I'm running Half-Life dedicated server v4106 with Jumbot v2.4 & 4-10 bots, and running a client session (v1106) on the same box (different ports). Within about 30 seconds after entering the game, my client session freezes and the sound hiccups. I have to CTRL+ALT+DEL and kill the hl.exe process (Win2k Pro). I check the HLDS window, and see a string of:
unreliable datagram for (my player's name), would overflow.
I did a search on various Half-Life sites, but couldn't find anyone that reported this error. This happens in any map (and with no bots), and my netgraph, etc. doesn't give any indication of a problem. The screen, etc. just freezes. Has anyone else had this problem or can provide a link to a site where others have had and fixed it? Thanks.
unreliable datagram for (my player's name), would overflow.
I did a search on various Half-Life sites, but couldn't find anyone that reported this error. This happens in any map (and with no bots), and my netgraph, etc. doesn't give any indication of a problem. The screen, etc. just freezes. Has anyone else had this problem or can provide a link to a site where others have had and fixed it? Thanks.