frozentundra123456
Lifer
- Aug 11, 2008
- 10,451
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I don't understand what being improbable has to do with following the story line? Most great games I've played are improbable - doesn't change the impact the storyline has.
The person I quoted missed something important, why the story line didn't make sense to him (possibly even watering down the event he described in my opinion.) Probability of the script taking place has zero relevance.
Being improbable to me is a problem in a game like MW2 because it is set in the current time period, with normal human characters. To me a game in this sort of setting should have a fairly realistic plot that could actually happen. In other words, it is not a fantasy game.
Obviously something like Skyrim, set in a historical past with many different characters is very improbable too. But it does not bother me in that setting because it is a fantasy game.