[MMO] World of Tanks

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Possessed Freak

Diamond Member
Nov 4, 1999
6,045
1
0
z1ggy,

Random pic to help you: http://media-curse.cursecdn.com/attachments/84/309/c6a82426bb90e536ddcbb67762dcd272.jpg

Upper right, it says research and it has a number next to it (189). This is the amount of research you have unlocked on your tank. Each tank this will be different. There is another number above it that says convert experience (32,xxx). This is the accumulated experience that you can use for ANY tank. This accumulates MUCH SLOWER. Using this on lower tier tanks is a waste. Using this to research upper tier tanks or better to bypass stock components on new upper tier tanks is worth it.

So for now, click on the research button and you will be presented with something like:
http://cdn.techdragon.info/images/uploads/2012/09/research-world-of-tanks.png
Above the tank is how much research you have available. Each component costs research to unlock and credits to purchase. In this example, the guy has only 3k research it is not enough to research anything left (final turret (needs that before the final gun), final engine, or the next tanks). After unlocking the modules, he still has to buy them with silver to mount the modules on the tank.

NOTE, your ammo load out defaults to crap when you change turrets or guns. You should be running mostly AP ammo, very few HE, and probably no premium shells (make sure you check the dropbox for silver instead of gold for premium ammo) in low tiers. The reason for no premium ammo is you will lose credits left and right if you spam premium and trust me, you go through a LOT of ammo quickly in low tiers.

Don't worry about consumables (normally small repair/extinguisher/first aid) until you live long enough for the 3k credit hit to be worthwhile. I run them in all my tanks now but will still probably run at a loss in tier 1 if I burn a repair and first aid.

Sorry if I covered more than you needed, but feel free to ask.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,097
460
126
Don't worry about consumables (normally small repair/extinguisher/first aid) until you live long enough for the 3k credit hit to be worthwhile. I run them in all my tanks now but will still probably run at a loss in tier 1 if I burn a repair and first aid.

Sorry if I covered more than you needed, but feel free to ask.

Yeah, knowing when to actually use a consumable or high priced ammo is a big part of this game. You will start figuring that out once you play more. I don't waste consumables in matches that are already over (i.e. all high tier tanks on your team are dead and enemy has 2+, you are down 4 or more high/mid tier tanks comp to enemy team, you are down 7+ tanks overall, etc., are all pretty basic good rules of thumb to a battle that is already over...).
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
Got the JP E100. I love this thing. I know a lot of people think it is a sub par machine, but it fits my play style I guess. I am doing quite well in it.

30 Games, 73% win ratio, 830xp/game (3rd highest out of all my vehicles, but the only two above it are two premium vehicles that get a boost in XP), already have my Mastery badge.

I've gotten more turret explosions off of this vehicle than anything else, which is fun.

The gun does seem to roll low quite often though. Alpha is 1050, but I see a lot more 900's than I do 1100's it seems. The occasional 1800 ammo rack explosion makes up for it though
 

TheBigEarl

Member
May 23, 2013
28
1
36
Wow stag3 you have a ton of games (if your WoT name is the firesame as your AT name). 25k. I see you have a lot in the KV-1. I was thinking about picking that one up if it was fun for lower tier games. I assuming you like it?

The kv-1 is brilliant in tier 5 matches. If you learn to angle your tank into enemy fire and play smart, you will clean up at your on tier. If you play the upgraded long range gun you can also contribute in higher tier matches. It's main drawback is speed, which actually helps you learn to play smart cause when you are slow you can't get into (or out of) trouble very fast..
 

z1ggy

Lifer
May 17, 2008
10,004
63
91
z1ggy,

Random pic to help you: http://media-curse.cursecdn.com/attachments/84/309/c6a82426bb90e536ddcbb67762dcd272.jpg

Upper right, it says research and it has a number next to it (189). This is the amount of research you have unlocked on your tank. Each tank this will be different. There is another number above it that says convert experience (32,xxx). This is the accumulated experience that you can use for ANY tank. This accumulates MUCH SLOWER. Using this on lower tier tanks is a waste. Using this to research upper tier tanks or better to bypass stock components on new upper tier tanks is worth it.

So for now, click on the research button and you will be presented with something like:
http://cdn.techdragon.info/images/uploads/2012/09/research-world-of-tanks.png
Above the tank is how much research you have available. Each component costs research to unlock and credits to purchase. In this example, the guy has only 3k research it is not enough to research anything left (final turret (needs that before the final gun), final engine, or the next tanks). After unlocking the modules, he still has to buy them with silver to mount the modules on the tank.

NOTE, your ammo load out defaults to crap when you change turrets or guns. You should be running mostly AP ammo, very few HE, and probably no premium shells (make sure you check the dropbox for silver instead of gold for premium ammo) in low tiers. The reason for no premium ammo is you will lose credits left and right if you spam premium and trust me, you go through a LOT of ammo quickly in low tiers.

Don't worry about consumables (normally small repair/extinguisher/first aid) until you live long enough for the 3k credit hit to be worthwhile. I run them in all my tanks now but will still probably run at a loss in tier 1 if I burn a repair and first aid.

Sorry if I covered more than you needed, but feel free to ask.

Thank you that helped so much!!! I got my T1 and my mkI fully upgraded and I started getting lots of kills and xp

I now have a tier II light tank, a tank destroyer and SRG (SPG? Idr what it's called..But I have one now..lol)

Won't be playing again until Sunday night because I'll be busy all weekend, but I'm look forward to it.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
The kv-1 is brilliant in tier 5 matches. If you learn to angle your tank into enemy fire and play smart, you will clean up at your on tier. If you play the upgraded long range gun you can also contribute in higher tier matches. It's main drawback is speed, which actually helps you learn to play smart cause when you are slow you can't get into (or out of) trouble very fast..

tier 6 you mean, it was moved up awhile ago with the kv split
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
Thank you that helped so much!!! I got my T1 and my mkI fully upgraded and I started getting lots of kills and xp

I now have a tier II light tank, a tank destroyer and SRG (SPG? Idr what it's called..But I have one now..lol)

Won't be playing again until Sunday night because I'll be busy all weekend, but I'm look forward to it.

and another one bites the dust
 

z1ggy

Lifer
May 17, 2008
10,004
63
91
and another one bites the dust

heh


Also, are there tanks that are best, per it's given function (light, medium, heavy, etc etc)? I feel like this is one of those games where there are probably a few clear cut tanks that are better than others, while a majority of them are just suited to a certain type of player.

Like for me, I loved the T1. It was fast and fairly powerful... Even though I was experimenting with other light tanks, they just seemed to not be as good. Either the upgrades they got weren't as good, or the base weapons and functionality wasn't as high, so gaining resarch points is tougher.

Any websites or forums that discuss this (besides here)?
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
heh


Also, are there tanks that are best, per it's given function (light, medium, heavy, etc etc)? I feel like this is one of those games where there are probably a few clear cut tanks that are better than others, while a majority of them are just suited to a certain type of player.

Like for me, I loved the T1. It was fast and fairly powerful... Even though I was experimenting with other light tanks, they just seemed to not be as good. Either the upgrades they got weren't as good, or the base weapons and functionality wasn't as high, so gaining resarch points is tougher.

Any websites or forums that discuss this (besides here)?

Largely agree with stag3. Here is what I see as the best.

Medium: Any of the Russian Mediums are the best (62A and 140 generally seen as slightly better than the 430). The British one is the worst (FV4202)
Heavy: IS7 is probably the best overall, but if you grind for E100 you get to unlock the E75 which is probably the best Tier IX Heavy
Tank Destroyer: FVB 183 (British), T111E3 (American) or WT Auf E100 (German). 183 does a lot of damage in one shot, American has the best armor in the game while doing respectable damage, German has an Autoloader but worst armor. Foch 155, and any of the Object Tier X's, aren't bad either
SPG: GC. That gun arc makes for amazing ability to hit things.
 

Ruptga

Lifer
Aug 3, 2006
10,246
207
106
All that is good advice for a tier ten player, which you're not. Since you like the t1 just stick with the Americans. Their TDs are good at almost any tier (tier two is OP, tier three sucks, tier four is good, etc). Their mediums suck at first but get good starting with the sherman. Their heavies are loved by some and hated by others. Their arty is good all around. Their light tanks are pretty good, especially the Chaffee and T71.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
for the obj140 and t62a grind, you WANT to go thru the object 430 since you can unlock the T54 there, and get the other 2. this way you grind 1 line for all 3
and with the obj430 being the on track starting monday, have at it !

i'm currently at the obj416
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
for the obj140 and t62a grind, you WANT to go thru the object 430 since you can unlock the T54 there, and get the other 2. this way you grind 1 line for all 3
and with the obj430 being the on track starting monday, have at it !

i'm currently at the obj416

I agree with this, which is what I did (obviously, since I got the OBJ 430). Gives you options for all three.

Also, once you get past the A-43, the rest of the line is pretty good. A-44 is a great brawling medium (you have to play it as a brawler to maximize its effectiveness), OBJ 416 has an insanely OP gun for its tier. From there you can go T-54 (considered probably the best Tier IX medium) to get either the T62A or OBJ 140, or continue on to get the OBJ 430.

If you continue to the OBJ 430, OBJ 430 II is again an amazing brawler (has the best turret at Tier IX. If you can sidescrape with it, you can tank Tier X's a lot of the time except for the best ones (183, etc.)). Sometimes I feel like I enjoy my OBJ 430 II more than my OBJ 430 (I kept it).
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,097
460
126
No the kv-1 is tier v. When they broke up the Russian heavy line it took the tier 5 spot and the kv-1s, kv2, and the t150 became the tier 6 choices after it.

The KV-1 was always and still is a tier 5 tank. As you said, they spit the KV-2 turret upgrade from the KV-1 tank and made a full KV-2 tank which became a tier 6, and also made the T150. I believe the KV-1s existed previously (but can't remember for a fact), and that is also when the moved the IS7 to a tier 10 (which is why it is not a very good tier 10 since it was a tier 9 and all they did was bump its HP up a bit, but the armor values and gun values had remained the same).
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
I agree with this, which is what I did (obviously, since I got the OBJ 430). Gives you options for all three.

Also, once you get past the A-43, the rest of the line is pretty good. A-44 is a great brawling medium (you have to play it as a brawler to maximize its effectiveness), OBJ 416 has an insanely OP gun for its tier. From there you can go T-54 (considered probably the best Tier IX medium) to get either the T62A or OBJ 140, or continue on to get the OBJ 430.

If you continue to the OBJ 430, OBJ 430 II is again an amazing brawler (has the best turret at Tier IX. If you can sidescrape with it, you can tank Tier X's a lot of the time except for the best ones (183, etc.)). Sometimes I feel like I enjoy my OBJ 430 II more than my OBJ 430 (I kept it).

ugh don't tell me that, i already kept my T-54, if i keep the 430 II, i'll need to train another entirely new crew shit
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
ugh don't tell me that, i already kept my T-54, if i keep the 430 II, i'll need to train another entirely new crew shit

Haha

I will say that the OBJ 430 II probably isn't as good in the open field as the T-54. It has a rear mounted turret that doesn't rotate 360 degrees (thought it has a decent amount of rotation. Better than the 416). But it has really troll armor when you get it in the right situations. It's actually one of the best side scrapers I've ever driven. With the rear mounted turret, you can poke out so they either have to shoot your tracks, which absorb damage a lot of the time properly angle, or your completely troll turret.

Looking in Tank Inspector now, if you properly sidescrap around a corner, the side is auto richochet, and the best you can get on the turret is 108mm but it is a VERY THIN slice on the top that mostly won't be hit. The cupolas are TINY and are 225 or so mm needed to pen. Otherwise the next lowest is 252, and that's a very small slice next to the gun mantlet before it starts sloping too much. It quickly jumps to over 300mm of penetration needed.

And if you are popping out and back real quick, they pretty much have to either be firing a monster gun with a ton of penetration, or get lucky, because the thing is too fast to try to hit a weak spot.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
Also, what are some of the better light tanks? thanks!

Chaffee
ELC AMX
T 71
Type 64 (but it's a premium tank you have to spend real money to get it)
AMX 13 90 (I actually liked the AMX 12t and the AMX 13 75, but most people seem to dislike those two)

Note that light tanks are kind of an advanced play style to really bring out their effectiveness. They can be frustrating to play in the beginning.

Here's one of my replays in an ELC AMX:

http://replays.quickybaby.com/result.php?id=6672#personal
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
Beware of the idiots though. They are swarming big this weekend in the hunt for that 5x.

This is certainly true, though you hope that the other team gets the same amount of idiots.

Already had some pretty bad teams today. Luckily, I managed to carry one of them in my OBJ 430 II. I love that thing. Bounced a JT 3 times. He accused me of cheating . But in that game I was tanking 3x tanks (patton, T29 and Conq) from around a rock by sidescraping. An enemy comet blew by me. I'd already hit is a few times, and hit it again as it went by, so it was only on 100 health. I thought "no problem, I have 4x friendly tanks around the next corner. One of them will pop out and deal with it).

6x hits in the rear of my turret later (4x which I bounce), I finally turn around and kill the guy. None of my teammates moved from their hiding spot. Even the comet commented on it in chat.

On idiot weekends though I tend to try to stay away from playing tanks that need teammate support to survive. My T95, JP E100, etc. that really hate being flanked.
 
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