PlasmaBomb
Lifer
- Nov 19, 2004
- 11,636
- 2
- 81
Read the patch notes, good stuff. They removed the dog yelping when you ran over the doghouse. I have to admit, I'm one of those weird people who didn't like it. (My dog in the room with me didn't like it either)
I never noticed or paid attention to the dog yelping. heh, weird..
Decreasing the gun velocity will likely hurt pen/damage...
Decreasing the gun velocity will likely hurt pen/damage...
To me it seems more of a correction of the overpenetration where the rounds were penetrating all the way through the tanks without doing any damage. Rather than slowing/stopping within the compartments and doing damage as they should.
To me it seems more of a correction of the overpenetration where the rounds were penetrating all the way through the tanks without doing any damage. Rather than slowing/stopping within the compartments and doing damage as they should.
Set limitation on the distance of projectile movement inside the tank after the armor penetration.
Added match-making limitation on participation in high tier battles for tanks Valentine and T1 heavy.
Match-Making System:
- Balance-weight of tanks does not increase when in a platoon.
- Removed influence of modules on the balance-weight of a tank.
- Added one more battle tier for the high tier vehicles: HT 10,9,8,7; MT 8,7; SPG 5,6; TD 7,8,9.
I thought that they were overall lowering shell movement through tanks after penetration.
Spent a little time with Heati901 and some other guy.
My apologies. I connected via TeamSpeak3 but apparently I had some connection problems (downloading Lord Of The Rings Online at the same time) which interferred with team voice chat.
Had a few good games with fellow AT'ers. I hope to get my connection problem is fixed, but it might not be for a day or two.
I suppose that one of the prime questions is -
What does that mean? You won't be thrown in against high tier tanks unless you are a heavy?
I'd be up for a platoon this evening, but I don't have anything past tier 3 at this point.