GaiaHunter
Diamond Member
- Jul 13, 2008
- 3,650
- 218
- 106
Also, if you can find current GW2 numbers i'd be interested. I doubt it's too high concurrent usage. They made the game too solo centric...and too much like WoW...please don't tell me you're sipping the koolaid on that. That game was a WoW clone with WAR public quests and a really really bad story/voice acting.
Accordingly to Anet the concurrent number of users has been raising for the last few months after the launch decline.
In game is also noticeable the increase in population compared to a few months ago.
I don't see how GW2 is a WoW clone when GW2 combat is an action oriented combat, based on movement while WoW uses a static holy trinity style of play.
And GW2 actually has a physic engine, with collision detection for projectiles and particles, where you can actually avoid damage by hiding behind objects and avoid melee swings by moving away of the enemy weapon (and no more running to the mob, press the attack button, run away and still do damage)