[MMO] World of Tanks

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Nintendesert

Diamond Member
Mar 28, 2010
7,761
5
0
Blah blah blah, I hate you and your VK! My stupid ass T34 with 105mm can't pen anything. OK, maybe I'm exaggerating, and the damned thing did seem to get some sort of stealth buff in the latest patch (probably my imagination).




I never really respected American tanks due to the soft hulls, but those guns are nasty mean. I saw a T30 take like 34% off an IS-7 in one hit killing him. Those T34s with their big gun are mean too.

They've also been bouncing more than they used to. I think the patch did help out the American line some.
 
Dec 27, 2004
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www.store.massiverc.com
I'm not playing my T34 anymore until they make it premium (well maybe if we get more 3X or 5X XP specials). I just don't have the patience or money. It really torques me that I could have a T54, E75, or IS3 with the free XP I wasted towards getting it. At least my T44 with upgraded gun and engine is now fun to drive.
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
I picked this game back up after a long hiatus (probably 6+ months). Its nice to see they added alot more tanks. I'm still stuck grinding through my King Tiger to finally get a tier 9 tank. I'm also only a few thousand free xp away from skipping over to the tier 7 german medium line from my VK.

I have to say, playing my fully upgraded KT, the only tank I really fear is the IS-7. Its the only tank that consistantly bounces shot after shot. I hate wasteing 1k a shot hoping get lucky.

I'm thinking about expanding my horizons into TDs and arty. What do ya'll think the best lines are for those?
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
TD they're all good, can't really go wrong, altho if i had to pick just 1, i would probably get a 704 if you have patience to stick back and snipe.

i went down the russian arty line, if i could do it again, i'd go german
 

Nintendesert

Diamond Member
Mar 28, 2010
7,761
5
0
I have the Ferdinand and the T25 AT on the American line. I love the Ferdinand and the JgPanther. I have both and play the Jg on occasion. I'm close to the JgTiger now though.

I had the T28 but that armor doesn't really seem to stop much and instead you're left slow, easily flanked and destroyed too often by guns that have no business penetrating 200+mm of steel.

I couldn't force myself to keep playing it to try for a T95. I just don't fear those tanks much since they are so easily flanked and avoided.

The JgTiger though is nasty and I always hate seeing one. That gun is mean. Even in my E75 I hate seeing them. So I figure if I hate seeing them and fighting them, they're worth playing!
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
yea i was gonna say the jgtiger also, but i love seeing 800hp off on 1 shot from the 704. a lot of times you can stop a push by yourself since nobody wants to take that intial hit
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
Being constantly tracked is effing ridiculous. Every other game that has a form of CC has immunity timers. Being tracked nearly every shot is a joke and a poor game mechanic.

This is not a CC. CC implies you can't do anything to hit back... and this is not a MMORPG so even using that term makes me feel silly. Not to mention there's not a whole lot small tanks can do to a big one other than keeping them tracked, and even then it's difficult at times because you can't damage the tracks enough.

There's only 2 situations where you get perma-tracked.

1) someone's actively hitting you constantly in the tracks, which means you have a clear line of sight to shoot them back. Every time they shoot you to track you, that's one shot that's not doing any damage to you. You can shoot back and kill the annoying fly and move on.

2) there's 2-3 guys shooting you. In this case you're fucked anyways because you managed to separate yourself from support or are the last man standing. (multiple arties hammering you applies to this situation)

In both cases you can fight back. If there's a small tank circling you, clap for him because he's a good driver applying good tactics. Honestly they've fixed tracking so much, it used to be way worse.

edit:

Have a D1. It sucks horribly. If I wasn't saving free exp for e-75 modules I'd spend it on the frenchies to get past this sick joke. After playing the french low tiers I found myself enjoying my Lee immensely.
 
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stag3

Diamond Member
Feb 7, 2005
3,623
0
76
need to save up 29k free xp so i can unlock the french tier 6 heavy
gonna skip the first 5
 

Possessed Freak

Diamond Member
Nov 4, 1999
6,045
1
0
1) someone's actively hitting you constantly in the tracks, which means you have a clear line of sight to shoot them back. Every time they shoot you to track you, that's one shot that's not doing any damage to you. You can shoot back and kill the annoying fly and move on.

There are exceptions to this. Easiest to point out is if you are a TD and getting constantly tracked by say an E8 means you ARE dead. Second easiest is when rounding a corner and you keep getting tracked. Yep you are equally screwed as your turret is too far back but your treads crested and are exposed to fire.

My statement to this is after you have been tracked to death, do your best never to put yourself in that situation again.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
Well, one of the strategies to kill a TD is to track them and get behind them. But you're correct.

The corner rounding thing is pretty rare. I've done it to a few people but it's exceedingly rare to be able to do it. It happens more to the vk4502B than any other tank because it has a rear mounted turret though.
 

Genx87

Lifer
Apr 8, 2002
41,091
513
126
This is not a CC. CC implies you can't do anything to hit back... and this is not a MMORPG so even using that term makes me feel silly. Not to mention there's not a whole lot small tanks can do to a big one other than keeping them tracked, and even then it's difficult at times because you can't damage the tracks enough.

There's only 2 situations where you get perma-tracked.

1) someone's actively hitting you constantly in the tracks, which means you have a clear line of sight to shoot them back. Every time they shoot you to track you, that's one shot that's not doing any damage to you. You can shoot back and kill the annoying fly and move on.

2) there's 2-3 guys shooting you. In this case you're fucked anyways because you managed to separate yourself from support or are the last man standing. (multiple arties hammering you applies to this situation)

In both cases you can fight back. If there's a small tank circling you, clap for him because he's a good driver applying good tactics. Honestly they've fixed tracking so much, it used to be way worse.

edit:

Have a D1. It sucks horribly. If I wasn't saving free exp for e-75 modules I'd spend it on the frenchies to get past this sick joke. After playing the french low tiers I found myself enjoying my Lee immensely.

Crowd control does not imply you cant do anything. And it doesnt strictly apply to MMORPGs either. Tracking is nothing more than a snare on a tank. Having the ability to be perma snared is a bad mechanic for any game. It is simply comical now. The game where I was tracked on both sides in my tiger and then they tracked me while my tracks were already off is amazing to me. How that can happen is anybody's guess.
 
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PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
Crowd control does not imply you cant do anything. And it doesnt strictly apply to MMORPGs either. Tracking is nothing more than a snare on a tank. Having the ability to be perma snared is a bad mechanic for any game. I should record a video of my games where my tracks are constantly being damaged or blown off. It is simply comical now. The game where I was tracked on both sides in my tiger and then they tracked me while my tracks were already off is amazing to me. How that can happen is anybody's guess.

think of snaring mages or archers in a mmorpg. Not very useful CC. Same with tracking, it leaves you open to fire but you are by no means defenseless.

Your tracks have a set of HP of their own. After you get tracked, your crew gets to repairing them, filling up the hp bar. After they get to about 50% your tank is mobile again. So what they're doing is effectively keeping your tracks depleted.

What are you doing that keeps you tracked anyways? Sounds like you're in scenario 2, where a bunch of guns are pointing at you at you're fucked anyway. I've never really had a tracking problem in my tiger, but then i'm playing it as a sniper and not a brawler.
 

Possessed Freak

Diamond Member
Nov 4, 1999
6,045
1
0
Crowd control does not imply you cant do anything. And it doesnt strictly apply to MMORPGs either. Tracking is nothing more than a snare on a tank. Having the ability to be perma snared is a bad mechanic for any game. It is simply comical now. The game where I was tracked on both sides in my tiger and then they tracked me while my tracks were already off is amazing to me. How that can happen is anybody's guess.

HAHAHAHAHAHA... I say the concept of repairing your tracks at ALL is the poor mechanic in the game. The mechanic is there to make tankers aware of the vulnerability in their tracks... which was one of the exploits in anti tank warfare. Further, getting shot in the same tread resets the timer on the repair job.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
don't really think it uses a timer? I've shot at tracks of big tanks before in little tanks and it never stopped them from finishing the repairs.
 

Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
need to save up 29k free xp so i can unlock the french tier 6 heavy
gonna skip the first 5

Best save up the free exp for the tracks, turret and top 90mm too. From what my clanmates are coming out with it's not given great matches and needs every slim advantage it can get.
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
It seems in the higher tier matches on my KT I rarely get tracked by other tanks. Most of the time when I do get tracked its from an arty shot, and if both your tracks are already damaged the chances of an arty shot knocking them both out seems pretty high. Personally in most battles I dont mind getting tracked by another tank anyway. It just means they wasted a potentially damaging shot and I'll be up and moving again in 5-10sec or so. Hell half the time in higher tier games your tracks are repaired before the offending tank has reloaded to shoot at you again.

Then again when i'm top tank in my KV-3, I seem to get perma tracked when swarmed by those pesky tier 3/4s. But even in that situation I dont feel so bad, since once I get one in my sights the little gnats are one shotted.

On another note, anyone remember the most shots that they have recieved in a battle? I recieved 86 the other day in my KT and I amazingly survived the battle. I was only matched in the middle, so it makes me wonder what kept shooting at me and bouncing the whole damn time.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
It seems in the higher tier matches on my KT I rarely get tracked by other tanks. Most of the time when I do get tracked its from an arty shot, and if both your tracks are already damaged the chances of an arty shot knocking them both out seems pretty high. Personally in most battles I dont mind getting tracked by another tank anyway. It just means they wasted a potentially damaging shot and I'll be up and moving again in 5-10sec or so. Hell half the time in higher tier games your tracks are repaired before the offending tank has reloaded to shoot at you again.

Then again when i'm top tank in my KV-3, I seem to get perma tracked when swarmed by those pesky tier 3/4s. But even in that situation I dont feel so bad, since once I get one in my sights the little gnats are one shotted.

On another note, anyone remember the most shots that they have recieved in a battle? I recieved 86 the other day in my KT and I amazingly survived the battle. I was only matched in the middle, so it makes me wonder what kept shooting at me and bouncing the whole damn time.


worst is when you peek a boo to attack and get tracked cuz there was 2-3 other tanks that didnt show up in your mini map
then i'm perma tracked and slowly taking damage while i can only kill/hurt 1 of them.

it happens a lot because everyone on my team usually is a bunch of pansies who are scared to hurt the paint on their tank. i like to push no matter what i'm in. if everyone pushed with you, you could make it.
 

Genx87

Lifer
Apr 8, 2002
41,091
513
126
HAHAHAHAHAHA... I say the concept of repairing your tracks at ALL is the poor mechanic in the game. The mechanic is there to make tankers aware of the vulnerability in their tracks... which was one of the exploits in anti tank warfare. Further, getting shot in the same tread resets the timer on the repair job.

Do you want to enter into a debate about abstration in a video game? Because if you want to go there. I am sure the concept of hit points fails as well as any penetrating shell not causing a tank to be knocked out immediately as well.

The abstraction of losing a track is fine by me. The fact the track can be over and over in a row knocked off I am not.
 
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Genx87

Lifer
Apr 8, 2002
41,091
513
126
think of snaring mages or archers in a mmorpg. Not very useful CC. Same with tracking, it leaves you open to fire but you are by no means defenseless.

Your tracks have a set of HP of their own. After you get tracked, your crew gets to repairing them, filling up the hp bar. After they get to about 50% your tank is mobile again. So what they're doing is effectively keeping your tracks depleted.

What are you doing that keeps you tracked anyways? Sounds like you're in scenario 2, where a bunch of guns are pointing at you at you're fucked anyway. I've never really had a tracking problem in my tiger, but then i'm playing it as a sniper and not a brawler.

I am not doing anything out of the ordinary. Either arty will land a shot on me, or next to me sending a track off. A shot will knock the tracks off. I didnt think there was a worse tank for losing a track than the KV-3. Obviously I am wrong.
 
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Possessed Freak

Diamond Member
Nov 4, 1999
6,045
1
0
The abstraction of losing a track is fine by me. The fact the track can be over and over in a row knocked off I am not.

I am confused, you think the game should be even more arcade-like that your tank becomes INVULNERABLE in the tracks while being repaired? Or to make a generalization, whatever part of the tank becomes disabled it becomes invulnerable from further damage while being repaired?

I would argue for the exact opposite. Whatever kludge fix I can make in the field is NOT going to be as reliable as the working model originally was. While I am making this field repair I am sure the vehicle is in a weakened state and is more vulnerable to damage of the same system.

Oh damn it, I am using logic. Sorry, I am sure Mickey Mouse can use his medichloriens to weld the track together and put up a force field around the tracks while doing this task. Carry on.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
keeping big dangerous tanks tracked so it stays in the open and others can kill it is a perfectly valid tactic. I'm not sure what the complaint is.
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
keeping big dangerous tanks tracked so it stays in the open and others can kill it is a perfectly valid tactic. I'm not sure what the complaint is.

Yep, it s a time honored tactic with this game. Imagine if you couldn't track tanks like the T-59. To be honest tracking doesn't get me riled as much as some of the other problems I have to deal with when playing this game. Then again maybe I'm just used to it by now. Like I was saying earlier it used to be you could get hit anywhere on the tracks by tanks and it would track you. At least now they have to hit front or rear sprocket for it to work which is harder to do although not impossible.
 

Genx87

Lifer
Apr 8, 2002
41,091
513
126
I am confused, you think the game should be even more arcade-like that your tank becomes INVULNERABLE in the tracks while being repaired? Or to make a generalization, whatever part of the tank becomes disabled it becomes invulnerable from further damage while being repaired?

I would argue for the exact opposite. Whatever kludge fix I can make in the field is NOT going to be as reliable as the working model originally was. While I am making this field repair I am sure the vehicle is in a weakened state and is more vulnerable to damage of the same system.

Oh damn it, I am using logic. Sorry, I am sure Mickey Mouse can use his medichloriens to weld the track together and put up a force field around the tracks while doing this task. Carry on.

Where did you get the idea this game should be more arcade like and track are invulnerable? The game abstracts aspects of real life so the game is playable. Since the game isnt a representation of real life, having the capability to perma snare a tank is a bad game mechanic.
 
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