You mean that everyone in this forum has to accept your opinion as a fact? Please, I experienced Cellfactors too and I still having my AGEIA card which I used to play Mirrors Edge, Batman AA, Darkvoid (Crappy game), Cryostasis (Another crappy game), so don't lecture me kid because I've been in the computer scene for more than 15 years, pretty much your current age. You stated this;
No, but anyone on this forums is capable to judging his opinion based on the merits of the evidence he brought forth. That aside, I don't think he was addressing you when he referred to cellfactor, a title very conveniently ignored for the purpose of broadening the generalization that no title has ever made use of physx in gameplay; moreover, you having played it doesn't refute his point that people keep painting physx with an overly broad brush and seem to have no problem with using misinformation as long as it suits their views.
And I stated that's a lie because there's only two games which uses DX10/DX11 because most games that uses GPU accelerated PhysX are DX9, so much for nVidia pushing the technology. Am I lying?, go to Physxinfo.com and educate yourself child.
False dichotomy. Sticking with Dx9 hardly prevents anyone from innovating in technology. You can do both, either or none. In fact, I'd like to hear how any dx11 features have more potential to revolutionize gameplay than hardware accelerated physics... Again, one has nothing to do with the other in this context but so far dx11 has failed to impress me far more often than hardware physics 3 years ago.
As for nvidia (or any companies of this caliber at this point) not innovating, I'll only point out that if you were to take away all the technologies that nvidia brought up from proprietary tech demo to industry standard, you'd be left with a very pale carcass of what games look like today.
I also have Mafia 2 and I removed the Cloth folder to enable APEX on medium and looks fine, but I don't call rubber made debris inmersive at all, want inmersiveness? Play Batman AA, that's the only tittle that PhysX ever made a difference in eye candy, but not in playability.
Define what you would call immersive. Lest we move to the flavor of the day of no-true-Scotsman fallacy, you're going to have one hell of a time squarely disproving a subjective view held by someone else. I happen to agree that some of the mafia 2 effects were lackluster and pointlessly resource intensive (other than the destructible and interactive objects; those were quite promising) but that doesn't make his preference any less valid.
I think you should stop with the attacks, I've reported all of them and probably will get a warning if you keep going, you look childish taking nVidia cards too seriously, they're just hardware, they won't hug you and tell you I love you, so please, stay on topic and stop with the attacks.
There's plenty of calls of skepticism towards others' qualifications for commenting on this topic (whether justified or not) but you're among the few who resorted to ad hominems, ironically in the same post you condemned them. Frankly, while I filter those out rather efficiently nowadays, I still think it does your stance a disservice and while you may not really care of what I think, I'd wager I'm not the only one in that camp.
If his stance is really as fragile as you claim, then it should be easy for you to convince everyone without making this weird.