[MMO] World of Warships

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Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
Started out not liking the Phoenix. But Im warming up to her. Doesnt have the DPS of the St. Louis. But has better range, armor, and speed\manueverability.

Driving a cruiser I have been using AP against cruisers gets me a lot of big hits. AP seems to be mixed against destroyers. HE is still the favored round against BBs.

I'm finding it to be mixed...

I really cannot get the hang of having torps and guns and the armour is something I find to be quite lacking.

To be fair I've found it really quite difficult to settle into WoWS anyway. The whole gun arc thing is fine but I'm just finding it difficult to deal loads of damage without taking it in near equal measure... even when using the appropriate shells and having a decent ~30-40% accuracy at 7.5km-10km
 

microAmp

Diamond Member
Jul 5, 2000
5,996
114
106
I suck at destoryers and want to get better. Any videos out there to help that you have all seen and liked?
 

microAmp

Diamond Member
Jul 5, 2000
5,996
114
106
What kind of destroyers? IJN and USN play vastly differently.

Currently just doing the IJP since they have longer range torps.

I know one of problems is getting ahead of the pack. I know not be the lone or two ship vs more than that. Use islands when you can.

I did see a video the other day and Jingles explained how the smoke screens work. At least how destroyers are out running their smoke because they're too fast at top speed. Hence why they pop in and out of view at times.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
Currently just doing the IJP since they have longer range torps.

I know one of problems is getting ahead of the pack. I know not be the lone or two ship vs more than that. Use islands when you can.

I did see a video the other day and Jingles explained how the smoke screens work. At least how destroyers are out running their smoke because they're too fast at top speed. Hence why they pop in and out of view at times.

The key with Japanese destroyers is to know how far your torpedoes travel in the water, and the range at which you get spotted (the level 1 skill that tells you when you are spotted is a necessary buy).

Most of the game, sit within your torps range but outside spotting range and launch them at ships. You won't be spotted. Generally this is at a longer range so you will have a lot of misses, but they are all free shots. Try to go after slower moving targets that don't seem to be turning (BB's are good).

If you get into a gun battle with a DD that has ambushed you, drop smoke and run if it is a USN DD. They have great guns, and you don't.

Later on in the game you can use islands to try and ambush ships. Notice where one is going, then sit around the corner. Time it so that you come out full speed just as they are rounding the corner. You'll probably take some shots, but hopefully only one salvo if you time it right.

You should turn your AA off right at the beginning (hit "P"). Only turn it on if some planes have spotted you AND they have decided to keep you spotted.

Never fire your guns unless you are spotted and can't get away from the spot.
 

catnapper

Member
Jul 19, 2010
45
1
66
I'll drop my opinion of the Phoenix. I started out hating it. Now I like it better than the Omaha, mostly for one Reason: More gun range.

On both the torps are very short range, so you need to rely on your guns.

I think I'd really like the Murmansk, but I'm not going to spend any money on this.
 

clok1966

Golden Member
Jul 6, 2004
1,395
13
76
Implying quicky and jingles are skilled...

having skill and knowing some good tips, Quicky is a Super unicorn and doesnt act like a Asshat, i have watched better players, but they are annoying and quite frankly whinny. Jingles is average (my skill is about the same) but he has some solid advice, even if its not followed by him in some games. Being pleasant and not talking down to your viewers is a BIG plus in my book.

And that was my question, some good youtubers to watch for WoW. I don't want to repeat my WOT search, took hours and hours of viewing to pick a few good channels worth watching.

I doubt I will ever eclipse average, I just don't have the time and hours to put in (no substitution for practice), but that doesn't mean i cant try to improve.
 

clamum

Lifer
Feb 13, 2003
26,255
403
126
The key with Japanese destroyers is to know how far your torpedoes travel in the water, and the range at which you get spotted (the level 1 skill that tells you when you are spotted is a necessary buy).

Most of the game, sit within your torps range but outside spotting range and launch them at ships. You won't be spotted. Generally this is at a longer range so you will have a lot of misses, but they are all free shots. Try to go after slower moving targets that don't seem to be turning (BB's are good).

If you get into a gun battle with a DD that has ambushed you, drop smoke and run if it is a USN DD. They have great guns, and you don't.

Later on in the game you can use islands to try and ambush ships. Notice where one is going, then sit around the corner. Time it so that you come out full speed just as they are rounding the corner. You'll probably take some shots, but hopefully only one salvo if you time it right.

You should turn your AA off right at the beginning (hit "P"). Only turn it on if some planes have spotted you AND they have decided to keep you spotted.

Never fire your guns unless you are spotted and can't get away from the spot.
Good advice here. I don't really have anything to add.

I am subscribed to Jingles and Baron; there's a lot of good gameplay by both guys (both IJN and USN destroyers; though probably more IJN, at least by Baron). TORPEEDUS FTW
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
So long Phoenix. I started out thinking you were a big let down from the St. Louis. But by the time you were filled out loved ya. Onto the Omaha. First game at stock 3 kills, topped my team in points.

Really looking forward to getting into the Cleveland and later classes.

I find the torps on the cruiser class to be pretty useless for killing anybody. Short range and a spread of 3. However they can be useful in forcing your opponent to become distracted trying to dodge them. Which allows unfettered DPS onto them.

I have been using mostly AP now. Even against battleships. Find the hits are bigger.

With destroyers I like to use the torps longer range and bigger spread at the beginning of the game to hit choke points. Force the enemy team to either stop, change direction, or die.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
The phoenix gets citadel'd by everything its tier, but it's fast, nimble and has good emergency torpedos. I don't know, I loved every cruiser up to the cleveland, they were all a pleasure to play. Except the chester. Fuck that piece of shit and its weird gun placements.

It's funny how you say the cruiser torpedoes are useless but I got 3 kills with it yesterday (clemeson, kuma and another phoenix) and severely damaged a wyoming with 3 volleys before it shotgunned me to death. It gives the ship a bit more versatility and makes other players think twice before getting into melee range with you. It's also a great area denial weapon, which prevents the other player from either getting to your broadside or escaping. I was pretty sad when the cleveland lost the torps but the sheer firepower makes up for it.
 

drnickriviera

Platinum Member
Jan 30, 2001
2,422
205
116
I wonder when WG is going to add ammo limits? Not fun being in a Kawachi when there are 5 DD's spamming torps at you
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
probably never, since many ships go through more than 200 rounds in a game and there's plenty of bracketing shots.

Also in a BB you'll get torps spammed at you until tier 10, so if you don't like it you should learn to dodge them or just not play BB. Wait until you start running into minekazes with their 10km torps.

Also kawachi is never fun so there's that.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
I wonder when WG is going to add ammo limits? Not fun being in a Kawachi when there are 5 DD's spamming torps at you

Probably never. But two things.

1. Kawachi is pretty terrible. It will most likely be your worst experience in a BB.

2. BB's get targeted by torps all the time. You learn to deal with it. I'm about to be on Tier VIII and torps don't bother me most of the time. I get hit by them occasionally, but turning at the right times mostly means it is only 1 at a time, which you can deal with, particularly at higher tiers when you have a larger health pool.

If you know DD's are in the area, NEVER travel in a straight line. If you avoid doing this, you pretty much won't get hit most of the time from long range. If they close to short range, they expose themselves so they deserve the torp hit if they make it all the way to you
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
Is Kawachi worse than a South Carolina?

Oof, the hard hitting questions lol.

IMO Kawachi is worse. The max range is 9.8 instead of 11.8 and they move at about the same speed. Kawachi also has 2 broadside guns instead of turrets (NC has 4 turrets with pretty good firing arcs) so you can never bring them all in range, and that also severely limits its firing arcs.

I haven't played the kawachi since the early days of CBT so I don't know how the mobility changes affected it, but it was always a slug and I don't imagine the rudder shift speed changed much.
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
Oh man, if I ever go down the Japanese BB line free experience may have to be used. I play the South Carolina just for the bonus with the expectation some day I will move to the next ship. And it is for the most part a painful experience. Guns are horribly inaccurate, turrets take forever to swing around. And the definition of the phrase "turns like a boat" had to originate from this thing 100 years ago. South Carolinas were a favorite feast of my St. Louis.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
I believe the 2nd kawachi hull mounts the turrets though, so it does get a little bit better. Unfortunately both are just pigs you have to slog through to get to the rest of the fun stuff.

But USN BBs are slow (20km top speed and turns like a turd) all the way up until tier 8, so...
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
USN BB's are slow. But New York isn't bad. And the New Mexico is a beast. Love that ship. So many citadel hits.
 

Possessed Freak

Diamond Member
Nov 4, 1999
6,045
1
0
The only reason I am almost out of the kawachi was due to rnjesus. The opening salvo in my 1.5x (why the hell is it not 2x's like in WoT), I got 4 citadels on a tier 4 cruiser and sank it from full. The next salvo I got another citadel hit on a different cruiser.

The feast of famine nature of BBs is beyond stupid. Cruisers can spam fast firing shells, mitigating low rolls and getting to the average quicker. A bad salvo from a BB can just end it.
 

clamum

Lifer
Feb 13, 2003
26,255
403
126
USN BB's are slow. But New York isn't bad. And the New Mexico is a beast. Love that ship. So many citadel hits.
I'm pretty sure I remember Baron and/or Phly saying in recent video(s) that they also had good luck with the New Mexico and citadel hits. I brushed it off to wishful thinking, but you saying the same thing makes me wonder. Do you know why a particular ship would be better at citadel strikes than others? Just less dispersion in shells maybe?
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
shell dispersion differs from gun to gun and ship to ship. For example the Nagato's guns are more accurate than Fuso, and NM's guns are more accurate than colorado's, etc.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
I'm pretty sure I remember Baron and/or Phly saying in recent video(s) that they also had good luck with the New Mexico and citadel hits. I brushed it off to wishful thinking, but you saying the same thing makes me wonder. Do you know why a particular ship would be better at citadel strikes than others? Just less dispersion in shells maybe?

Like PowerYoga said, different ships have different gun characteristics. Not only accuracy, but speed of shell and trajectory of shell. For whatever reason, the New Mexico has the best of any ship I've yet played for hitting citadels.

Atago has also been good for me in terms of Citadel hits (this is actually the secret to playing Atago. Most people assume it is a cruiser and one should fire HE. It actually has big guns and firing AP results in a lot of Citadel hits. Only HE against higher tier BB's).
 

clamum

Lifer
Feb 13, 2003
26,255
403
126
Huh. Well, good to know. Thanks for the info guys.

I haven't played in like a week; just haven't been feeling it lately.
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
Finally moved past the dreadful South Carolina. In a fitting end I was dueling an Omaha and every shot would split him broadside. Half would land short, the other half would overshoot him lol Anyways I finally got something to land and we won the game. Immediately sent to the scrap yard and Wyoming launched. What a pig of a ship the Wyoming is but at least it connects, and hits hard. About 25 games out from the Cleveland. Cruisers just feel more natural to me.
 
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