blurredvision
Lifer
- Oct 19, 2000
- 17,861
- 4
- 81
All I know is that I said the Wii would bomb and I ended up with mud on my face. I'm not about to predict this next one's popularity.
Going to stop you right there. They're printing money with the Wii and DS/3DS - how are they in a crappy position?
This is going to be a Wii with better graphics and a more accurate controller. The only good games are going to be Nintendo 1st party titles, just like it's been since the N64.
It is an odd situation. I do wonder if the new console will be nearly the sucess as the original wii if only because how many of the casual gamers will flock to it when they already have a wii/kinect/psmove.
It will have the benefit of being the first next-gen console out if nothing else. People will flock to it for that reason alone. If they can launch it at around $300, all the better. It doesn't need to be more than $400 though as the PS3 showed how a bad launch price can hurt.
however on phones, games that have "virtual controllers" control pretty terribly conpared to their counterpart. the best one i've seen is Geometry Wars on iphone. and the reason is because there is a threshold of where you can move instead of having hard set "up, down, left, right" buttons. it is hard to explain until you play it.
I haven't played Geometry Wars (on the iPhone), but I have played Infinity Field on the iPad, which is pretty much a Geometry Wars clone. It also has a good control scheme which I think is what you're trying to explain.
Geometry Wars requires two inputs... direction of movement and direction of fire. On Infinity Field, placing a finger anywhere on the left side of the screen will create a "joystick" that centers at the initial point where you put your finger down. The same happens with the right side (for firing). Also, if you lift your fingers off the screen, the game automatically pauses. In my opinion, it's rather well done.
There are actually a few games using these "dynamic virtual joysticks" on the iOS (and maybe Android, but I don't know).
Ok, so the controller will reportedly have traditional controls (analog sticks, face buttons and triggers) with the control screen. If true, that will definitely cater to all segments.
So they are moving away from motion controls?
So they are moving away from motion controls?
one thing's for sure, it'll have a lot more traction from devs on the get-go compared to the Wii. I think it's pretty obvious developers overcommitted to HD gaming back in 2005/2006, and investors must have been insistent on the strategy considering how devs kept at it despite massive losses. There weren't really many devs that went all out with 'core' games on the Wii, despite Nintendo showing off repeatedly that it can be done in spades, and that's what really caused this current console divide. Really can't sell third-party games when all they decide to throw at it is crapware that's worse than Wii Sports that come packed-in free of charge.
If part of the goal is to truly gain back third-party devs so that cross-platform games are released on Nintendo's new console as well, they are going to have to shoot high in the graphics department so that there isn't a significant gap between it and its competitors in the next-gen.
From a market analysis I read, Wii sales are begging to come down and it was expected that this year will slow down even more; so it's time for nintendo to do something.
It may be attractive for third party developers if the platform is easy to program (?) so they can make the nintendo the "best" console version until MS and sony come with the big guns (hopefully not very soon).
What makes you think that?
http://www.gamasutra.com/view/feature/4237/thirdparty_publishers_react_to_.php
Third-party developers learned their lesson with the Wii. At best, we might see Nintendo get some great multi-platform games that it shares with the 360 and PS3. I seriously doubt we will see a lot of AAA third-party exclusives.
Basically sounds like the bottom half of a 3DS.
Could have some interesting possibilities but sounds even more batshit insane than the wii did before it came out.
No idea. I can't see them completely moving away as the system is reported to be backward compatible with the Wii. It may be a case where they will offer a dual control scheme like they did with the Wii.
if you are playing on ipad, you should check these out...
http://tenonedesign.com/fling.php
i havent used them but my friend has them and said they are great.
Now I'm hearing in addition to the controller having a touchscreen, it'll have a front facing camera and can serve as the sensor bar for wii backwards compatibility.
If true, they're definitely trying to push AR games to the next level. Also, the controllers will be hideously expensive and run out of juice in 2 hours, so that console better come with an integrated dock. Basically sounds like the bottom half of a 3DS.
The most suspect thing about the recent rumor is that's it's a single touch (resistive), SIX inch screen. Six inches is way too huge for a handheld controller.
Could have some interesting possibilities but sounds even more batshit insane than the wii did before it came out.
Maybe they're making the screen the entire face (no physical buttons on there)? It would certainly enable a lot of control options, although I don't think any screen is good enough for gaming like that.
Then again, maybe they've got some plastic shells that can fit over it to give you the physical buttons if you need them?
How big is the original Nintendo controller? Make it about the size and shape of that (actually probably a bit bigger) with the face being just a display, with plastic shells for when you need buttons actually sounds kinda cool. Just as long as its not as fat as the Wii-mote, which turned that into an abomination of ergonomics.
http://gear.ign.com/articles/116/1162204p1.html
Speculation that the games may be streamed to the controller has me interested, but at the same time has me wondering how expensive the controller will be. Yes, it'd be great if people bring their controllers along so they could play games in one place with their own screens instead of going split-screen. I ride Amtrak often, so I could imagine bringing a system along to play games on the controller, but I don't know how big or small the system will be. Can't wait for E3 to see what Nintendo really has in store.