[MMO] World of Tanks

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stag3

Diamond Member
Feb 7, 2005
3,623
0
76
I'm on the tortoise right now and having a blast. If anything save any free XP to upgrade the cannon once you get the tortoise. I thought the AT15 was fine, but the lower tiers are better because the front armor bounce more in lower tiers.
The tortoise without the top gun is really frustrating to play.

The tortoise plays quite differently because you seldom bounce anything, but still can take a beating. In my experience avoid close hill battles at all cost, as you weakest spot will pop out before you get to take a shot on the enemy. Very good on the distance and good damage dealer if you group up with a couple of brawlers in city battle.

yea right here, don't expect to bounce anything in the tortoise, the commanders hatch and to the left and right of the gun mantlet are easily pen'd w/o having to use gold. what saves you is the 6sec reload + 2000hp. so you can certainly beat almost anything 1v1 (wouldn't try against a medium tho heh)
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
Yeah, I wish they would make bigger maps and add more tanks to the battles. 20 or 24 tanks to a side would be nice I think. They have talked about doing it someday but I'm guessing it would be quite involved design and hard ware wise.

yea it's been in the works for awhile now, larger maps + 30v30
the only problem i see would be running out of ammo often. batchats expecially will have issues
 

Skott

Diamond Member
Oct 4, 2005
5,730
1
76
yea it's been in the works for awhile now, larger maps + 30v30
the only problem i see would be running out of ammo often. batchats expecially will have issues

30v30 would be cool. Yeah, I can see where some tanks would need to be careful about target selection and how often they try to shoot at it. WG could just increase load out on tanks but if they didn't it would make the battle pretty interesting. I can hear the bitching now though if they go that route. LOL
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
I wish Wargaming would have required a person to get at least a Mastery Badge 1 in each tank before they would be allowed to purchase the next higher tier tank in that particular line.

Haha no, fuck that. The whole entire british line and some of the lower tier tanks are just plain painful to drive through. Fuck getting a mastery 1 in a churchill 1 or an A-20.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
i had the worse game in the 183 ever last night, 11 shells fired, 0 pens, all doing between 500-800 dmg, needless to say i lost a lot of $ even tho we won

rng is rng
 

Ruptga

Lifer
Aug 3, 2006
10,246
207
106
Haha no, fuck that. The whole entire british line and some of the lower tier tanks are just plain painful to drive through. Fuck getting a mastery 1 in a churchill 1 or an A-20.

You want to reject one improvement because of an existing problem, instead of fixing the existing problem? Do you work for WG?
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
You want to reject one improvement because of an existing problem, instead of fixing the existing problem? Do you work for WG?

I don't see an improvement, I see a "suggestion" to resolve an existing problem, a terrible suggestion at that. There are a lot of shit tanks that can't pen stuff in its own tier, much less the +2 tier tanks it gets matched up to. ESPECIALLY the low tier tanks that newbies grind through.

Or are you actually thinking that low tier tanks should be shooting gold to get mastery? Or maybe AFK through enough battles until you get lucky with the MM to land a master 1 badge to move up a tier?

yeah, great "improvement". I'm glad you don't work for WG or the entire playerbase would be gone in a week.
 

Ruptga

Lifer
Aug 3, 2006
10,246
207
106
I don't see an improvement, I see a "suggestion" to resolve an existing problem, a terrible suggestion at that. There are a lot of shit tanks that can't pen stuff in its own tier, much less the +2 tier tanks it gets matched up to. ESPECIALLY the low tier tanks that newbies grind through.

Or are you actually thinking that low tier tanks should be shooting gold to get mastery? Or maybe AFK through enough battles until you get lucky with the MM to land a master 1 badge to move up a tier?

yeah, great "improvement". I'm glad you don't work for WG or the entire playerbase would be gone in a week.

*hiss*

His suggestion would keep retards and AFKers out of higher tier matches. No AFK will ever get a mastery badge.

Here's two obvious ways to make it so that good matches are do-able in any vehicle.
1. fix the MM and/or tiering system so that every vehicle in the match can (with a competent driver) contribute meaningfully and won't get one-shot.
How? A few options:
-lower tier spread to 1
-reduce differences in max HP and gun damage across tiers
Why?
No more Alectos carefully putting 3 rounds (1/3 of max HP) into a KV1S before getting one-shot by an AP round. Bottom tiers would still be at a disadvantage but wouldn't die instantly and would be able to make the top tiers take notice.
2. rework/rebalance/retier shitty tanks so that they have a use.
-either give tanks like the AMX40 and DW2 the pen/damage/armor/mobility they need to fill their role, or reduce/remove their weaknesses, or reduce their tier, or give special matchmaking.
Why?
Shitty tanks become useful even without complicated changes to the entire game.
 

biostud

Lifer
Feb 27, 2003
18,684
5,418
136
I think they have the tier spread so that you will hunger for a better tank all the way up to tier X.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
*hiss*

His suggestion would keep retards and AFKers out of higher tier matches. No AFK will ever get a mastery badge.

A chronic AFK person/bot needs ONE good match to get a mastery badge 1. To me, mastery badges are not indicative of skill. It's indicative of how LUCKY you are with the MM. If you're the only tier 5 in a crapshoot tier 3-5 game: congratulations on your mastery badge for doing absolutely no work. On that note, you'd also be excluding a HUGE segment of your player base by disallowing them from being able to advance. You'd also FORCE them to grind tanks with about 20-30x the amount of time that they'd currently spend.

If there was ever an absurdly elitist/luck oriented way of "fixing" the game, this would be it.

I'll also give an example here: My friend's dad is ex-military and he plays world of tanks religiously. He's also terrible and has barely any mastery badges, but he has over 3000 games in the marder 2 and loves it to death. He also has about 150 million credits, 500k rested exp because one of his favorite tanks is the type 59. He has almost every single tank in the game. By your "fix", he would never be able to enjoy the game since he wouldn't be able to proceed past tier 3, which is filled with horrible horrible tanks with gems like the AMX40, the A-20 and much more.

Why should he be prevented from buying a new tanks unless he masters a tank he hates and will never ever play again?
 
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Ruptga

Lifer
Aug 3, 2006
10,246
207
106
A mastery badge is a measure of competence. There's definitely a random factor, but for the most part people with lots of first class and ace badges know what the hell they're doing. You don't need to be really good to get one of those badges, anyone competent will get them eventually. If the incompetent are excluded, I see that as a feature rather than a bug. I don't care how much a person loves the game or his Marder, if he can't play for shit I don't want him in my games. You tactlessly ignored my suggestions for fixing horrible horrible tanks, so your complaints about those don't hold much weight with me.

Consider the following: Why should we be prevented from buying new tanks unless we grind through a tank we hate and will never play again?
The status quo really isn't all that different from requiring masteries, the main difference is that bots and facerollers have an easier time grinding than they do getting masteries.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
Sometimes this game can just deal you bad teams though.

For me, that was yesterday. Unfortunately, it was on a day where I was doing very well on a personal level which made it even more frustrating.

Yesterday games played: 23

Performance Rating: 1611 (Good)
Efficiency Rating 1895 (Unicum)
WN7 Rating: 1765 (Excellent)
WN8 Rating: 2726 (Unicum)

Win Rate: 34.78%
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
double xp no matter win or loss if you finish in the top 10
making my grinds faster woot

t54e1 unlocked, should i just grind with the 90mm?
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
people still complaining about gold rounds lmao.

not my fault you're
a- poor and have no credits or gold to get them
b- have some moral crusade to not use it, it's the same as using a repair kit/med kit or fire extinguisher to me, it's there, use it. to not use an advantage is just stupid
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
A mastery badge is a measure of competence.

And I believe it's a measure that's mostly luck and how good of a hand MM deals you, nevermind the fact that good tanks are extremely hard to get aces on due to how high the threshold is for a "Good" game. On this we'll just have to disagree with each other.

I don't care how much a person loves the game or his Marder, if he can't play for shit I don't want him in my games.

Also elitist much? God forbid plebeians play with your royal highness. Form your own unicum platoon in OP tanks if you want to roflstomp.

You tactlessly ignored my suggestions for fixing horrible horrible tanks, so your complaints about those don't hold much weight with me.

I didn't address your suggestions since that's not we are talking about at all. I think the 2 tier spread is fine and I'm all for re-tiering shit tanks, btw.

Consider the following: Why should we be prevented from buying new tanks unless we grind through a tank we hate and will never play again?
The status quo really isn't all that different from requiring masteries, the main difference is that bots and facerollers have an easier time grinding than they do getting masteries.

If you can't see the difference between requiring players to be good to buy tanks versus grinding, I don't know what to tell you. I want good players on my team too, but you're taking elitist whining to a whole other level. I'm not sure why you think excluding 90% of the player base from progression unless they're awesome video gamers is a great idea. If you were implementing policies wargaming would go bankrupt within a year because nobody would want to play.
 

Ruptga

Lifer
Aug 3, 2006
10,246
207
106
PY, you're taking strawman attacks to a whole other level. I'm not a unicorn, but I'm not a windowlicking moron either. I don't have anything against "average" competent players, but my problem is that WoT's statistically-average player is a damn retard. The people on the left side of the bell curve are so numerous and so bad that they weight the average for the entire playerbase.

The following illustrates my point nicely.
http://www.smbc-comics.com/index.php?db=comics&id=2765

Those are the people I don't want in my games. They're not even much fun to shoot at since they can't even fight back unless they come at you in an avalanche.
 
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datalink7

Lifer
Jan 23, 2001
16,765
6
81
people still complaining about gold rounds lmao.

not my fault you're
a- poor and have no credits or gold to get them
b- have some moral crusade to not use it, it's the same as using a repair kit/med kit or fire extinguisher to me, it's there, use it. to not use an advantage is just stupid

I agree. Complaining about people using gold is stupid.

Personally, I do think gold IS stupid and shouldn't be in game (or maybe limited to 5 rounds/match or something). But I fault the developers for that. Can't fault the players for using an available tool.

Just had an awesome game in my JP E100. I start off like a total Donkey as I can't get a handle on my gun depression on the hill in himmelsdorf. But I don't like the hill and I don't usually go that way, I just felt compelled this time since I spawned at the top.

Came down to me, on 111 health, vs an E100, a 183, a Waffles, and a Arty. I took them all down for the win, including finding the arty who decided to go AFK with only 30 seconds left.

http://replays.quickybaby.com/result.php?id=10874
 
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