[MMO] World of Warships

Page 3 - Seeking answers? Join the AnandTech community: where nearly half-a-million members share solutions and discuss the latest tech.

lupi

Lifer
Apr 8, 2001
32,539
260
126
Haven't gotten into any add ons for their games, but a lead indicator in something like this where a large part of gameplay is the dodging of the target and guesswork of placing shots of the firing unit seems quite detrimental.
 

clamum

Lifer
Feb 13, 2003
26,252
403
126
I actually don't think it would give someone a huge advantage over someone that doesn't use it. I was watching a video of someone using it and while it would help me get on target instantly (even in the video the guy was using it properly and STILL not hitting the guy with every shot, and this was at 10s of kilometers), after two shots I'd be on target anyway.

That being said, I think they should just ban it or implement it for everyone in order to keep the playing field as level as possible.
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
The point is at max range you should be hitting on first salvo at like 5% of the time until you're able to start correcting based on how the shells came down. If the other player didn't actively dodge use of such an indicator would bring that number to unrealistically high levels.
 

Possessed Freak

Diamond Member
Nov 4, 1999
6,045
1
0
There are 2 mods out there that help immensely. One is the auto alt mod so that you get range/time information always available. The other is the lead indicator.

In combination, they are amazing. Before, all I had was how long it took my shells to get to a target (and I had to hold down ALT to get that info). I had to guess where that target would be in that span. I had to guess at a heading. And I had to fire (most likely a spread shot so SOMETHING would hit).

Now, I have the exact spot the enemy will be in the time my shell will take to get there. I can then fire all shots there if I think he is not maneuvering. I can fire around there if I think he is going to move a bit. That is HUGE. I no longer have the second guess to think about (leading). All I have to do is shoot around the spot and if I am shooting at a BB, I will hit (unless RNG).

If you don't think that removing half the guesswork is not a huge advantage, I don't know what to tell you. 2 shots of guessing is 30+ seconds of waiting for splashes, 30+ seconds of not firing a full salvo, 30+ seconds of not reloading a full salvo. In the same time of you ranging in, I have fired two broadsides on target.

The other problem with 'banning it' is... how do they ban it? If Wargaming does not stop the mod process altogether, it is an on your honor thing. Good luck with that.
 

Harabec

Golden Member
Oct 15, 2005
1,369
1
81
They mentioned something about changing the files (compared to WoT) and encrypting some stuff so some things you just won't be able to mod easily if at all.
 

Rudee

Lifer
Apr 23, 2000
11,218
2
76
I downloaded the lead indicator mod to see what the fuss was about. It works. I played 3 matches with it using my Nagato. Definitely hitting targets at max distance with much more accuracy.
 

Harabec

Golden Member
Oct 15, 2005
1,369
1
81
I went ahead and bought the Sims, this time on my EU account. Game is nice, I won't be touching the Sims until I get some experience - currently still having fun in co-op mode.
I like how they make you play vs bots (who can aim pretty well and use torps!) for a couple of battles.
 

clamum

Lifer
Feb 13, 2003
26,252
403
126
God I eat shit at this game, lol. I mean it's really fun and a great game IMO but I just get fuckin wrecked. I play mostly Battleship and Destroyer cause those are what I'm interested in the most (haven't tried CV yet but I believe I did purchase the first one) and I do slightly better with the BB, but damn. I mean I watch BaronVonGamez's videos on YouTube and the bastard makes it look so easy.

I think my problem is that I don't really play with a strategy in mind. I kind of just wait for a minute at the start and then move where it "looks the best" on the map. I dunno. Maybe I'll figure it out some day, haha.
 

Harabec

Golden Member
Oct 15, 2005
1,369
1
81
I'd suggest starting with a cruiser and learning from scratch.
With a battleship and a destoyer you really have 2 completely different gameplay types.
Cruisers have decent guns, decent hp, decent agility and speed and they're very flexible.
 

CropDuster

Senior member
Jan 2, 2014
371
54
91
I'm pretty partial to the DDs so far, they are like driving a Vette vs a SUV or semi truck with the CLs and BBs. I get killed most every map, but I can usually bag at least one CL with torps which I think is a fair trade. The biggest point of emphasis I've found is to not get separated from your main element, hide behind the BBs and engage when the enemy ships have bigger guns pointed at them.
 

Rudee

Lifer
Apr 23, 2000
11,218
2
76
God I eat shit at this game, lol. I mean it's really fun and a great game IMO but I just get fuckin wrecked. I play mostly Battleship and Destroyer cause those are what I'm interested in the most (haven't tried CV yet but I believe I did purchase the first one) and I do slightly better with the BB, but damn. I mean I watch BaronVonGamez's videos on YouTube and the bastard makes it look so easy.

I think my problem is that I don't really play with a strategy in mind. I kind of just wait for a minute at the start and then move where it "looks the best" on the map. I dunno. Maybe I'll figure it out some day, haha.


If you're playing a BB, stay back and use your range. Never go weaving into the narrow straits or you'll end up dead by torpedo. If you're playing DD, always keep maneuvering. Use your speed. Hit and run.

I played my Lexington CV this weekend. Had a couple matches where I took out both carriers on the other team with my torpedo planes. Very satisfying. I'm looking forward to playing the American and German BB line when they come available.
 
Last edited:

Harabec

Golden Member
Oct 15, 2005
1,369
1
81
Is there a plan to add the Iowa?
Anyone who's seen Under Siege as a kid NEEDS one of those.
I also happened to assemble a plastic model of one when I was little.

(I know most of the shots were in the Alabama, but still...)
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
Is there any reason to use HE other than module damage? It seems to do significantly less damage. I have no idea where to aim, my AP rounds seem to do like 40~ damage for some reason on occasion and I know I hit the ship dead on.
 

CropDuster

Senior member
Jan 2, 2014
371
54
91
Is there any reason to use HE other than module damage? It seems to do significantly less damage. I have no idea where to aim, my AP rounds seem to do like 40~ damage for some reason on occasion and I know I hit the ship dead on.

I read a post on the WoS forum that supposedly AP is going to get nerfed somehwhat...
 

Possessed Freak

Diamond Member
Nov 4, 1999
6,045
1
0
In Wargaming logic, you can overpen a smaller ship with your 15 inch shells. So the shell goes from one side of the ship and out the other with no ill effects. Those are your 40 damage shots.

If you are firing at DDs with a BB, use HE.
 

clamum

Lifer
Feb 13, 2003
26,252
403
126
If you're playing a BB, stay back and use your range. Never go weaving into the narrow straits or you'll end up dead by torpedo. If you're playing DD, always keep maneuvering. Use your speed. Hit and run.

I played my Lexington CV this weekend. Had a couple matches where I took out both carriers on the other team with my torpedo planes. Very satisfying. I'm looking forward to playing the American and German BB line when they come available.
I do try and stay back with the battleships but maybe not enough.

Also what CropDuster said makes sense... if playing destroyer, wait until the BBs are aiming at other BBs or cruisers and then try and hit them with torps. That way hopefully you can have some time to sneak in since the battleship should be reloading.

Maybe I'll watch a couple of more YouTube vids and try and pay attention more to strategy.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
In Wargaming logic, you can overpen a smaller ship with your 15 inch shells. So the shell goes from one side of the ship and out the other with no ill effects. Those are your 40 damage shots.

If you are firing at DDs with a BB, use HE.

I'm still tier 2-3 so It's just me firing on tier 1s, would those overpen?

Maybe I should just try to fire on the citadel.
 

Harabec

Golden Member
Oct 15, 2005
1,369
1
81
Sometimes you just don't understand your teammates, just like in WoT.
We were winning 800-200 by capping, had all 3 zones. Down to 2 nearly dead cruisers vs a healthy destroyer and battleship that were far away.
at 850 points our cruisers decide to get out of island cover and engage, promptly dying.

Why?!
 

Genx87

Lifer
Apr 8, 2002
41,091
513
126
Sometimes you just don't understand your teammates, just like in WoT.
We were winning 800-200 by capping, had all 3 zones. Down to 2 nearly dead cruisers vs a healthy destroyer and battleship that were far away.
at 850 points our cruisers decide to get out of island cover and engage, promptly dying.

Why?!

Stupidity? Lack of attention span?
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
Looks like they're not doing signups anymore, at least that's how it appears after visiting the main site last night. Now there are only spots to redeem key or buy in. Guess they had enough beta payers they don't want to give it away anymore.
 

Tsavo

Platinum Member
Sep 29, 2009
2,645
37
91
Sometimes you just don't understand your teammates, just like in WoT.
We were winning 800-200 by capping, had all 3 zones. Down to 2 nearly dead cruisers vs a healthy destroyer and battleship that were far away.
at 850 points our cruisers decide to get out of island cover and engage, promptly dying.

Why?!

Tank on our team left the cap circle with 4 seconds left. 2 on our team left vs 1 nearly dead LT. Arty was off in the woods somewhere. We lost, of course.
 

Harabec

Golden Member
Oct 15, 2005
1,369
1
81
MM threw my phoenix into an 11vs13 match.
We stuck together, concentrating fire and quickly closed the gap.
I did some crazy cap defense against 3 ships until my slower teammates could get there and we won by capping as well.

Teamwork is overpowered.

I feel this can be the complete opposite of WoT. Your team cannot rely on some unicorn in a T-54 to carry 14 tomatoes, which I think some egotistical players will find unwelcome.
However, I find people are more willing to listen and coordinate, I think because of the slower pacing of the game.
 
sale-70-410-exam    | Exam-200-125-pdf    | we-sale-70-410-exam    | hot-sale-70-410-exam    | Latest-exam-700-603-Dumps    | Dumps-98-363-exams-date    | Certs-200-125-date    | Dumps-300-075-exams-date    | hot-sale-book-C8010-726-book    | Hot-Sale-200-310-Exam    | Exam-Description-200-310-dumps?    | hot-sale-book-200-125-book    | Latest-Updated-300-209-Exam    | Dumps-210-260-exams-date    | Download-200-125-Exam-PDF    | Exam-Description-300-101-dumps    | Certs-300-101-date    | Hot-Sale-300-075-Exam    | Latest-exam-200-125-Dumps    | Exam-Description-200-125-dumps    | Latest-Updated-300-075-Exam    | hot-sale-book-210-260-book    | Dumps-200-901-exams-date    | Certs-200-901-date    | Latest-exam-1Z0-062-Dumps    | Hot-Sale-1Z0-062-Exam    | Certs-CSSLP-date    | 100%-Pass-70-383-Exams    | Latest-JN0-360-real-exam-questions    | 100%-Pass-4A0-100-Real-Exam-Questions    | Dumps-300-135-exams-date    | Passed-200-105-Tech-Exams    | Latest-Updated-200-310-Exam    | Download-300-070-Exam-PDF    | Hot-Sale-JN0-360-Exam    | 100%-Pass-JN0-360-Exams    | 100%-Pass-JN0-360-Real-Exam-Questions    | Dumps-JN0-360-exams-date    | Exam-Description-1Z0-876-dumps    | Latest-exam-1Z0-876-Dumps    | Dumps-HPE0-Y53-exams-date    | 2017-Latest-HPE0-Y53-Exam    | 100%-Pass-HPE0-Y53-Real-Exam-Questions    | Pass-4A0-100-Exam    | Latest-4A0-100-Questions    | Dumps-98-365-exams-date    | 2017-Latest-98-365-Exam    | 100%-Pass-VCS-254-Exams    | 2017-Latest-VCS-273-Exam    | Dumps-200-355-exams-date    | 2017-Latest-300-320-Exam    | Pass-300-101-Exam    | 100%-Pass-300-115-Exams    |
http://www.portvapes.co.uk/    | http://www.portvapes.co.uk/    |