Previous system:
Athlon XP 1800+ TbredB @stock
ECS K7S5A Pro
512MB PC133 SDRAM @stock
Upgraded to:
Athlon XP 1800+ TbredB @ 1925mhz (11x175) (same chip)
Shuttle AN35N Ultra (nF2 400 Ultra)
512MB HyperX PC3200 2-3-3-7 (haven't tried 2-3-2-6 yet)
Items carried over:
Enlight 360W PS
SB Live 5.1
Maxtor 160gb, 8mb
Geforce4 Ti 4200 @ stock
Here's the problem. The new system is rock stable (tested with prime95 and Sandra 2003). Everything runs perfectly. Everything, that is, except Quake 3. The frame rates have increased overall. But the game stutters.
I'll try to explain it. It pauses every second or so for a millisecond. Like playing on a server with lag. But the lag is always present, but in very short bursts. Or to put it in another way, its like playing in stop motion. If you have seen any stop motion videos (Peter Gabriel's 'Sledgehammer' music video is an excellent example), you can see the motion stop and continue persistently. Its like .5 second of normal motion, then a .1 second freeze, then .5 second normal motion, then .1 second freeze ... and so on.
Since I play quake 3 more than any other game, I've spent close to 7 hours trying to fix this. These are the things I've changed so far:
fresh install of xp (has windows drivers for everything, including sound)
install 44.53 dets, try playing. problem persists.
install 3.13 nForce2 (with older ethernet driver). problem persists.
remove soundcard (physically). problem persists.
put s.card back in. install sblive drivers. problem persists.
mess with v-sync, color depth, bi/trilinear filtering, frame cap. problem still persists.
Just for the hell of it, I installed and tried ut2003. And what do you know, it plays perfectly fine.
Im about ready to sacrifice a small goat and dance around a bonfire for this. Its such a waste to upgrade everything and lose the one thing I play. Quake3 worked perfectly fine on my older system. And on top of worrying about the IDE driver fiasco with the nF2, I have to suffer this Q3 diaster. Anybody got any ideas?
I mean, if you can fix this, I'll mail the small goat to you.
Athlon XP 1800+ TbredB @stock
ECS K7S5A Pro
512MB PC133 SDRAM @stock
Upgraded to:
Athlon XP 1800+ TbredB @ 1925mhz (11x175) (same chip)
Shuttle AN35N Ultra (nF2 400 Ultra)
512MB HyperX PC3200 2-3-3-7 (haven't tried 2-3-2-6 yet)
Items carried over:
Enlight 360W PS
SB Live 5.1
Maxtor 160gb, 8mb
Geforce4 Ti 4200 @ stock
Here's the problem. The new system is rock stable (tested with prime95 and Sandra 2003). Everything runs perfectly. Everything, that is, except Quake 3. The frame rates have increased overall. But the game stutters.
I'll try to explain it. It pauses every second or so for a millisecond. Like playing on a server with lag. But the lag is always present, but in very short bursts. Or to put it in another way, its like playing in stop motion. If you have seen any stop motion videos (Peter Gabriel's 'Sledgehammer' music video is an excellent example), you can see the motion stop and continue persistently. Its like .5 second of normal motion, then a .1 second freeze, then .5 second normal motion, then .1 second freeze ... and so on.
Since I play quake 3 more than any other game, I've spent close to 7 hours trying to fix this. These are the things I've changed so far:
fresh install of xp (has windows drivers for everything, including sound)
install 44.53 dets, try playing. problem persists.
install 3.13 nForce2 (with older ethernet driver). problem persists.
remove soundcard (physically). problem persists.
put s.card back in. install sblive drivers. problem persists.
mess with v-sync, color depth, bi/trilinear filtering, frame cap. problem still persists.
Just for the hell of it, I installed and tried ut2003. And what do you know, it plays perfectly fine.
Im about ready to sacrifice a small goat and dance around a bonfire for this. Its such a waste to upgrade everything and lose the one thing I play. Quake3 worked perfectly fine on my older system. And on top of worrying about the IDE driver fiasco with the nF2, I have to suffer this Q3 diaster. Anybody got any ideas?
I mean, if you can fix this, I'll mail the small goat to you.