[MMO] World of Warships

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Fallen Kell

Diamond Member
Oct 9, 1999
6,063
437
126
I havn't really played much of the cruisers (just tier 3's). I just unlocked the New York (but havn't purchased it yet) as well as the Japanese tier 6 destroyer. I like the destroyers for the most part, but I am having more and more difficult a time getting torp hits with this one since upgrading the torps (they go 10k but move so much slower).

What I am really debating is the captain skill to get a level 4 on the destroyer. As much as 20% longer range AA and main gun range (essentially since all of the main guns are smaller than 155mm), I am thinking the one that prevents rudder/engine damage from putting you out of commission is better since supposedly I will still be able to move and/or steer just slower.
 
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chimaxi83

Diamond Member
May 18, 2003
5,649
61
101
I havn't really played much of the cruisers (just tier 3's). I just unlocked the New York (but havn't purchased it yet) as well as the Japanese tier 6 destroyer. I like the destroyers for the most part, but I am having more and more difficult a time getting torp hits with this one since upgrading the torps (they go 10k but move so much slower).

What I am really debating is the captain skill to get a level 4 on the destroyer. As much as 20% longer range AA and main gun range (essentially since all of the main guns are smaller than 155mm), I am thinking the one that prevents rudder/engine damage from putting you out of commission is better since supposedly I will still be able to move and/or steer just slower.

I'd go with damage prevention in a Japanese DD. They're what I mainly play and the guns mean almost nothing to me.
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
So is it me or in the last couple of days have destroyers been really difficult to spot? I get it when they drop smoke. But I have had a couple games where destroyers are popping in and out of sight a mere 5km away in open seas.
 

chimaxi83

Diamond Member
May 18, 2003
5,649
61
101
So is it me or in the last couple of days have destroyers been really difficult to spot? I get it when they drop smoke. But I have had a couple games where destroyers are popping in and out of sight a mere 5km away in open seas.

I think I've seen this too. My "Spotted!" goes off, and it ends up being a DD well within my own spotting range that I don't see until they're 4-5 km away.
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
I think I've seen this too. My "Spotted!" goes off, and it ends up being a DD well within my own spotting range that I don't see until they're 4-5 km away.

Im curious if this is a result of perks a captain of the DD has earned? Camo? Bug? It has literally showed up in the last 2 days for me. And it is very annoying to have a destroyer out there at 5-7km and I cant see them. But I can see their torps when dropped. Which makes zero sense when you think about it lol.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
So is it me or in the last couple of days have destroyers been really difficult to spot? I get it when they drop smoke. But I have had a couple games where destroyers are popping in and out of sight a mere 5km away in open seas.

which DD?

I believe the camo skill is a 10% reduction (for DDs) and the paint itself is a 3%? 5%? reduction. Effects may be additive if its similar to firefighting.

edit: most low tier USN DDs have a 6.5-7km spotting range and I believe IJN are 6.5KM. This is further reduced by captain skill and paint. Torpedo spotting range are a factor of captain skill (torp acquisition is +20% to spotting) as well as the effective distance of the torpedo, so a 10km torp from the minekaze wil be spotted out further than a 5.5km torp from the nicholas.
 
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Genx87

Lifer
Apr 8, 2002
41,095
513
126
which DD?

I believe the camo skill is a 10% reduction (for DDs) and the paint itself is a 3%? 5%? reduction. Effects may be additive if its similar to firefighting.

edit: most low tier USN DDs have a 6.5-7km spotting range and I believe IJN are 6.5KM. This is further reduced by captain skill and paint. Torpedo spotting range are a factor of captain skill (torp acquisition is +20% to spotting) as well as the effective distance of the torpedo, so a 10km torp from the minekaze wil be spotted out further than a 5.5km torp from the nicholas.

Not sure to be honest. It has happened across several games over the past couple nights.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
I've never not-spotted a DD under 5.5km in low tier games unless it just popped out from behind an island, and those are the ones with camo paints. around 5.5-6km it's a bit flaky, from my experiences (driving tier 3-4 DDs right now) it doesn't seem to be a flat spotting range. Maybe cruisers/BBs have different spotting ranges?

Also with server lag, if you two are going head to head with one another you might not see it get "spotted" until it pops up .5 km later.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,063
437
126
Japanese DD's are 6km spotting range to begin with. If they get the captain skill for another 10% (which is probably happening now for the people who can simply play this game all day), then their spot range will be around 5.4km.. Add camo, and probably 5.1-5.3km.
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
So is it possible to see a DD above their spotting range? Also i am assuming there is no sticky spot then? If you see them they can disappear if they go beyond spotting range?

Also I think it is a weird mechanic that torps can be seen in the water but the ship that launched them is invisible.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
So is it possible to see a DD above their spotting range? Also i am assuming there is no sticky spot then? If you see them they can disappear if they go beyond spotting range?

Also I think it is a weird mechanic that torps can be seen in the water but the ship that launched them is invisible.

You shouldn't be able to spot a DD above their concealment range. However, if they fire their guns, their concealment range takes a big hit. So you can then spot them (like in WoT if you fire your camo rating goes down the tubes).

Firing torps though doesn't affect your concealment rating, so you can fire them without being spotted provided you are outside your concealment range.
 

Elcs

Diamond Member
Apr 27, 2002
6,278
6
81
Loving the Omaha. Did around 116k damage with it in one match, owned the joint hard... scoring 4 torp hits, massive flooding damage, the works.

Using exclusively AP rounds on anything other than a Battleship. I don't tend to get close enough to Carriers to try anything on them.

Using Hull B since Hull C drops Main Battery for AAA and I don't want that... Torps are nigh useless but you can nail the odd thing with them if they're silly and you're batshit crazy/brave.

Anyway... not sure what I want to aim for tbh. Just having random fun.
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
You shouldn't be able to spot a DD above their concealment range. However, if they fire their guns, their concealment range takes a big hit. So you can then spot them (like in WoT if you fire your camo rating goes down the tubes).

Firing torps though doesn't affect your concealment rating, so you can fire them without being spotted provided you are outside your concealment range.

Thanks for the information. I have one more question.

If they are spotted can they go invisible if they get back outside the concealment range if they don't fire their guns?
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
Thanks for the information. I have one more question.

If they are spotted can they go invisible if they get back outside the concealment range if they don't fire their guns?

Yes. Example.

Let's say you have a DD with a concealment range of 7km. So if it stays outside of 7km it won't be spotted. Let's say it is hanging around at 9km.

It fires its guns. It's concealment range jumps to 11km. It gets spotted. The range stays at 11km for a certain amount of time. Not sure what this is as I've never timed it. Something like 10 seconds maybe from the time the last gun was fired. If he doesn't fire his guns again, after the firing effect has gone away and the concealment range goes back down to 7km, he'll disappear again.
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
Ahh great to know. Ill be even more careful when fighting those guys than usual now. That would also explain why they were popping in and out of sight.
 

PowerYoga

Diamond Member
Nov 6, 2001
4,603
0
0
FYI firing guns adds 4km to your spotting range for DDs. Some USN ships have a 11km firing range and a 6.5km spotting, so you have .5 KM where you can fire and not get spotted.

Also DDs can "creep" forward in smoke and never get spotted. smoke comes out in incremental puffs and barring air-spotting or from the sides, you will never see him coming until he torps you in the ass.

Stay away from smoke.
 

Blitzvogel

Platinum Member
Oct 17, 2010
2,012
23
81
Played my first games of World of Warships today. First few actual games against players (not the Co-op) went really well, I generally take out 2 or 3 enemy ships per game, even if we lose. Watching The Mighty Jingles pretty much prepared me for this game lol.
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
Finally got the Cleveland. MM is putting me through hell right now. Was running at around 60% win rate. Already fallen over 7 points to ~53%.

Ironically my damage\kills are going up. But my teams are getting worse.
 

datalink7

Lifer
Jan 23, 2001
16,765
6
81
Finally got the Cleveland. MM is putting me through hell right now. Was running at around 60% win rate. Already fallen over 7 points to ~53%.

Ironically my damage\kills are going up. But my teams are getting worse.

Cleveland is a great ship. Sucks about the MM though.

I got my North Carolina. That thing is a beast. Very fun. Won't be a bad trip to the Iowa
 

clok1966

Golden Member
Jul 6, 2004
1,395
13
76
Played my first games of World of Warships today. First few actual games against players (not the Co-op) went really well, I generally take out 2 or 3 enemy ships per game, even if we lose. Watching The Mighty Jingles pretty much prepared me for this game lol.

i hope it goes better for you then me, i was all cocky in a thread here earlier on how i was owning in the early PvP, Im in tier 5+ and i see allot of OWN, but I am not on the right end of it. I do ok in The big boys (wot arty but on water, horribly boring, but again, do ok) but other then that, my win ratio blows in cruisers and Destroyers (i have yet to try a flatop). i think im too aggressive, but waiting 4-5 minutes till action gets moving is killing my interest in this game fast. I am averaging 3rd to 5th place in score for my team so it appears a step (tiny) above average.. but I am not seeing any progress on improving, and video watching is not helping.
 

CropDuster

Senior member
Jan 2, 2014
369
50
91
Finally got the Cleveland. MM is putting me through hell right now. Was running at around 60% win rate. Already fallen over 7 points to ~53%.

Ironically my damage\kills are going up. But my teams are getting worse.
Sounds like me when I got the Aoba after the furry taco. At one point I had played 16 battles and lost 14. My stats in the Aoba were worse despite it being a much better ship simply from being on such awful teams that I couldn't live long enough to do anything.
 

Genx87

Lifer
Apr 8, 2002
41,095
513
126
Hmm

My team

VIII North Carolina BB
VII Nagato BB
VI New Mexico BB
VI New Mexico BB
VI Fuso BB
IX Baltimore CA
VIII New Orleans CA
VIII Atago CA
VII Myoko CA
VI Cleveland(me) CL
VI Aoba CL
VI Farragut DD

vs
VIII Ranger CV
IX Iowa BB
IX Iowa BB
VIII Amagi BB
VI Warspite BB
VIII Atago CA
VIII Atago CA
VIII Atago CA
VII Atlanta CL
VII Atlanta CL
VI Cleveland CL
VI Farragut DD

Am I being trolled now?
You dont have to ask how it went. I did get my first taste of Iowa guns and it didnt taste good. Did manage to knock out two of his turrets. But that didnt matter.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,063
437
126
Well I just got a contender to win the cruiser contest going on:





Solo killed a Tier IV destroyer (and "first blood")
Solo killed a Tier IV cruiser (and "devastating strike")
Solo killed a Tier V cruiser (and "devastating strike")
Solo killed a Tier V battleship ("high caliber" and "its just a flesh wound")

Yeah the battleship eventually got me but not before I was able to finally close distance and get fish in the water to finish off the 10% HP he had left from my constant peppering and fires.

And to top it off the rest of my team tried desperately to lose the battle. They finally started listening to what I was constantly "screaming" in chat (caps) and got their act together and stopped chasing a lone battleship with 3 of our battleships taking them farther and farther away from the cap points while the rest of their team capped 2 positions.
 
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