I still wonder if there's some secret modifier in each match that sometimes adjusts one side's penetration. The results seem a bit skewed for random distribution.
I just did some clan wars. In the final, my TD was 8 shots, 8 hits, 8 pens.
In the land next match, my whole team said it was suddenly a disaster for penetration.
My T110E5 with gold had 11 shots, 8 hits, and 3 pens for a total of 128 damage. I think I had 7 bounces in a row, the 7th to the ammo rack area of a T62A.
Most of my shots were to the sides of enemies.
But the enemy had 5 hits and 5 pens to my tank, mostly front.
I think it could all just bad RNG (although I don't discount a conspiracy theory). Most modern software random number generators create blocks of random numbers (b/c its faster and easier to generate a block of numbers at a time, give them to a client, and then verify the clients results). So in this scenario, you recieve your block of "random" numbers at the start of a game, and guess what, you don't know it, but they are all fucking horrible. For example I've had games where not a single shot landed where I was aiming the entire game AND the ones that still hit the target where all bounces. Then I can have games where I can snap shot every shot, hits right on target, and always pens.
So I'm usually not one for conspiracy theories, but it is funny how these bad games and shitty MM usually come after a win streak. After about 3 in a row, the odds start slowly stacking against you, until it becomes impossible to win. For example, yesterday, grinding tier 6s for a few games, after 3 wins, next game our platoon is bottom tier and we are the ONLY tier 6s in the game. The other team is all 7s and 8s. This isn't the only time bullshit like this has happened.
In other news, after spawning constantly on the north side (the much shittier side btw) of that new map, we've finally worked out a winning strat. Step 1: NEVER go up that hill right in front of your spawn, its a death trap. Step 2: go to the east and push up the other hill, much better cover, and if you win there, it allows you to encircle the rest of thier team. Step 3: pray that you aren't in a really slow ass tank.