[MMO] World of Tanks

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PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
Still working on the kv-3 and t-34/85 myself. Almost to the 107mm on the su-85... so close I can taste it... (1k away but I had work, boohoo)

Is it just me or is the m37 just a freaking horrendous artillery piece? The range is horrendously pathetic, and the "upgraded" gun is a joke. 13k seems like such a huge grind for this little thing.

Is the priest any better? Or will I be bored to tears by it?
 

Daverino

Platinum Member
Mar 15, 2007
2,004
1
0
Still working on the kv-3 and t-34/85 myself. Almost to the 107mm on the su-85... so close I can taste it... (1k away but I had work, boohoo)

Is it just me or is the m37 just a freaking horrendous artillery piece? The range is horrendously pathetic, and the "upgraded" gun is a joke. 13k seems like such a huge grind for this little thing.

Is the priest any better? Or will I be bored to tears by it?

M37 is a bit tough to get through. The biggest problem with it the low crew skill you probably have. If you upgrade to the long range gun with a crew below 80% you're pretty much wasting your time. The aiming time will be so long and the accuracy so atrocious you'll be lucky to hit anything. The M7 is very much like the M37. You are bigger and slower, but you start with the same short range gun that the M37 starts with. The upgraded gun for the Priest is similar to that of the M37 - long range but very difficult to use with a low skill crew.

My advice: spend 100k credits to boost your crew as soon as possible. Starting with 50% crew is maddening. And don't upgrade the gun until you do so. The short range gun is very accurate and, once you're familiar with it and how to use it, can be very effective in low tier battles. Even with the long range gun, don't hang out in base. Trail the TDs and stay with friendly tanks. The tiers for the M37 and M7 are dominated by fast moving light and medium tanks. If you park in the bushes around your base and expect to deliver long distance support unmolested at tier 3 and 4, you'll be terribly disappointed. The M41 is the first American arty that can hope to do that.

Here's my profile, if you're wondering whether my advice comes from experience or not.
 

beni9n

Member
Jan 4, 2011
37
0
0
Got enough XP to research the T-34-85 last night. I didn't have enough money to buy the actual tank.

I also transferred my tank crews. Are there other advantages to transferring crew besides them being at a higher percentage to start with?
 

cecco

Senior member
Jan 27, 2005
265
0
0
You take a 25% hit to retrain them into the new tank, but otherwise the big plus is secondary skills transfer.
 

Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
You take a 25% hit to retrain them into the new tank, but otherwise the big plus is secondary skills transfer.

Incorrect.

You take a 20% hit if you choose free training and 10% hit if you choose 20,000 credits training.

ie. a 100% crew would become 80% and 90% respectively.
 

beni9n

Member
Jan 4, 2011
37
0
0
Incorrect.

You take a 20% hit if you choose free training and 10% hit if you choose 20,000 credits training.

ie. a 100% crew would become 80% and 90% respectively.

Aside from those advantages, higher starting crew and secondary skills, is there any other reason to transfer crews around? In otherwords, is there a benefit to maxing the same crew over and over again?
 

Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
Aside from those advantages, higher starting crew and secondary skills, is there any other reason to transfer crews around? In otherwords, is there a benefit to maxing the same crew over and over again?

As far as I am aware, no.

The only 'benefit' is that the crew change ranks... though (as far as I am aware) that is purely cosmetic.
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
damn i have enuf credits to buy the su85 or KV

i think i should grab the KV so i can get the derp gun and start earning $
 

cecco

Senior member
Jan 27, 2005
265
0
0
Thanks for clearing that up, Elcs. I had no idea that regimental training cut the penalty down to 10%. Finally got the long 88 on my Tiger I and with my 85% crew I've been able to nail targets at over 500m with success. My biggest complain with this tank is that it's definitely not a money maker. Hopefully the SUs TDs can help with that.

Has anyone heard if the developers plan on increasing map size? Would be nice to take advantage of long range guns and radios. Spotting problems would probably need fixed first though.
 

gamerguy2

Member
Aug 9, 2008
167
4
81
Can someone send me to a noob guide for this game. I downloaded it. Watched the tutorial on youtube and joined a random match.

It looks (and played for the 2 mins before being destroyed) really good.

How does the store work? I have more money than time right now (but not much of either lol).

Whats the quickest way to a decent tank? Do you need to buy anything in this game? Or can you just gain exp to researching a new tank?

(Ill watch more vids on youtube) Thanks in advance.

I have been doing some research. The gold packages are complex and not inexpensive. I did see that except for the ultra competitive games you dont need gold. Still, some simplified packages would be nice. I am not paying a monthly subscription. If I like a game ill buy it. But seriously the gold system is a headache from what I have read.
 
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Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
Can someone send me to a noob guide for this game. I downloaded it. Watched the tutorial on youtube and joined a random match.

Best noob guides:

1) Go into combat, press F1
2) play the game and grab your first Tier III tank
3) Come back to us when you're getting your backside beaten around

The game progesses very quickly up to Tier 3 then the matchmaker bites you in the bum and makes things hard. Once there, you'll start learning.

I recommend at this point you check out my site, http://www.elcomesoft.com, and my WoT Guides (which are to be updated soon, when I have time that I don't want to spend grinding towards my Pershing).

As for Gold, you're best off spending it on Premium Account. +50% credits and +50% exp per match really pays off. Gold Tanks (Churchill, Ram-II etc) are not that great and not worth it, nor are gold consumables and gold ammo.

The other guys might have better ideas but I'm not sure I'll sub for a second month to WoT, at least not straight away.
 

gamerguy2

Member
Aug 9, 2008
167
4
81
Yeah. Played for 4 hours. You do not need real money to enjoy yourself. Figured out all the tech trees and research.

The game is a blast. The premium membership stuff is a little archaic, but you can keep all the stuff you gain while a "premium" player if you stop paying the premium fee.
 

Magusigne

Golden Member
Nov 21, 2007
1,550
0
76
Yeah. Played for 4 hours. You do not need real money to enjoy yourself. Figured out all the tech trees and research.

The game is a blast. The premium membership stuff is a little archaic, but you can keep all the stuff you gain while a "premium" player if you stop paying the premium fee.

Thats true. However, If I like a game, I typically support it one way or another. Also, how else do you think they keep the servers running?

I play a decent amount. So it's definately worth being premium for now.

Also Premium is the way to go if you have more money than time;p Since it will double your experience rate. I didn't buy a package..I just bought the 29.99 amount of gold..I think it yielded 2 months of premium game time and 500? extra gold to play with.

For the most part of you want to be a bruiser and be a dog fighter with tanks go Soviet.
 
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Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
Also Premium is the way to go if you have more money than time;p Since it will double your experience rate.

Premium gives +50% experience and +50% credits, so a 100 exp game would be 150 exp with Premium (It is not double).
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
The su-85 frankly is a pain in the ass to drive until you get the 107. The 76 and 85 are HORRIBLE for the tanks it gets matched up with. Can't penetrate T1, forget damaging the KV. Don't even bother with kv-3s. Not looking forward to losing the 107 when I switch to an SU-100...

Had one of the most humorous games yesterday. I was zipping around in a t-34, and the other team had a T1, a luchs II and some arty hidden somewhere. I managed to get around the T1 and hid behind some bushes, shot at it a few times and managed to kill it. The guy starts screaming about me hacking with invisible tanks, and how I was gonna get banned...

After the game I checked his account. Created April 23rd.

poor guy doesn't know about the invistanks that's been around forever.
 

Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
Picked up my T23 and transferred my crew.

Sold my Easy Eight. Tricked out little toy tank, was amazing but it ends up being matched up poorly and I dislike it.

Kept my T20. Tricked out with Vertical Stabiliser and Rammer (Must-haves) and Ventilation (I notice a decent difference in handling and gunnery with a 115% crew).

T23 to pick up my M26 Pershing (Keep both)
AT-1 (for lols)
T20 for crew training and money grinding
T57... I got up to Priest and went 'argh' in Closed Beta. Giving them another go because the M41 looks to be an especially fun SPG.
SU-85B because I eventually want my SU-152 back
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
I picked up this game about a week ago, and I've been having lots of fun. I've made it to the first german medium tank and the equivilent tiered tank destroyer (tier 4 I believe). It seems like everyone just goes down the russian line of tanks. Are they that much better, or is it that they get a heavy tank a tier earlier?

I find that my medium tank can at least damage a heavy, although half the shots seem to bounce, and using HE doesn't do shit either. That tank is pretty fast though so I found the best use is to just avoid the heavies (or snipe from a safe distance and run like mad if they turn thier turret your way), and try to go around back and get the enemies arty's. Its also fun to come up behind a TD and nudge up against him so he can't turn and just laugh as you blow him up.

I do like playing the TD a little more than the medium tank, just for the fact that if I hit you with the TD its going to leave a mark (a big one in most cases). Its of course alot slower and less manuverable, but excels at keeping in the back lines and hitting tanks from a distance.

At what tier do I get a tank that actually makes good money? I"m at the point that I'm easily going to be able to unlock my tier 5 tank before I can afford it. Match making also blows since I always seem to be paired with tier 5-7 tanks (always seems like I'm the lowest guy). The only plus side is that I seem to get more money from slowly heckling a heavy than I do in those other matches where I'm the big guy and I kill 5 other tanks (those are rare matches anyway).
 

stag3

Diamond Member
Feb 7, 2005
3,623
0
76
german is horrible during that tier 3/4 grind

russian is a lot more fun and does damage, however you sacrifice speed/armor compared to the german from my experience.

russian TD's make good money, so does the KV. it seems to take a lot longer to earn anything with german cuz the guns are horrible until u get to 5 and above.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
Stug was a great money maker for me. Same with the hummel. Hetzer with the 105 (i think?) is supposed to be good, but it was way too slow for my liking.

The german mediums leave a lot to be desired, and I have never personally gone past a PIII.

In general, the T5 tanks are the money makers since they strike a balance between being able to damage stuff and survivability. KV is the definitive top dog of all tier 5s though, the thing just oozes money. (had a little over a million credits after I was through with the KV grind... but keeping it around for the new tank rollouts. free garage and 100% crew hooo. )

Speaking of which, there's some incoming changes for our tank trees in the future, so keep an eye on it. Russian lineup isn't seeing a big change but american trees are seeing a big shakeup. Same with german tier 8-9 mediums.
 

LurkerPrime

Senior member
Aug 11, 2010
962
0
71
german is horrible during that tier 3/4 grind

russian is a lot more fun and does damage, however you sacrifice speed/armor compared to the german from my experience.

russian TD's make good money, so does the KV. it seems to take a lot longer to earn anything with german cuz the guns are horrible until u get to 5 and above.

well with some luck I might make be able to afford the tier 5 german tank today. Although with most tanks though, it'll probably suck ass till I can upgrade it almost all the way and put a decent crew in it. It would just be nice to make more than 5-7k out a battle.
 

Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
well with some luck I might make be able to afford the tier 5 german tank today. Although with most tanks though, it'll probably suck ass till I can upgrade it almost all the way and put a decent crew in it. It would just be nice to make more than 5-7k out a battle.

Depends on what line you're going down.

I have personally played the Pz III/IV and loved it. Bounces well, nips around decently and has a punchy little gun.

The VK 3001 (P) is hell on wheels. I have encountered a lot of players who have upgraded this to the max and said it's barely better than stock, and it is TERRIBLE with a capital Terrible at stock.

I have a fully upgraded VK 3002 DB now (except radio and a gun that I'd never use) and it's good, very good. The T20 is better imo (better gun, better speed but the "DB" outclasses the T-43 so badly it isn't funny.

The front armour of the DB is heavy for a medium tank and is heavily sloped. This means it bounces a lot of stuff for fun whereas you'd generally expect a medium tank to absorb 99% of shots fired at it from any angle.

That's my take on the German medium line. If you want to progress onto the Heavy Tanks (Tiger/KT) then some of the other AT'ers will be better placed to provide advice.

I haven't played the other Tier 5 Medium.
 

cecco

Senior member
Jan 27, 2005
265
0
0
I recently got the Tiger and I enjoy it a great deal. It's not a breakthrough tank, so it would be ill advised to spearhead any offensive. For that, I understand the Russian heavies are better suited. However if you can play in a patient manner, not take risk and you have a good feel of the battlefield, the Tiger is also a very rewarding tank to play.

I have earned the highest average XP per battle than other tanks, but the Tiger is not a money maker. If you lose a battle, you'll break even. Have a great battle and stay alive then you might see 20k, so on average, probably 10k.

I plan on staying with it for a long time before moving up the King Tiger, going to max out the crew and upgrades before I do. The 88 /71 is not one of the most powerful guns in the game, but the high velocity and long range make it fun.

Ignore those that will say this is just a sniping tank. It's best used at long range, true. But depending on the dynamics of the battle, the Tiger is good for close support. For example:

In one Malinkova battle, with each team having half the tanks remaining, we began our counterattack. Three medium tanks were able to breakthrough the hill pass and started making their run. As the only heavy left and TDs and SPGs hanging back at base, it was time to take action.
I began crossing in open field to engage the IS and T1 left at their base. while the mediums finished off a few stragglers on the way. I fired away the other heavies concentrating their fire on my while the mediums approached, flanked them and finally helped finish them off for a victory.

The Tiger soaks up quite a bit of damge, deflects little and as a result module damage is frequent. However a toolbox keeps me going

Good luck out there! In-game name is Rags
 

1ceHacka

Senior member
Mar 3, 2006
565
1
0
I haven't done much in my Tiger as I've really been pushing my T29 to elite. The battles I have played, I really dislike it when I get put in as the top tier. Shots from T1 heavies and KV's have no trouble penetrating. This kind of thing makes me play back as a long range support, which then sometimes leads to a flank folding under the weight of the enemy team's IS or something (Russian heavies...lol).

I've fallen in love with my T29. Even when paired with Tier 9/10 I feel like I can still make a difference. Positioning is everything when you have that much armor on your turret. My only negative are the "ears" on the upgraded turret that hold no armor value so every shot there penetrates for full damage. I get my 105mm tonight and then I'm sure I'll love it even more.
 
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