- Oct 20, 2004
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I thought I'd show off my latest upgrade, my new Sharp 32" monitor. The display is up and running fine at 1920x1080 (1080p). It is beautiful, and everything looks/feels very high in quality. Sharp's packing was better than expected as I had this shipped from NY to Japan via USPS. It was not double boxed or anything, yet it arrived in great condition despite the fact the box was a bit beat up.
I'm using this only as a computer monitor at the moment, but may add an XBOX 360 later on. My eyes are about 30" to 36" away from the screen, I'm finding that getting any closer and the pixels begin to become visable (I'm pretty picky). From this distance however, everything is clear and ledgible.
Anyhow, gaming is great, but games that are not capable of using antialiasing are at a real disadvantage for PQ at this dot pitch. Developers really need to get this figured out (for the XBOX 360 & the PC), most already have, but some still have issues (ie STALKER, BIOSHOCK, R6 Vegas, etc...).
So far I have not identified any dead/stuck pixels, but I do see some in my long shutter photo that could have some issues (I circled them in the picture below). Also of note, as a fan of silent computing, is the screen does not make any unwanted noise (a nice change from my CRT).
So here are some pictures for your enjoyment:
5 second shutter - no visable banding, but you may notice about 6 pixels that may be suspect, althogh I cannot find them by visual inspection.
Viewing angle 1
Viewing angle 2
Viewing angle 3
My workspace 1
My workspace 2
My workspace 3
My workspace 3
Supreme Commander
DiRT 1
DiRT 2
DiRT 3
DiRT 4
DiRT 5
Dark Messiah 1
Dark Messiah 2
STALKER 1
STALKER 2
Coral Reef 1
Coral Reef 2
The Magic of Flight 1
The Magic of Flight 2
To the Limit
I'm using this only as a computer monitor at the moment, but may add an XBOX 360 later on. My eyes are about 30" to 36" away from the screen, I'm finding that getting any closer and the pixels begin to become visable (I'm pretty picky). From this distance however, everything is clear and ledgible.
Anyhow, gaming is great, but games that are not capable of using antialiasing are at a real disadvantage for PQ at this dot pitch. Developers really need to get this figured out (for the XBOX 360 & the PC), most already have, but some still have issues (ie STALKER, BIOSHOCK, R6 Vegas, etc...).
So far I have not identified any dead/stuck pixels, but I do see some in my long shutter photo that could have some issues (I circled them in the picture below). Also of note, as a fan of silent computing, is the screen does not make any unwanted noise (a nice change from my CRT).
So here are some pictures for your enjoyment:
5 second shutter - no visable banding, but you may notice about 6 pixels that may be suspect, althogh I cannot find them by visual inspection.
Viewing angle 1
Viewing angle 2
Viewing angle 3
My workspace 1
My workspace 2
My workspace 3
My workspace 3
Supreme Commander
DiRT 1
DiRT 2
DiRT 3
DiRT 4
DiRT 5
Dark Messiah 1
Dark Messiah 2
STALKER 1
STALKER 2
Coral Reef 1
Coral Reef 2
The Magic of Flight 1
The Magic of Flight 2
To the Limit