New Cryteck engine displays a hint of the future

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Drayvn

Golden Member
Jun 23, 2004
1,008
0
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What i like is right at the end of the Crysis HD demo the lightning is actually casting a light on the smoke. Which i think is the first time ever in a game.

Its good devs are thinking of those things now. Like when Call of Duty 2 blurred the smoke effects so it doesnt look like a clear cut line when it was clipping anything like a wall of the floor.
 
Mar 19, 2003
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If anyone else has access to the HD version of the new video (not the old 720p engine tech demo one, though I have that on my site too ), I'd be glad to re-host it for everyone else...
 

the Chase

Golden Member
Sep 22, 2005
1,403
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Can this really be DX10 if the game is supposed to come out this year but Windows isn't due out till 2007?
 

Chadder007

Diamond Member
Oct 10, 1999
7,560
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Originally posted by: the Chase
Can this really be DX10 if the game is supposed to come out this year but Windows isn't due out till 2007?

I guess they may just hold back the release then....also when are the first DX10 cards coming out? Will any of the current ones out be DX10 capable?
 

firewolfsm

Golden Member
Oct 16, 2005
1,848
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There isn't enough info on DX10 for any developer to do this, it must be 9. They will probably update it to 10 later though.
 

Regs

Lifer
Aug 9, 2002
16,665
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Originally posted by: rfadream
np alaa

everyone should also check this out

http://www.1up.com/do/download?cId=3147565

its a ingame trailer and it is absolutely stunning

i've watched both the HD tech demo and the ingame trailer and the ingame trailer kicks the hd demos ass.

Thanks rfadream. Yeah, it's like night and day. Lets hope the finish product doesn't let us down. This should be interesting to see if the XBOX 360 can keep up with the PC hardware.
 

Regs

Lifer
Aug 9, 2002
16,665
21
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Originally posted by: firewolfsm
There isn't enough info on DX10 for any developer to do this, it must be 9. They will probably update it to 10 later though.

Looks like a lot of pixel shading, HDL blooming, and some serious high res texturing.
 

sindows

Golden Member
Dec 11, 2005
1,193
0
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For some reason I have faith that this engine won't need to much horsepower...look at FarCry, its old but IMO the best looking game out in terms of "realism". None of that fancy hollywood movie special effects stuff like FEAR...
 

Regs

Lifer
Aug 9, 2002
16,665
21
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More info about the game in the article:
Yerli: CEO and President of Crytek

Yerli also noted that Crysis is indeed stuffed with all the latest high-end graphical features, such as soft shadowing, depth of field (which blurs objects that are in the distance), high dynamic range lighting, per-pixel shading, and more. However, he said that the end goal isn't to stuff all these technologies in the game but rather to create something that's so immersive you won't even notice the technologies because you're so wrapped up in the experience.

Crysis will introduce concepts such as bendable and destructible foliage, which doesn't sound like much, but when you see it in action it can change the way you play the game. Yerli said that in the past, plants in games were used only as cover, and they were always static and unchanging. But in Crysis, if an enemy is hiding in tall grasses, you'll see the vegetation bend and sway, which means that you can now read the terrain to try to detect enemies. In the trailer, we saw heavy gunfire cut down a tree, and the trunk fell over realistically, which illustrates some of the realistic physics in the game. Yerli said that they've seen trees fall over and crush enemies standing in the wrong spot.

Yet Crysis promises to be far more than Far Cry with a better graphics engine. Yerli explained that the company learned many lessons about gameplay with Far Cry. As an example, he cited the introduction of mutants into Far Cry's story about halfway through the game. Up until that point, Far Cry was an intelligent shooter that let you approach the game however you wanted to. You could skulk around in the jungle, sneaking past guys. Or you could take down an armed camp using your own tactics. Once the mutants were introduced, however, Yerli said that the gameplay switched to being "reactive," just like pretty much every other shooter on the market. In other words, a bad guy suddenly appears, and you have to shoot him quickly. Obviously, the nonlinear approach was better, and so the company learned its lesson.


It's too early to talk about system requirements, but Yerli said that you'll probably want a pretty powerful PC to enjoy the game. While they haven't identified a target CPU, you will need a graphics card with support for shader model 2.0. With that said, he noted that Far Cry was pretty scalable on a wide variety of systems once it shipped, so we can expect the same with Crysis. The game will ship with support for both DirectX 9 and DirectX 10, the upcoming version of DirectX that will be included with Windows Vista. And while the game will certainly run well with DirectX 9, he noted that you'll probably see better performance with DirectX 10 and Windows Vista, thanks to the performance improvements Microsoft has made. When asked if Crysis would also appear on a next-generation console such as the Xbox 360, Yerli said that they were only working on a PC version.
 

secretanchitman

Diamond Member
Apr 11, 2001
9,352
21
91
WTF? that is one hell of a video. i cant wait for that game...!

and whats EA doing at the end of it? ugh...
 

450R

Senior member
Feb 22, 2005
319
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Nice to see some developers pushing forward on the PC ... I was worried too many were going to jump ship for the X360 and PS3.
 

the Chase

Golden Member
Sep 22, 2005
1,403
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Originally posted by: 450R
Nice to see some developers pushing forward on the PC ... I was worried too many were going to jump ship for the X360 and PS3.

:thumbsup:
 

Drayvn

Golden Member
Jun 23, 2004
1,008
0
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Originally posted by: 450R
Nice to see some developers pushing forward on the PC ... I was worried too many were going to jump ship for the X360 and PS3.

There was a sigh a relief for me, its good to see at least 1 developer doing something exlusive to the PC.
 

jiffylube1024

Diamond Member
Feb 17, 2002
7,430
0
71
Originally posted by: Regs
Originally posted by: firewolfsm
There isn't enough info on DX10 for any developer to do this, it must be 9. They will probably update it to 10 later though.

Looks like a lot of pixel shading, HDL blooming, and some serious high res texturing.

Speaking of pixel shading, I'm wondering if this technology and/or UE3 will start to take advantage of the massive number of pixel shaders on ATI hardware (X1900 series), and create a rift between the two technologies...

Time will tell, I guess.
 

Ctrackstar126

Senior member
Jul 14, 2005
988
0
76
If I were anyone who truly appreciated that demo, I would consider saving your money now. If you think a 7900gtx will run that smoothly with some nice eye candy your moms shoulder is going to be awfly wet when you find out the cold hard truth. This game is going to be very demanding(oblvion even brings the 7900gtx to a sight bend in its knees)
This is ctrackstars warning and advice---save your money put away 10, 20, 30 dollars a week and still build ur nice system now and when the times comes sell your system and you'll have an extra 400-1000 in your pocket when the time comes. When the time comes im sure you aren't going to want to have to turn down a setting because you don't have a good enough system.

Oh and mow some godamn lawns I dont care if your 40 or 10.
 

dighn

Lifer
Aug 12, 2001
22,820
4
81
wow..... the part where a character runs and brushes off those leaves was absolutely amazing. it looked so real :Q
 
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