Medal of Honor reboot

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TehMac

Diamond Member
Aug 18, 2006
9,979
3
71
So it sounds like DICE did the MP so they could deliberately neuter one of their competitors. Smart move.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,193
2
76
so true...
DICE had a very unique thing going with the BF franchise... huge expansive maps with sandbox play... but they got too jealous of MW's success and decided to consolize BF...

EA got jealous of Activision's money and decided to pay DICE to try and copy it.
 

AznAnarchy99

Lifer
Dec 6, 2004
14,705
117
106
I pre-ordered cause the ea store had that crazy 50% off thing. The game is ok but they need to fix the basics. Come on its a menu...
 

al981

Golden Member
May 28, 2009
1,036
0
0
played the beta. seems a bit watered down compared to mw2. the two maps in moh are small..

it seems hit detection in moh is better than bfbc2. go figure.
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,193
2
76
The physics glitches are hilarious in this game.

A lot of people are complaining about crashes, but I think for the most part it is an nvidia driver issue. My 5870 hasn't had a problem yet.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
I found an interesting DICE dev posting on the EA Forum about the MOH Beta: DEV: State of the game

Sibben said:
Just thought I’d give you a short update on the game and our thought process. Thanks to all the good feedback we’ve received we have decided on some adjustments. We can’t say if and when this will make it into the beta, but it’s definitely going to be adjusted for the full game.

* Fix the freezing (of course). We’re working on this. Our top prio.
* Server browser (PC). This one needs bug fixes and some more features.
* Weapon recoil on PC. Yes. We will bring the recoil up on some of the weapons.
* Slightly more splash from grenades/explosives.
* We will tone down some of the "bling" when gaining score, especially the red band people have been mentioning.

This is not all of course. We are constantly making changes to the game but these were some issues where we are acting directly on your feedback. Please keep telling us what you like and don’t like about the game.
Sibben said:
We need to decide on a case by case basis if a change can make it into the beta. First of all we need to make sure we don't introduce even more bugs that break the game, and there are also size restrictions.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
New Battlefield Blog Update: Medal of Honor Beta Update

* BY: Bazajaytee
* POSTED : Jun 23, 2010, 03:34AM

Hi!

The development teams at DICE and EA would like to thank all of you participating in the PlayStation 3 and PC beta! The beta is now live on both the PlayStation 3 and PC, and available to anyone who owns a beta redemption key. You can redeem your key at www.medalofhonor.com/beta.

We are gathering a lot of constructive, informative, and crucial feedback from you that will be influential in the development of the game as we move forward.

As the beta progresses, we’ll be addressing critical issues based on the information you provide. Our first patch planned for the PlayStation 3 will be going live in the next several days, and address a number of stability issues, including but not limited to:

• Various in-game crashes (including fixing bugs around scoreboard access, and support actions received while using AK47 & AKs74u)
• Improving performance, with greatest gains in crowded environments
• Improving matchmaking configurations
• Improving join-friend functionality

We have a PC patch in the works as well, and will have more details on that in the near future. In the meantime, please know that we are aware of the existing crash issues and have heard your concerns with the front-end - and while a more PC friendly menu, toned down HUD, weapon recoil tweaks, and balancing fixes are all on the way, some of our planned responses to your feedback may not be implemented until the final release version of the game.

Please continue to give us your feedback via the official Medal of Honor forums, and follow us on Twitter (or visit us on Facebook) for up to the minute news.

Work on the Xbox 360 beta is also progressing; we will continue to update all of you on this and hope to have a release date soon. Again, thank you for your continued patience!

- Patrick Liu, Producer
 

VulgarDisplay

Diamond Member
Apr 3, 2009
6,193
2
76
I got into the beta... is it even worth downloading and trying?

I really don't like the game all that much. The rail guns combined with the lack of prone, and no decent cover in any of the maps are really annoying. You can't seek cover at all.

The lack of prone doesn't bother me nearly as much in BC2, but the weapon mechanics of this game just aren't right for not being able to lay down behind a wall.
 

minmaster

Platinum Member
Oct 22, 2006
2,041
3
71
they said they'll add recoil soon, i don't get why they didn't from the beginning.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Another New Trailer: The MOH Experience Part 3: High Value Target

==================================================

Medal of Honor "needs 3 million sales for sequel" - will it get there? Or will Call of Duty fans stay loyal?
As if the Call of Duty: Black Ops-sized pressure on the new Medal of Honor wasn't enough the game apparently has to sell 3 million copies to get a sequel. Executive producer Greg Goodrich told the New York Times that "if the game doesn't sell at least three million copies, I'm not going to be able to do another one."

From what I have seen of Medal of Honor so far the game looks like a very good facisimile of Modern Warfare 2. Think deserts, explosions, ducking for cover and sterotypical military characters. Whether the chaos wil be as "controlled" as MW2 remains to be seen but from initial viewings the game looks very promising for shooter fans at least. But will COD fans defect to Medal of Honor? And more importantly will 3 million of them do so?

With the multiplayer so important in theses kinds of games you could argue that first person shooters have developed an MMO-style stickiness. Think of World of Warcraft fans who have generally ignored any subsequent MMO release due to the time already sunk into WoW. Plus WoW is still the best MMO out there of course. It's becoming the same with shooters. Do you really want to start from scratch again on Medal of Honor when you have pumped 200 hours into Modern Warfare 2 multiplayer? Many will of course - Battlefield Bad Company 2 showed that shoooter fans like some variety -but what do you think. Are you a Call of Duty fan tempted by Medal of Honor? Or have you generally had it with "modern warfare" and hoping instead for a return to World War 2 or - gasp! - a new setting for a first person shooter?

==================================================
 

TehMac

Diamond Member
Aug 18, 2006
9,979
3
71
a lot of friends on facebook are avid CoD/military shooter fans and they're hating on the fact you can play as the Taliban and kill U.S. soldiers in MP.

I'm surprised, I thought the terrorists were the coolest cats around.
 

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
Yeah, there has been a bit of controversy on this as of late. I have ignored it because it seemed pointless (not sure if that is the best word), for some of the reasons listed below. Here is some coverage of the issue from the Medal Of Honor site:

Understand the Game

Authenticity and respect for the soldier have always been core tenets of the Medal of Honor franchise. That has never been more true than it is today. This year's game, set in Afghanistan, pays homage to today's soldier. Several veterans - active and retired - have participated as consultants on this game. Some of the Tier 1 operators we've worked with have participated in a video series called "Tier 1 Interview Series" where they share their unique insights directly with you. To view them, click here. Working with these select Tier 1 operators has allowed us to create the most authentic experience possible.

Medal of Honor features a robust single-player experience where U.S. soldiers conduct operations in today's theatre of war, Afghanistan. In the multiplayer game, the same setting is carried over but now, the battles are two-sided. Multiplayer combat is a long-standing, common and popular feature of videogames. The dynamics of multiplayer require that teams assume the identities of combatants on both sides of the conflict. One team plays the good guys; the other plays the bad guys. In Medal of Honor multiplayer, gamers assume the roles of American forces and their insurgent enemies. Many popular videogames allow players to assume the identity of enemies including Nazis and terrorists.

We feel a deep sympathy and respect for the soldiers and people with family members killed or wounded in Afghanistan. From cave paintings, to the Iliad, to films like Saving Private Ryan and The Hurt Locker, every generation tells its battle stories in the prevailing format of the time. Medal of Honor is a soldier's story, told to us by Tier 1 Operators who fought in Afghanistan. The game is an historic fiction, told through the lens of a small band of fictional characters. This is their story.

Learn More

New York Times, September 1, 2010
"Medal of Honor allows you to play as the Taliban only during multiplayer matches. In such matches there is no story - and no presumption of success. And there is no sense of character development. The job is to match wits with the other humans on the other end of the Internet and defeat them through coordination, tactics and execution under pressure. The actual identities of the combatants are no more meaningful than the choice of black and white in a chess game."
http://www.nytimes.com/2010/09/02/arts/television/02medal.html

The Guardian, 28 August 2010
"Where does the secretary of state stand on actors playing Taliban in TV dramas, I inquire of a spokeswoman? Is he in favour of retroactive prosecutions for thespians who portrayed Germans in second world war movies? Or is he of the view that despite being subhuman scum, they're so old and frail now they might as well die incognito on their ranches in Argentina, or in actors' benevolent homes on the south coast? Perhaps most pressingly, has Dr Fox got enough to occupy himself with? "He's very busy," comes the affronted retort. "But he wanted to comment on this as it's part of the wider picture of defence." Hang on - the secretary of state believes a video game is part of the wider defence picture? "Yes, he does." Aha. Are you on the point of seeing why we're losing? Most people would want to be sure that every last terrorist/freedom fighter/cheeky shepherd had been hunted down and captured before the defence secretary started farting out quotes on computer games."
http://www.guardian.co.uk/commentisfree/2010/aug/28/liam-fox-videogame-idiocy

Gamerfeed by VGChartz.com, 19 August 2010
"Features Editor Stephen Kelley and I contacted some members of the U.S. Armed Forces and asked them some questions. We received a good number of responses, and because of the nature of the issue we thought it best to give everyone we asked the chance to speak their mind about the topic."
http://gamrfeed.vgchartz.com/story/...ersonnel-comment-on-being-the-taliban-in-moh/

Kotaku.com
"As a former Army Medic, now working as an entertainment journalist covering comic books, video games, movies, and TV, my soldier past comes up far more often than I would have ever expected. The news about Medal of Honor including multiplayer modes where players will control the Taliban, naturally, has become a topic that friends who know of my two backgrounds now ask about on a regular basis. With Thursday's further news that Gamestop has chosen not to sell the game at US Military bases, I was quite simply incensed."
http://kotaku.com/5628960/an-ex+soldiers-take-on-the-militarys-medal-of-honor-decision

Kotaku.com
"As for me personally, I had already preordered the game from Amazon. I don't have any problem with the content, but I certainly won't show it around base. I actually deal with Operation Enduring Freedom everyday and expect to be deployed to Afghanistan within a year. I want to go. Anyways, sorry for the diatribe. I felt I could offer a rational military perspective on the issue. Please consider some sort of feature on reactions from warfighters. This is one of the only real videogame news outlets that can run in depth opinion pieces. For an issue like this, a comments section probably isn't enough."
http://kotaku.com/5629429/airman-defends-militarys-video-game-sales-ban

Zeit Online, 25 August 2010 (Germany)
"One may say that rather rarely a video game and its content is taken so seriously. Also not from the gamers by the way. And it is possible that this is the biggest misunderstanding of the critics. The plot is completely in the background in war games. It is all about good game play, the rest are accessory parts. Who choose to play as Taliban doesn’t give a political statement. He just want to play."
http://www.zeit.de/digital/games/2010-08/killerspiel-feindbild-debatte-gamescom

Stars and Stripes.com, September 3, 2010
"The Army and Air Force Exchange Service was in the news this week not for what they've done but what they won't do. Today, officials there confirmed they will not carry the new "Medal of Honor" video game because of its realistic depictions of Taliban fighters killing American troops. AAFES commander Maj. Gen. Bruce Casella said the decision came - out of respect to those we serve."

Earlier this week, AAFES officials also confirmed that they will not be showing "The Tillman Story," a documentary exploring the U.S. government’s cover-up after the death of former NFL football player Pat Tillman, at Reel Time Theaters overseas. Spokesman Judd Anstey said that decision was not based on its controversial nature but instead because other movies would appeal to a larger audience.

AAFES operates more than 3,100 facilities worldwide in more than 30 countries. For troops in Iraq and Afghanistan -- and many other overseas areas -- it's often their key link back home, the only reputable place to get American products or keep up with U.S. trends.

Were the decisions the right call? Should AAFES limit access to controversial titles or products?"

I have no problem with any of these games, and think soldiers should be able to choose on their own what they think and how they spend their money. They censor this and not MW2 and its "No Russian" mission? Not to mention EVERY OTHER GAME with possibly "objectionable" content? Ridiculous. This is a slippery slope, AAFES. Better be prepared to take it all off the shelf if this is a fight you want- games, movies, porn, cigarettes. Somebody could be offended by your clothing line choices too..."
http://www.stripes.com/blogs/stripe...ou-think-is-aafes-censoring-too-much-1.116983
 
Last edited:

GullyFoyle

Diamond Member
Dec 13, 2000
4,362
11
81
New MOH Blog Post today: Beta Changelog

Beta Changelog by Matt Pruitt
September 14, 2010

We've made a number of changes to the final version of Medal of Honor thanks to your feedback delivered from the Medal of Honor beta.

Improved and fixed hit detection code
- Improved soldier hit box
- Decreased interpolation time

Various Fixes
- Toggle crouch is functional
- Added weapon pickup feature
- Spawn points tweaked
- Spawn system features added to fix exploits
- Level collisions fixed
- Level exploits fixed
- Level and environment specific shaders for characters and weapons
- Improved lightning and effects on all levels
- Tweaked combat areas to prevent base raping
- Unlock tree expanded with F2000, G3A4 and P90 PDW forh both teams
- Tactical Support Actions score tweaked
- Increased zoom in speed for sniper rifles
- Fixed the delay after firing a bolt action sniper rifle
- Improved ragdolls
- Character visibility tweaked
- 3P muzzle flashes size decreased on all weapons
- Getting hit effects tweaked
- Crashes fixed when using Scoreboard, support actions and connectivity issues
- M3A3 tank engine improved
- M3A3 armor increased
- M3A3 damage increased
- C4 disappear faster after the played died
- C4 can be exploded by hand grenades or rockets but not by bullets
- UAV mesh visible for both teams
- UAV health tweaked

Improved control input mapping
- Major text overhauls
- Major graphical overhauls in the menu and HUD
- Tweaked point system HUD effects
- Tweaked support action HUD effects
- In-game HUD polished
- Kill messages fixed
- Options and screen align fixed
- Added the option to “quit” before spawning
- Total team score fix
- Revamped loading screens
- Clip is now named Magazine
- HP ammo becomes Open-tip ammunition
- Knifes hit detection fixed
- Mouse input suppressing removed
- Mouse aiming is consistent over the board with all weapons
- Knife animations tweaked
- Updated sounds
- Overall improved animations
- Rifleman kit balance
- Weapon damage increased over the board
- M16 and M4 difference increased as long versus close combat rifles

Assault rifles
- M16 damage increased
- 25% recoil increased
- Open-tip ammo damage increased
- 40% recoil increased when using Open-tip ammo
- AK47 damage increased
- 25% recoil increased
- Open-tip ammo damage increased
- 40% recoil increased when using Open-tip ammo

Light Machine Guns
- M249 damage increased
- Camera spring effect added
- Recoil increased
- Faster recoil decrease after firing
- Open-tip ammo damage increased
- Open-tip recoil increased
- PKM damage increased
- Camera spring effect added
- Recoil increased
- Faster recoil decrease after firing
- Open-tip ammo damage increased
- Open-tip recoil increased

Carbines
- M4 damage increased
- Accuracy increased
- Firing rate increased
- 24% more recoil
- Open-tip ammo increased
- Open-tip recoil increased by 20%
- AKS74u damage increased
- Accuracy increased
- Firing rate increased
- 24% more recoil
- Open-tip ammo increased
- Open-tip recoil increased by 20%

Combat rifles
- M21/SVD accuracy increased
- M21 and SVD scopes off-center bug fixed
- Camera spring effect added
- Open-tip recoil increased by 10%

Sniper rifles
- M24/SV-98 damage increased
- Breath control tweaked
- Breath control now works with any class if you pick up a bolt-action sniper rifle
- Zoomed in mouse-speed increased
- Open-tip ammo increased

Shotguns
- Remington / TOZ-194 shell damage increased
- Shotgun shell “no spread” bug fixed
- Shotgun Slugs damage more close up and less at long distance

Pistols
- M9 / Tariq pistols damage increased
- Accuracy increased
- Firing rate increased

Grenades
- Hand grenade cooking time increased
- Increased splash damage radius
- Smoke grenade cooking time increased
- Radius decreased and damage increased

Support actions
- Defensive support actions are activated directly when triggered
- Improved Support Action HUD
- Improved missile vs. ground detection
- Fixed bugs where holes in windows blocked Support Actions
- Missile speed increased
- Tweaked down screen effect when using Defensive support action armor
- Strafe run bullets stops firing where the marker is set

New points table making Support actions harder to get
- Mortar Strike 50p
- Rocket strike 100p
- Missile 175p
- Artillery 250p
- Strafe run 350p
- Bomb run 450p
- Cruise missile 600p

Lots of "recoil increase" here. Should make some folks happy...
 

RavenSEAL

Diamond Member
Jan 4, 2010
8,670
3
0
I doubt it. I myself played the beta for about 15 minutes. It was shit, looked like a F2P online shooter. Anyways, graphics were updated and so was the gameplay, weapons etc. Looking forward to the demo, its supposed to be due out soon.
 
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