If they had gone with the latest cutting-edge chip, that could have pushed the price up. I think a Maxwell powered Switch at $250 is a better proposition than one with Pascal at $300.
I have been very cautious and critical of Nintendo's approach. To this day, I view the Switch as a 3DS/New 3DS successor that just happens to have the ability to connect to a TV as a bonus feature. This is not the Nintendo home console many of us waited for 10+ years. A lot of people keep saying we need something different from PS4/XB1, but Nintendo has enough resources to have released the Switch and a traditional $300-400 home console to target both markets. Don't get me wrong, the Switch will sell better than the Wii U but if Nintendo is replacing 3DS/GameCube markets with 1 console, it should sell 50-75 million units over 5 years or it failed to properly replace 2 different style consoles with 1.
As I said earlier, going portable guarantees that for home console use the performance will be the worst out of all the major consoles due to power/TDP constraints. At the same time, trying to squeeze even more power into a portable eats into the battery life and compromises the device as a portable gaming platform that can last a day. The Switch is trying to replace both the 3DS and SNES/N64/GC/Wii markets in one go. This will never be possible with this generation. It's like trying to create a racing motorcycle that will also comfortably fit 2 people and their luggage.
I am more than certain that the rumoured $250 USD/$329 Canadian price will not include sufficient storage nor the Pro controller. The rumoured specs are worse than I expected 6 months ago:
> 256-512*** Maxwell CUDA cores < 1Ghz
*** I am making a huge leap of faith here that NV does a custom Tegra X1 chip because the standard one is a 256 CUDA core, 16 ROPs, 16 TMUs 1Ghz version that struggles to play modern games even at 1080p 30 fps on the Nvidia Shield Android TV.
https://en.m.wikipedia.org/wiki/Tegra#Tegra_X1
> 4GB of RAM (this is absolute killer when both PS4/XB1 have 8). Nintendo should have aimed to support 3rd party multi-platform titles this generation, but the issue is March 2017 launch ensures the Switch will overlap with next generation PS5/XB2 consoles too!
> 32GB base storage (yet another killer which means be prepared to add $40-60 for a 128GB SDXC (or even higher price if they limit it to MicroSDXC format)
> 25.6GB/sec memory bandwidth. Even if this had 50GB/sec, it would already be low for a 2017 $250-300 console
http://gamrconnect.vgchartz.com/thread.php?id=222261
Comparisons of the $250 Switch to $250 PS4/XB1 are missing how much more those 2 consoles have to offer by now. Those consoles have what 500-1000 games released for them? XB1 has 100s of XB360 compatible games too. Nintendo will have none of that for years. We are back to square one then -- the Switch is appealing as a 2nd console, to someone who wants only Nintendo exclusives or someone who wants a 3DS successor. Those are legitimate target markets but it seems Nintendo is completely giving up on having a well-rounded home console. A lot of gamers on this forum likely already own a gaming PC, XB1 and/PS4, but for someone coming in fresh into consoles (say younger gamers), the Switch will offer the least for the highest price.
This holiday season, PS4 Slim Uncharted 4 bundle already dropped to $210-230. Games like Until Dawn, Uncharted The Collection, SW:BF Deluxe, Borderlands The Handsome Collection, Last of Us Remastered, God of War Remastered, Infamous Second Son, Bloodborne, Killzone Shadow Fall, Ratchet & Clank dropped to $10-20. There are hundreds of used XB1/PS4 games to buy. Games like Uncharted 4: the Lost Legacy, Last of Us 2, Red Dead Redemption 2, GT Sport, Horizon Zero Dawn, etc. blow away anything Nintendo has outside of Zelda and Mario Kart. Every 3rd party cross-platform game will be better on the PS4/Scoprio/XB1/PC. The Switch isn't doing anything to address the core concerns consumers had with the Wii and Wii U. It's just tapping into guaranteed 3DS/New 3DS customer base.
Worst, my estimates that by the time the Switch launches, XB1+PS4 install base will be 70-75M may have been too low. It's looking like it might actually be 80-85M. That means Nintendo already lost this generation but they refuse to call the Switch 8th gen console. It certainly can't be the 9th gen since in no way shape of form will this compete with 2019-2020 PS5/XB2.
PS4 also has a lot of indie titles, and both Microsoft and Sony offer free games each month with online. XB play anywhere means the consumer gets both the console and PC version of the exclusive games. Hopefully Nintendo at least offers free online gaming as a standout feature.
Since the Switch will be new, all of its games will be expensive going against a plethora of heavily discounted 3.5-year gaming library of the other 2 competing consoles. The hardware will end up being the most expensive too due to the addition of the Pro controller and 128GB SD card. This console is by far looking the weakest in terms of hardware and family library and yet the barrier to entry into the eco-system will cost the most in 2017! [If you enter a mature market with a new product that costs more than the competition, you better have some killer features to be able to price it higher].
It seems the general hype is around Nintendo fans who refuse to see all things from a point of view of a console owner who just wants to own 1 well-rounded system. The minute I think of the Switch as a 2nd or 3rd console/gaming device, sure it becomes more appealing. We didn't even touch on XB1's 4K BluRay feature.
Imo, the Switch should really cost $159 for base and $199 with the Pro controller, and $249 for the Pro Controller and 128GB SDXC card bundle. But even then it's still not as good as the PS4/XB1 due to a tiny gaming library at launch. N64 had a small gaming library but the Nintendo and Rare games of that time wiped the floor with the exclusive games of the Wii and Wii U. When Goldeneye 007, Super Mario 64, Mario Kart 64, Banjo-Kazooie, Ocarina of Time, Perfect Dark, Majora's Mask, Conquer's Bad Fur Day were around, each of those games was easily the contender for GOTY in its own genre, and even GOTY overall. A lot of those games redefined their genres for the time. The leap from Genesis/SNES Nintendo games to N64 Nintendo games was the biggest ever. There were other gems along the way like Wave Race 64 or Residents Evil 2. Breath of the Wild doesn't have the same impact in 2017 as we have The Witcher 3 with expansion packs that costs $30.
The gaming landscape has evolved so much that even Nintendo's top games hardly win GOTY awards.
The problem with Nintendo consoles is their exclusives are no longer the gold standard or genre redefining games they used to be. They are good or even great games, but no longer define the console generation. As a result, a $250-300 portable console sounds way too expensive when comparing the exclusives Sony is pumping out. Good thing Nintendo continues to make a lot of $, which gives me hope that maybe we will see a traditional home console in 2019-2020 that sells alongside the Switch.
As far as hardware specs are concerned, it's looking very disappointing. What's more concerning is Nintendo going ARM and NV --> for Switch 2, there may not be much competition to choose from, which would force Nintendo into the same underpowered components for the next generation. What's concerning is if there is no traditional home console, and Nintendo sticks to fitting ARM and NV into a portable, the hope for a traditional Nintendo home console may be over for another 10 years. This means for NES/SNES/N64/GameCube owners who hated the Wii/Wii U, there is a strong chance they won't own a Nintendo console for another 10 (!) years after 2017. It's shocking to me that Nintendo simply stopped caring about these gamers when they made them who they are.