The absolute best game I have had in my T95 was *almost* a loss...
It was on Live Oaks, I was platooned with a 122-54. We spawned in the south west. Using the superior tier 6 engine on a 100 ton tank, I sprinted to the hill above cap. I got there just in time to witness the complete destruction of our tanks in town. No matter, I am sitting on the hill along with my platoon-mate. Surely we have the tracks, 10 tanks went that way... all we have to do is hold the north, not get artied, and wait out the win.
Minutes pass. I begin to be invisi-tanked by 3 tigers. Ding, bong, zing, bong, blat (HE), zing, endlessly. I begin to return fire based on guesswork. Suddenly a wild T95 appears. He bounces on my front while I take my time to aim at his weakspots and hit him twice. He finally pens me before getting obliterated by arty.
Checking the minimap I realize something horrible has happened. Our tracks side has collapsed. The 122-54 has already begun to set up in a nice location. I dash south to get into a spot that I can cover him. A chaffee appears, a chaffee becomes one with a 155mm shell. We start an epic defense of the south *while* tigers keep bouncing off my rear. I can not do a 180 as that shows my rear to tanks that can actually hurt it.
The only fear we have at this point is the enemy conqueror and the enemy T30. Both of which can easily hurt our 122-54 and can also hurt me. Enemy arty has not been felt once yet, so we did not have any fear of it. The T30 gets lit proxy by the 122-54 from behind the building complex of our spawn. I tag it once, and my platoon-mate also hits it. He then face hugs the 122-54 and I ask him to go right or left as I reload. He does so and I annihilate it.
SUDDENLY I get tracked. The tigers have finally "damaged" me. I begin my slow 180 while my team mate cleans up the conqueror. I take aim and 2 shot two tigers. The third tiger retreats and lies in wait for me. The 122-54 goes arty hunting, it is end game. I decide to go left towards the northern town. The Tiger P must have thought that my engine was capable of more than 2 hamster power and thought I passed him already. He comes out with his gun pointed North while I was still South of him. He also pops out directly in front of me. I didn't have to even swivel my gun. I pressed the button and he was reduced to a drink made for Charlie Sheen.
The arty was left. The arty must die. The arty must pay a repair bill. That is what my platoon mate wanted. I just wanted the game to be over. So I began a leisurely tour of the countryside at 13kph heading to cap. Where was the arty? My friend went ALL the way to the cap, past the cap, around the buildings, checked the A line... nothing. He runs south by the tracks... nothing. I am still lumbering onward. The clock ticks.
I realize that there is a distinct possibility that I may not make it to the circle in enough time, and even if I do, one reset will draw the game out. I become worried. The search continues. I mention into the microphone that he could force a draw, and capping might not be possible. The clock ticks.
I lumber on to cap with 5 seconds to spare. I hope arty is either out of ammo or not aimed at the circle. At long last, at the very corner of the map (bottom right), the arty is located. My friend takes aim, and hits the arty... bounce. The arty aims at the TD... miss. *FINALLY* my friend obliterates him. A victory.
In the end, I took 9k damage (one penetrating hit), did 6k damage. The 122-54 was UNTOUCHED, never hit, and did 4k damage. Combined we did more damage than the other 13 members on our team. Our back hurt from carrying our team that hard.