What is a game you bought but never really got into it?
For me I played the first couple levels of Black & White but never really got into it. The concept was really cool but the game was really too complicated with both being a god and having a creature, too much micromanaging.
- I remember Black & White being VERY hard to get into!
- Gothic (fun but buggy as hell, game-breakingly so. Combat was a struggle).
- Hexen (I preferred Heretic (Medieval Doom) . The RPG style (fighter/mage/cleric) & melee "upgrade" of Hexen just didn't work with the Doom engine for me vs the faster paced simplicity of Doom/Heretic)
- Rise of Legends (no idea why but it just didn't "click" with me as the earlier Age of Empires / Mythology / Rise of Nations RTS's all did).
- I found the Borderlands games hard-going too (not in difficulty but maintaining interest). They were fun for a very short period, then they became difficult to keep playing (probably for the same reason I played Diablo 2 until I finished the plot but had zero interest in "loot grinding" or "number chasing" beyond that).
- I wanted to like Tomb Raider (2013) & Thief (2014) but the QTE's put me right off during the first hour. Loved the originals though.
- I'd have to add the Witcher too. Great game & atmosphere, but I'm not the only one who found the combat more annoying than fun. Witcher 2 had QTE's (a pet annoyance of mine).
- Somewhere halfway through the three
"Medal of Battlefield Duty 31" franchises (CoD, MoH, BF) I got bored of replaying the same repackaged game over & over again, and have played very few of the 3 franchises since.
Edited to add:-
- Doom 3. This strayed too far from the fast paced "you vs 50 monsters in a small room" feel of Doom 1-2. I found Serious Sam more of a fun sequel to Doom 2 than Doom 3.
- Deus Ex 2 (Invisible War) & Dragon Age 2 (both due to the hyper-dumbing down). The originals are in my top 10 of all time, but the sequels = D: