lupi
Lifer
- Apr 8, 2001
- 32,539
- 260
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Dumb question: do we get to keep the premium ships? I ended up with a Murmansk something or other premium. Probably from the humble bundle.
Dumb question: do we get to keep the premium ships? I ended up with a Murmansk something or other premium. Probably from the humble bundle.
World of Warships Closed Beta Key + Bonus Items and World of Tanks Invite Code
Wargaming.net
(NOTE: All codes are only usable on the World of Tanks and World of Warships North American server. Content is only available on the North American server.)
The highly anticipated World of Warships is yours to play in the closed beta as part of the E3 Digital Ticket! Command a massive naval fleet featuring history's most iconic war vessels, level up important tech modules, and prepare to dominate the oceans in this beta of World of Warships. With this closed beta access code, you receive an exclusive invitation to play World of Warships, as well as a Tier V Russian Cruiser Murmansk with a single port slot, 7 days of Premium game time, and 1,000 Tokens. (Note: All progress made during the World of Warships Closed Beta Test will be wiped at the start of Open Beta -- date to be determined). Players can also enter the World of Tanks and jump into a premium M22 Locust Tank, enjoy 1,000 Gold, and 7 days of Premium of game time. (World of Tanks code usable by new players only.)
Is it common for a destroyer to take out a battleship?
I saw one do this in a jingles video, the destroyer got up close and wrecked it with torpedos.
Sounds about right. I've been able to take out battleships with my destroyers (I play Japanese ones exclusively, so far, cause their torps aren't shit and that's my style of play). You can sneak to within about 6km or so usually with IJN destroyers (the ones I've played so far), and with a torp range of say 10km, you can easily launch torps on a battleship without being spotted. Using a ship with a fast torp reload, you can launch wave after wave invisible. Unless one of those damn spotter planes flies overhead or your AA starts going off.yes.
DD > BB > CA > DD is generally how it goes. Although if you're USN it's harder to torp on lower tiers due to 5KM torps and BB secondaries being > 5km.
New Consumables We can hardly imagine a destroyer without a smoke screen or a battleship which cannot repair herself on the move with the Repair work consumable. Starting with the 0.4.0 update, ships will have up to four slots, letting you pick and choose which consumables to bring with you into battle. Currently only cruisers are spoiled for choice, but that will change in the future.
Now each type of consumable will have its upgraded version boasting shorter cooldowns thus letting everyone play more effectively. Unlike their standard counterparts, however, these need to be resupplied after each battle, even if not used.
Anybody who thinks Reconnaissance Aircraft should get a nice buff, raise your hands. We thought so. This consumable will now be divided into two types: Spotting Aircraft and Fighters both will be available for battleships, the former now extending the effective firing range of main batteries; while most cruisers will only be able to launch the latter, which will be playing a reconnaissance role as well as fighting off pesky bombers.
Did we say new consumables? Yes, we did! Destroyers are getting an Engine Boost consumable, which increases their top speed as well as acceleration and breaking. Cruisers, on the other hand, will get Hydroacoustic Search ability, which temporarily raises the absolute detection range on which you can spot enemy torpedoes and ships. Not only that, this consumable will allow you to see through smoke screen, forcing enemies to quickly change their plans and flee.
Camouflage Alpha testers might already be familiar with in-game camouflage, which first came together with Iwaki Alpha, a gift vessel for active participation in Closed Alpha test. In Update 0.4.0, we are implementing this concept by introducing one type of spotted camouflage for CBT participants. You will be able to apply this camouflage on any ship with varying patterns on vessels of different nations. A camouflaged ship will get a bonus to her concealment properties in a battle and enemies firing at her will have slightly reduced accuracy.
Improved and New Commander Skills Being able to train your commander is just another nice layer of customization that we are offering in the game and Update 0.4.0 will bring welcome changes and revisions of this feature based on your feedback. Number of irrelevant skills will be removed (Aerial Reconnaissance waves goodbye) and some will be replaced. Of course, thats not all we are introducing 7 new skills to spice up the skill tree and make your choices further reflect your playstyle. Would you like to know more? There is a full list of new skills in our developer blog.
They refuse to fix broken shit that has been plaguing the game for a while and instead announce premium consumables... God damn this company.
I won't be playing until the game goes live. I don't trust any of their claims after the humble bundle key deal because their mouthpiece obviously isn't connected to the decision makers in any way shape or form.
I am sitting with the humble bundle ship in my port. They EVENTUALLY made the correct call, but it took a shit loud of responses from players and eventually bad press to do it.
I got the humble bundle deal and used the game key but not the bonuses yet. What's going on?