Its so funny the happiness and excitement right before an MMO gets launched then it gets launched and everyone's dreams are crushed.
Interesting comment, I've seen this many times as well.
For Rift, I didn't even realize it was coming until the day it realeased, I must've been under the big, heavy, WoW rock.
I played WoW off and on since early 2005 (eep). I have every expansion and maxed multiple characters in every expansion...
My thoughts on Rift to add to the discussion or for those thinking about trying it out. I bought the game on March 23.
-Very similar to Wow in the "feel" of the game as far as UI, keybindings, overall playstyle. The armor is much more "realistic" and not near as over-the-top as WoW. At first I didn't like this but over the last few weeks this has really grown on me.
-Some nice little "additions" that I think long time WoW players will appreciate--such as a customizable UI (finally w/out addons), AoE looting (I love this), public groups, and when one member of a party enters the dungeon everyone else can be ported there instantly.
-The AH doesn't have as nice functionality as WoW. It feels kinda like a plain version of the WoW AH. For instance, when you put a stack of items to sell you can't set the price/unit, you just set the price for the whole stack.
-Originally the melee sound effects seemed to be kinda blah and I prefered WoW's combat sound. I don't know if I've just gotten used to the different style or what, but I no longer dislike the melee sounds effects.
-Gorgeous graphics. I thought WoW looked fine but after going to Rift there is just no comparison.
-The soul system was daunting at first--so many abilities to learn and switching specs meant I had to sit around the city for a while reading the abilities to figure out what they all did and how they interacted. After I got familiar with a few different soul trees I REALLY like the variety available. Despite what others have said, I feel like the different souls have very unique playstyles/abilities/strengths/weakeness.
-I am just astonished how some folks feel that the classes are "generic". Wow. Yes there are many tank/healer specs but they all feel very different.
-Unlike WoW, I actually feel like I DO have several spec choices within each soul.
-I've leveled a warrior to 28, mage to 20, cleric/rogues to 10 or so. All the classes felt very unique.
-crafting is great. The stuff you make is actually useful. I never could figure out why WoW insisted on crafters leveling making crap utterly USELESS. I just love being able to craft gear that is on par or in most cases better than quested gear. This also means that gear you make to level sells well on the AH.
-the "gimmick" of the game -- Rifts -- are both good and bad depending on who you ask it seems. It adds a dynamic feel to the world but at the same time rifts are pretty much all the same (so far). Doing the rifts is cool because it gives you drops and currency that is useful for gear and crafting items. The world events remind me of Asheron's call.
-Warfronts I've done so far (only 2 types avaialable at my level) are basically like Wow BG's.
-If you are the type to grind quests w/out reading or paying any attention for large amounts of time this game will get boring like any other MMO. You are basically pressing a few buttons over and over and picking up items and giving them to NPCs. I personally don't enjoy that playstyle--I like to explore, read quests, look at the scenery etc.
-I can't speak for endgame, I suspect it will be similar to WoW where you raid, build faction, "grind" honor (favor in Rift), etc.
-I never lag in game and my ping has always been < 80ms when I check. Lag was annoying as heck in wow, there were times my ping would just get stupid and the game became unplayable.
-no dungeon finder system in Rift. Some people like this, other don't. Not sure where I sit on this topic right now. So far it's been simple to get groups for the first instances in the game but I am a tank...
-it's awesome that 3 of the 4 classes can heal and tank. Doesn't seem to be a big shortage of either from my limited experience.
-Trion seems to be putting a lot of effort into adding things into the game rapidly. I don't think we'll be waiting for 2 years for the first expansion.
So I guess you could say I'm a fan of the game. Yes it feels very similar to WoW but at the same time it feels "new" and does so many things better. Four of my RL friends who played WoW and tried out Rift also prefer Rift.