New Nvidia 344.48 Drivers out

Nov 19, 2011
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http://www.nvidia.com/download/driverResults.aspx/78873/en-us

New in GeForce Game Ready Drivers

The new GeForce Game Ready driver, release 344.48 WHQL, allows GeForce owners to continue to have the ultimate gaming experience. This driver brings support for Dynamic Super Resolution (DSR) to Kepler and Fermi desktop GPUs. In addition, this Game Ready WHQL driver ensures you'll have the best possible gaming experience for the latest new blockbuster titles including Lords of the Fallen, Civilization: Beyond Earth, and Elite: Dangerous.

Game Ready
Best gaming experience for Lords of the Fallen, Civilization: Beyond Earth, and Elite: Dangerous

Gaming Technology
Supports Dynamic Super Resolution (DSR) on Kepler and Fermi-based desktop GPUs
 

hawtdawg

Golden Member
Jun 4, 2005
1,223
7
81
Installed it for my 780's, but not seeing DSR as an option.

edit: well, it looks like it only works in single GPU mode. wtf? Why would that matter any?
 
Last edited:
Sep 27, 2014
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Installed it for my 780's, but not seeing DSR as an option.

edit: well, it looks like it only works in single GPU mode. wtf? Why would that matter any?

DSR doesn't currently work with SLI, Nvidia claims to be working on it. You aren't missing much though, if I remember correctly Toyota was doing some testing involving DSR lately and it appeared that using DSR took more GPU horsepower than rendering 4k to begin with.
 

Grooveriding

Diamond Member
Dec 25, 2008
9,108
1,260
126
Installed it for my 780's, but not seeing DSR as an option.

edit: well, it looks like it only works in single GPU mode. wtf? Why would that matter any?

It works with SLI on my system. SLI is enabled, the DSR factors show up and are checked off and I ran WoW at 5120x3200.
 

hawtdawg

Golden Member
Jun 4, 2005
1,223
7
81
DSR doesn't currently work with SLI, Nvidia claims to be working on it. You aren't missing much though, if I remember correctly Toyota was doing some testing involving DSR lately and it appeared that using DSR took more GPU horsepower than rendering 4k to begin with.

There are several steps between 1440p and 4k. I liked the results I saw using it on BL-PS, I should still be able to get 120 fps in it with 4k I think. Im sure native 4k is better and all, but I can certainly make use of this.
 

hawtdawg

Golden Member
Jun 4, 2005
1,223
7
81
Ok, I used DDU to do a driver uninstall, and after reinstalling, DSR now works in SLI mode with my 780's.


 
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Keysplayr

Elite Member
Jan 16, 2003
21,209
50
91
DSR doesn't currently work with SLI, Nvidia claims to be working on it. You aren't missing much though, if I remember correctly Toyota was doing some testing involving DSR lately and it appeared that using DSR took more GPU horsepower than rendering 4k to begin with.

Incorrect on the first. "DSR doesn't currently work with SLI,".
And second, how much horsepower it takes is not the point. Point is running a 4k res without having a 4K display. Not how much power it takes. As long as it's playable that is all that matters and it is just another feature that Nvidia users have under their belts to use, or not to use as they wish.
 
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Keysplayr

Elite Member
Jan 16, 2003
21,209
50
91
Yes I know, it downsamples. But it increases the detail you would not otherwise see in lesser resolutions. I think the GPUs are doing the work of 4K though.
 

toyota

Lifer
Apr 15, 2001
12,957
1
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Incorrect on the first. "DSR doesn't currently work with SLI,".
And second, how much horsepower it takes is not the point. Point is running a 4k res without having a 4K display. Not how much power it takes. As long as it's playable that is all that matters and it is just another feature that Nvidia users have under their belts to use, or not to use as they wish.
it seems to be exactly like running 4k as my benchmarks basically match right up. what happened before is that I thought it was using more vram than it should as I did not realize that it was system ram I was looking at in the OSD.
 
Sep 27, 2014
92
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Incorrect on the first. "DSR doesn't currently work with SLI,".
And second, how much horsepower it takes is not the point. Point is running a 4k res without having a 4K display. Not how much power it takes. As long as it's playable that is all that matters and it is just another feature that Nvidia users have under their belts to use, or not to use as they wish.

My bad, I thought they had not yet fixed the no DSR on SLI bug. I would submit that if horsepower isn't an issue why not just go with high levels of AA since you wouldn't have to deal with the filters?

it seems to be exactly like running 4k as my benchmarks basically match right up. what happened before is that I thought it was using more vram than it should as I did not realize that it was system ram I was looking at in the OSD.

Gotcha, so now it matches up almost exactly?
 

hawtdawg

Golden Member
Jun 4, 2005
1,223
7
81
Ok, well, DSR worked in SLI for a little bit, but as soon as I tried to use the pixel clock tool to overclock my monitor, it disappeared from the control panel again. Monitor overclocking works fine on single card with DSR.
 

Whitestar127

Senior member
Dec 2, 2011
397
24
81
SLI profile for Ethan Carter, nice. Hope it yields more performance than the one I have used so far.
 

xthetenth

Golden Member
Oct 14, 2014
1,800
529
106
I like people talking about DSR who haven't experienced the joys of being able to force supersampling of one kind on a game full of sub-pixel aliasing that doesn't have other supersampling options available. It's not for everything by a long shot, but in the right situation it's pretty great to have.
 

gradoman

Senior member
Mar 19, 2007
883
549
136
I definitely am getting lower performance using DSR vs GeDoSaTo at the same resolution. Image quality is better in GeDo as well. I do like that NV has provided this feature, but GeDo it is for me.

Oh yeah, the other pro for GeDo is that the Afterburner and Steam overlay aren't microsized.
 

Sequences

Member
Nov 27, 2012
124
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I'm a little new to this DSR thing. What's so great about it? I'd imagine most setups are bottlenecked by the GPU when it comes to 1080p and above. Why would someone want to sacrifice performance to see the same number of pixels?
 
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