgomes
I don't understand why some people are hating. I logged in especially to make a post about Mech Warrior. Do you realize that the new Mech is going to be incredibly good...

In other PC gaming news, Smith and Tinker and Piranha Games are literally rebooting the MechWarrior series for the PC and Xbox 260. According to IGN, the last expansion released was back in 2002, however 7 years later, both companies have decided to follow the re-booting trend and start the MechWarrior series over from scratch rather than develop the official 5th installment. However, based on a recent video, the game is shaping up to be the best MechWarrior yet." -Tom's Hardware.

http://www.tomshardware.com/ne...ior-PC-Games,8221.html

I'm hoping it will be good but I dont listen to what THW says about games or the quality of them. I dont listen to what IGN says about them either.
 
Oct 16, 1999
10,490
4
0
Originally posted by: SunnyD
Originally posted by: TecHNooB
Originally posted by: SunnyD
Originally posted by: Elcs
Originally posted by: TecHNooB
The mechs in the trailer seem a little oversized.

Possibly. If memory serves, something like an Atlas is only about 16 metres tall.

Still looks darn good though. That smoke sequence revealing the Atlas is rather ominous and well done.

16 meters is "only" about 4.5 stories tall. Judging by the trailer, right at the beginning the mech is standing next to a 4 story building. (It may be 5 stories, can't tell 100%) But the mech itself stands below the roof of the building, so scale appears about correct.

My scale for mechwarriors is based on the timberwolf where it's basically a cockpit with chicken legs. Can't be THAT huge. Even if the numbers say otherwise, I still don't think they should be that big. 2.5 to 3 stories tops.

Well, different mechs are different sized. I think something like an oldschool nova would clock in at about 2 stories tall, but it's a lot wider - probably would have trouble squeezing through one of those streets. Gotta remember, we're never seen a mech in real life, so imaginary perception may be a bit skewed.

Mech in real life.
This is awesome news, I love MechWarrior.
 

Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
Originally posted by: Gonad the Barbarian
Originally posted by: SunnyD
Originally posted by: TecHNooB
Originally posted by: SunnyD
Originally posted by: Elcs
Originally posted by: TecHNooB
The mechs in the trailer seem a little oversized.

Possibly. If memory serves, something like an Atlas is only about 16 metres tall.

Still looks darn good though. That smoke sequence revealing the Atlas is rather ominous and well done.

16 meters is "only" about 4.5 stories tall. Judging by the trailer, right at the beginning the mech is standing next to a 4 story building. (It may be 5 stories, can't tell 100%) But the mech itself stands below the roof of the building, so scale appears about correct.

My scale for mechwarriors is based on the timberwolf where it's basically a cockpit with chicken legs. Can't be THAT huge. Even if the numbers say otherwise, I still don't think they should be that big. 2.5 to 3 stories tops.

Well, different mechs are different sized. I think something like an oldschool nova would clock in at about 2 stories tall, but it's a lot wider - probably would have trouble squeezing through one of those streets. Gotta remember, we're never seen a mech in real life, so imaginary perception may be a bit skewed.

Mech in real life.
This is awesome news, I love MechWarrior.

If that was done to official Battletech scale, I would hate to see what one of the light 20 ton mechs are like. They'd seem awful cramped.
 

JSt0rm

Lifer
Sep 5, 2000
27,399
3,947
126
atlas doesn't jump. I forget the name of the assault mech that can jump but I think its 85 tons. I guess you could mod the mech to do that but i think it would cost tons to move very little.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Originally posted by: JSt0rm01
atlas doesn't jump. I forget the name of the assault mech that can jump but I think its 85 tons. I guess you could mod the mech to do that but i think it would cost tons to move very little.

victor is about it that i can think of in oldschool.
 
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