New PS4.5 in the works?

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finbarqs

Diamond Member
Feb 16, 2005
4,057
2
81
HRD is not inherently bad, the human eye is HDR, its pretty damn amazing TBH

the issue is people who do HDR photo/vid push it past the point of it being normal and over saturate and sharpen everything which makes it look like shit

before "HDR" became a buzzword pretty much every landscape photo you have seen is technically an HDR through the use of a neutral density filter and a polarizer

Ansel Adams zone system is the analog version of it

Yes, I think the human eye can measure up to 6.5 stops of exposure when talking about contrast ratio, and about 46.5 stops of luminance range. Yeah definitely people over saturate, over sharpen their images when combining an HDR image, (I'm guessing HDR is 20+ stops) and when they realize it doesn't look anything special, they decide to bump up the saturation and run a high pass filter through it to bring out the tonal contrast then add more sharpening.

Photography is always a subjective field, so I can't say it'll look good or bad objectively. But a ND filter removes light while a polarizer filters out polarized light (which is seen in direct sunlight 90 degrees from the sun). This will remove reflections on the water as they reflect polarized light at the given angle. The closer you are to 90 degrees, the greater the effect.

The Ansel Adams zone system is a system to achieve perfect exposures to your eyes, both in pre-photography (which is one of the most important aspect of photography) and post photography (development). During the development stage, it can be used as a composite to combine multiple exposures together to reach the desired zone. Each zone has a description to help the user to identify the proper exposure meter to achieve the perfect exposure: i.e. Zone 6 is for Caucasian skin tones, light stones, shadows on snow in sunlit landscapes.

How does this relate to gaming? The overall image these graphic artists are trying to achieve mimic photographic visual fidelity but at the same time, throw terms loosely. In fact, gaming HDR is the lack of HDR in which contrast is high where they incorporate "bloom" lighting -- which essentially is the sun and the sky where it's so bright you almost do not have any detail at all (which dictates a high contrast, low dynamic range scene)
 

jeff_rigby

Member
Nov 22, 2009
67
0
61
I'm not sure if someone already said this but...

I doubt that the "PS4.5" will have increased gaming performance vs the current PS4. It's been in the wind for a LONG time, that the HDMI port on the PS4 was a design flaw... in the fact that it can't support UHD content. Sony has been discussing business with companies like Netflix for quite some time now, since actually right around when the PS4 first launched, and I never understood how they were going to do 4K streaming video on a PS4 without some hardware modifications. Sony's also not just videogames, they're heavily tied into bluray and TVs as well, so a PS4 that can't play UHD bluray disks is a problem for them.

The need for the update is UHD streaming and video content, not gaming....
Yes a MEDIA firmware update is coming at the same time VR is released for the PS4. Playstation's VR goggles plug into a HDMI 2 port. That will be enabled with a firmware update (Firmware 4.0) as will upscaling to 4K, HTML5 <video>, Embedded Playready, HEVC, UHD Blu-ray and likely a Video Chat program and Browser update.

A Microsoft VP stated the XB1 launch hardware can support UHD Blu-ray which means the drive can be firmware updated to read Version 2 disks which I independently confirmed. Same for the PS4. The GPGPU hardware in both (Xtensa accelerators) handles HEVC.

There are two quotes from two different sources supporting a Media update this October with Firmware 4.0.

The same arguments made by cmdrdredd at the beginning of this thread apply to early PS4 hardware not supporting 4K media and later models that do so. Sony has never broken the console model with newer consoles that have major features not possible in older consoles of the same generation. When you do so you fragment the user base. UHD Blu-ray is a major feature and the BDA lists Game Consoles as a UHD Blu-ray platform.

When you look at 4K media and VR, they are connected by some of their uses and the hardware and software stack requirements.

Facts:
1) Sony has a BDA licence for a PC UHD Blu-ray player but has no PC platforms of their own. Microsoft has no BDA licence for a UHD Player but a VP said at launch the XB1 hardware can support UHD Blu-ray. I believe this is true for the PS4 also.
2) Microsoft's Playready ND is mentioned in Sony PDFs for the UHD Blu-ray digital bridge to allow sharing the media between platforms in the home.
3) Playstation VR goggles plug into a HDMI 2 port
4) Sony plans to support Playstation VR Goggles on PCs. The XB1 and PS4 are embedded PCs.
5) The Xtensa processsors in later AMD APUs and dGPUs can support openVX and/or the video distortion needed by VR googles. This is also true for the XB1 and PS4.
6) The Xtensa processsors in the same above can support frame rate doubling as well as UHD blu-ray up-converting and down converting video for 1080P TVs and 4K TVs (Digital bridge).
7) UHD IPTV, UHD Blu-ray and UHD Antenna TV all use the same software stack. If you can support UHD blu-ray with digital bridge then it's likely that you can support VR on the same platform.
8) UHD Antenna TV requires HEVC Multi-view and a planned future feature for Auto-stereoscopic (glassless 3D) requires HEVC Multi-view plus depth map; It requires only half again as much bandwidth and supports generating multiple angle views which Side by side can't support. HEVC Multi-view plus depth will be used for browser VR and UHD Blu-ray 3D; both require 120FPS which is a HDMI 2 feature and a UHD blu-ray HFR feature. Generating those multiple 3D views will take GPGPU performance that is only available in PCs and Game consoles and may never be in TVs.

Speculation:

1) It's obvious and has been confirmed by Sony that they plan to support their VR goggles on PCs. The XB1 is speculation. Why has their been no mention of dedicated VR goggle for the XB1. Sony's will be the cheapest and has the least demanding display which the XB1 can probably support.

2) Facebook's interest in VR is tied to Browser VR which I'd guess means it will be a big market. Bigger than VR games?
3) Any UHD Blu-ray player with digital bridge has the software stack and performance for UHD Antenna TV and if it's designed to support UHD Auto-stereoscopic 3D has the GPGPU to support Browser VR and UHD Antenna TV 3D.
 
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Aikouka

Lifer
Nov 27, 2001
30,383
912
126
5) The Xtensa processsors in later AMD APUs and dGPUs can support openVX and/or the video distortion needed by VR googles. This is also true for the XB1 and PS4.
6) The Xtensa processsors in the same above can support frame rate doubling as well as UHD blu-ray up-converting and down converting video for 1080P TVs and 4K TVs (Digital bridge).

Based upon what I can find, these "Xtensa processors" that you're talking about are actually just AMD's TrueAudio (i.e. audio processor) that's built into the APU. Where do you get that they're capable of anything that you're talking about above?


As noted above, I highly doubt these "Xtensa accelerators" do anything that you're talking about. If anything, the compute capability of the GPGPU is being leveraged to decode HEVC, because both the PlayStation 4 and Xbox One are either GCN 1.0 or GCN 1.1, which means they do not have UVD 6 (available on GCN 1.2+). That's an important distinction since UVD 6 is the first version that includes support for HEVC hardware decoding.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
.

How does this relate to gaming? The overall image these graphic artists are trying to achieve mimic photographic visual fidelity but at the same time, throw terms loosely. In fact, gaming HDR is the lack of HDR in which contrast is high where they incorporate "bloom" lighting -- which essentially is the sun and the sky where it's so bright you almost do not have any detail at all (which dictates a high contrast, low dynamic range scene)


I only read a little bit into what MS wants to incorporate into dx12 and they mentioned HDR. Not HDR like we have had in games but actual metadata that can present the artist's vision to you more accurately on properly equipped displays.
 

Fulle

Senior member
Aug 18, 2008
550
1
71
@jeff_rigby

Before the PS4 was released, there was talk about the PS4 having a hardware decoder for UHD content, but the released product didn't actually end up with that included. I suppose you could get things done in software, leveraging the Jaguar cores and/or GPU, but there's also the hurdle of the Panasonic HDMI port that's specced to 1.4. You really couldn't get any 4k content through that, without excessive compression...
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126

Best posts in that thread. "Why not call it a PS5?" Also the idea that "yeah your games will work but they'll play like shit on the old console" is just the most dumb thing I think I have ever heard about a console. I still don't buy it myself, I mean there are games with unannounced release dates that are PS4 exclusives that are still not released. So we are supposed to believe they are not going to run like crap on the PS4 and we need the new system to actually get a playable game going forward?

Is the new strategy for consoles to release 100 remakes, remasters, and HD versions of old titles with 1 or 2 decent exclusives before telling everyone they have to buy the next $500 box to play the new stuff? A lot of people are not happy with this BS. Honestly I could give up console gaming entirely with the number of games worth a $60 purchase lately. Reading the neogaf thread tells me I'm not alone.

FWIW: 2x the power of a PS4 GPU still ain't enough for 4k gaming I'm sorry to say. people are running more than 2x the GPU power combined with 10x+ the CPU power and nope...no 4k at good frame rates.
 

Sulaco

Diamond Member
Mar 28, 2003
3,860
44
91
Best posts in that thread. "Why not call it a PS5?" Also the idea that "yeah your games will work but they'll play like shit on the old console" is just the most dumb thing I think I have ever heard about a console. I still don't buy it myself, I mean there are games with unannounced release dates that are PS4 exclusives that are still not released. So we are supposed to believe they are not going to run like crap on the PS4 and we need the new system to actually get a playable game going forward?

Is the new strategy for consoles to release 100 remakes, remasters, and HD versions of old titles with 1 or 2 decent exclusives before telling everyone they have to buy the next $500 box to play the new stuff? A lot of people are not happy with this BS. Honestly I could give up console gaming entirely with the number of games worth a $60 purchase lately. Reading the neogaf thread tells me I'm not alone.

FWIW: 2x the power of a PS4 GPU still ain't enough for 4k gaming I'm sorry to say. people are running more than 2x the GPU power combined with 10x+ the CPU power and nope...no 4k at good frame rates.

Pretty much this.

This whole thing is just stupid beyond belief. $400? $500? For an upgraded PS4 so I can play the latest HD remake of a game from a few years ago?

No, f*ck you. I'll happily just stay with PC then if you want to come out with a gimped PC that needs "upgrades" a few years in anyway.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Pretty much this.

This whole thing is just stupid beyond belief. $400? $500? For an upgraded PS4 so I can play the latest HD remake of a game from a few years ago?

No, f*ck you. I'll happily just stay with PC then if you want to come out with a gimped PC that needs "upgrades" a few years in anyway.

When I think about it, has there been the cornerstone exclusive system seller title on the PS4 yet? I honestly cannot think of one and really the XB1 has had a few with Halo and Forza. In the neogaf thread there's a lot of people saying "I'm in day one" and telling people "everyone is fine buying new iphones every year so why not consoles? I'm happy to get more power". They are totally missing the point of a console...GAMES! Without games the hardware is worthless and maybe it's me but I haven't seen enough good games on the PS4 yet. Games take a long time to develop and to release a new iteration so soon would definitely extend development cycles. Not to mention you're telling developers they have to target 3 different levels of console hardware with the PS4, XB1, and PS4k. They already struggle getting games running properly on 2 platforms. Adding a third and expecting things to work smoothly on the old version is naive.
 

poofyhairguy

Lifer
Nov 20, 2005
14,612
318
126
Do we know for sure this is a console replacement, and not just a shrink plus UHD playback or built in VR?
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Do we know for sure this is a console replacement, and not just a shrink plus UHD playback or built in VR?

Nope we don't, and I hope that's more what it is than any real upgrade on the games related side. I'd be all for a HDMI 2.0a/HDCP2.2 device with UHD drive etc and even if they could put the VR processing stuff internally somehow. I may actually consider purchasing it if it supported Dolby Vision to replace my Samsung K8500 UHD Blu-Ray player. I am not however willing to buy a $400-$500 console every 3 years or so to keep up with the new games, two if MS does something similar with the XB1. No thanks. I already have to sort of keep up with the GPU side of things on the PC every couple of years or so with upgrades.

Like I said, there's been a lot of remasters and remakes with not a whole lot of exciting new titles for the consoles. I'm pretty disappointed in them both and outside of MLB I haven't even played anything on them in a long time. I did log into Destiny a few weeks back but that was once in like 4+ months. The games library won't get better with new hardware being released so quickly. It may seem like 3 years is a long time but in terms of development time it's about enough to get maybe one really good game out there for a good developer provided there's no major problems during development.
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
What you said is why I passed on a PS4 last week. It MIGHT just be an HDMI upgrade and 4K playback, but I don't care to pay full price right before a hardware refresh. The big-time games haven't happened on PS4, as Driveclub, The Order, and Killzone all flopped. I guess the answer is Bloodborne, but that's still somewhat of a niche genre. Uncharted is almost here, same with Ratchet & Clank, and you might have The Last Guardian and Horizon: Zero Dawn later in the year. Sony's finally getting some stuff together, but even at what seems to be its best, I think Microsoft's game big-name options top those of Sony.
 

purbeast0

No Lifer
Sep 13, 2001
52,931
5,802
126
The Order is probably the best single player experience i've had since X1 and PS4 came out. maybe it "flopped" sales wise but the game is incredible.

U4 comes out shortly, but the R&C is just a remake of part 1 so i'm not even excited for it. and i'm one of the biggest R&C fans out there.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
What you said is why I passed on a PS4 last week. It MIGHT just be an HDMI upgrade and 4K playback, but I don't care to pay full price right before a hardware refresh. The big-time games haven't happened on PS4, as Driveclub, The Order, and Killzone all flopped. I guess the answer is Bloodborne, but that's still somewhat of a niche genre. Uncharted is almost here, same with Ratchet & Clank, and you might have The Last Guardian and Horizon: Zero Dawn later in the year. Sony's finally getting some stuff together, but even at what seems to be its best, I think Microsoft's game big-name options top those of Sony.



Who is to say that those games will not be shifted to the ps4k if this turns out to be true? The neogaf thread mentioned that developers have already been working on titles specifically for the new hardware and "significant sacrifices" are made to get the game working on the old ps4. That's pretty much a slap in the face to everyone who made the ps4 such a hot seller. At least on PC I can choose between 60fps or 30fps and increase visuals and resolution. On a console I don't get that ability and that is one of the benefits of it. You know that the game will work the same as it did in the reviews and you won't have very many surprises with performance. This would basically remove that and place everyone who didn't buy the new system in something of a second class citizen status.

I understand that the original specs are kind of weak but I don't think 3 years or even 3.5, if the rumored early 2017 launch is the case, enough time to really get games out there. I didn't think many of the games looked bad either.
 

futurefields

Diamond Member
Jun 2, 2012
6,471
32
91
Agreed. There should be at least 4 years between consoles. Or else the upgrade isn't gonna be that much and also they will get the idea to do this more and more because so many spoiled kids out there, you know the system will sell. Our keeping up with the Jones' society is to blame.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
Agreed. There should be at least 4 years between consoles. Or else the upgrade isn't gonna be that much and also they will get the idea to do this more and more because so many spoiled kids out there, you know the system will sell. Our keeping up with the Jones' society is to blame.



A few people talk about buying new phones every year or 2 and people are ok with it. The difference is that most people are not spending $500 up front every time they get a new phone. It is paid over time which allows people to get a device they probably couldn't afford to buy outright. There is no option for a console.
 

MBrown

Diamond Member
Jul 5, 2001
5,724
35
91
I'd still get it just for the 4k Blu-Ray player. Even if the games don't run at 4k resolution, I would definitely appreciate 1080p at a solid 60fps. I have a 4k TV and games that run at 1080p look great on it.
 

RockinZ28

Platinum Member
Mar 5, 2008
2,173
49
101
A few people talk about buying new phones every year or 2 and people are ok with it. The difference is that most people are not spending $500 up front every time they get a new phone. It is paid over time which allows people to get a device they probably couldn't afford to buy outright. There is no option for a console.

That's what credit cards and min payments are for yo.
 

Subyman

Moderator <br> VC&G Forum
Mar 18, 2005
7,876
32
86
The upgraded PS4/Xbox One are for people that haven't been enticed to buy one yet and feel that the consoles are getting old. A new hardware launch creates a ton of buzz. Xbox needs it more than PS4 because they are behind in sales. I don't feel that these upgraded units are actually for people that already have a PS4 or Xbox One. If they do get on a 2-3 year cycle of upgrades then the next iteration 2-3 years down the line will be for people that bought a launch PS4 or Xbox One. I don't see people upgrading every time, but every other time seems appropriate and more in line with normal console launches.

Doing upgrades more frequently compared to big launches keeps the excitement up and means new SKUs more often. It seems more appropriate for today's consumer culture. I don't see people being happy with a 8 year long console cycle these days.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
The upgraded PS4/Xbox One are for people that haven't been enticed to buy one yet and feel that the consoles are getting old. A new hardware launch creates a ton of buzz. Xbox needs it more than PS4 because they are behind in sales. I don't feel that these upgraded units are actually for people that already have a PS4 or Xbox One. If they do get on a 2-3 year cycle of upgrades then the next iteration 2-3 years down the line will be for people that bought a launch PS4 or Xbox One. I don't see people upgrading every time, but every other time seems appropriate and more in line with normal console launches.

Doing upgrades more frequently compared to big launches keeps the excitement up and means new SKUs more often. It seems more appropriate for today's consumer culture. I don't see people being happy with a 8 year long console cycle these days.



You make a good point and I think people who waited are going to feel better about it with a new version but in my mind there has not been enough really great games yet for either of these consoles to warrant leaving them behind because they are 3 years old. I guess I shouldn't feel shafted but I do in a way because of the lack of compelling games for me. Sure there are a few games I really enjoyed and would recommend but man there is just a huge hole in the lineup compared to previous gens that had a defining title that just made the purchase worth it, even multiple titles that made you feel like that. I haven't really felt that yet but maybe that is because I have purchased many of the games I might play on the console(s) for my PC instead?
 

Lil Frier

Platinum Member
Oct 3, 2013
2,720
21
81
Who is to say that those games will not be shifted to the ps4k if this turns out to be true? The neogaf thread mentioned that developers have already been working on titles specifically for the new hardware and "significant sacrifices" are made to get the game working on the old ps4. That's pretty much a slap in the face to everyone who made the ps4 such a hot seller. At least on PC I can choose between 60fps or 30fps and increase visuals and resolution. On a console I don't get that ability and that is one of the benefits of it. You know that the game will work the same as it did in the reviews and you won't have very many surprises with performance. This would basically remove that and place everyone who didn't buy the new system in something of a second class citizen status.

I understand that the original specs are kind of weak but I don't think 3 years or even 3.5, if the rumored early 2017 launch is the case, enough time to really get games out there. I didn't think many of the games looked bad either.

I agree that the need for this is overblown, but when you talk of sacrifices to run a game on PS4, though have already been going on with these consoles. It's not like they're not underpowered devices running on crappy CPUs and so-so GPUs. I guess it just depends on how much effort is being split in a developer's studio to deal with 3-4 hardware configurations.

Also, it doesn't seem like there is any "shifting" of games. Instead, it sounds like the goal is to have two units, with games able to target the right one (probably through a system scan like you see on PC for some games' visual settings).

Agreed. There should be at least 4 years between consoles. Or else the upgrade isn't gonna be that much and also they will get the idea to do this more and more because so many spoiled kids out there, you know the system will sell. Our keeping up with the Jones' society is to blame.

Except in this case, which I think it rather unique. The hardware we got with these consoles was on-par with a 2011 GPU, meaning we could be getting 4-5 years of graphical improvements with this refresh (depending on how high they take the upgrade). What's more, you can get to DDR4 to drop power consumption, and hopefully get off of those dirty Jaguar cores and 500-GB, 5400-RPM laptop drives.

A few people talk about buying new phones every year or 2 and people are ok with it. The difference is that most people are not spending $500 up front every time they get a new phone. It is paid over time which allows people to get a device they probably couldn't afford to buy outright. There is no option for a console.

Didn't Microsoft actually try an Xbox lease program a few years ago? I thought I read about it once, but never saw it mentioned again. I'll also say that while we can upgrade our phones every 1-2 years, not everyone does, even fewer do it at full price (thanks to trade-in programs like Next), and you don't have an issue of losing a software library going to a new phone (unless you switch platforms). Plus, it seems like mobile hardware still progresses faster than consoles and their desktop stuff, and phones have more components to improve (like the camera and display, which aren't console matters to consider).

Oh, and don't forget that phones are in our pockets and hands all the time. I've not had the issue, but many replace phones every 1-2 years because they get broken. That's something to consider in the comparison as well.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I agree that the need for this is overblown, but when you talk of sacrifices to run a game on PS4, though have already been going on with these consoles. It's not like they're not underpowered devices running on crappy CPUs and so-so GPUs. I guess it just depends on how much effort is being split in a developer's studio to deal with 3-4 hardware configurations.

Also, it doesn't seem like there is any "shifting" of games. Instead, it sounds like the goal is to have two units, with games able to target the right one (probably through a system scan like you see on PC for some games' visual settings).



Except in this case, which I think it rather unique. The hardware we got with these consoles was on-par with a 2011 GPU, meaning we could be getting 4-5 years of graphical improvements with this refresh (depending on how high they take the upgrade). What's more, you can get to DDR4 to drop power consumption, and hopefully get off of those dirty Jaguar cores and 500-GB, 5400-RPM laptop drives.



Didn't Microsoft actually try an Xbox lease program a few years ago? I thought I read about it once, but never saw it mentioned again. I'll also say that while we can upgrade our phones every 1-2 years, not everyone does, even fewer do it at full price (thanks to trade-in programs like Next), and you don't have an issue of losing a software library going to a new phone (unless you switch platforms). Plus, it seems like mobile hardware still progresses faster than consoles and their desktop stuff, and phones have more components to improve (like the camera and display, which aren't console matters to consider).

Oh, and don't forget that phones are in our pockets and hands all the time. I've not had the issue, but many replace phones every 1-2 years because they get broken. That's something to consider in the comparison as well.



There may have been some lease program but I don't specifically remember. I wasn't a big 360 player.
 

Fallen Kell

Diamond Member
Oct 9, 1999
6,063
437
126
Agreed. There should be at least 4 years between consoles. Or else the upgrade isn't gonna be that much and also they will get the idea to do this more and more because so many spoiled kids out there, you know the system will sell. Our keeping up with the Jones' society is to blame.

That being said, the GPU that the PS4 and XB1 is ancient in PC terms. This set of consoles is the first time in a while where the developers easily see the benefits on the PC platform because it is so easy cross-compile to the PC (heck, with the new upgrades to Win10 and XB1, it might as well just be a PC, just with slow hardware). The devs are for the first time coming out of their console walled gardens and seeing the power that exists and are feeling the pain in the constraints that the existing platforms have already (and have had since day one since it used essentially a mid-tier GPU that was a year out of date at release time).

What this really means is that consoles in the future will need to be more modular then they currently are. You are seeing the pain this is causing because it is such a static package. If the GPU was a card that could essentially be swapped out with a new one, that would have solved all these problems. Everyone would simply upgrade their GPU card, which would replace the HDMI/HDCP restrictions of the old device with the newer editions that have come out on the last 4 years, as well as giving a 50-60% performance increase while still in the same power envelope. If the GPU was an external GPU, you wouldn't even need to worry about staying within the same power and cooling envelops, and could really get some significant performance boosts as the new technology becomes available.
 
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